Trade Hate: Which one takes more skill?
" Fair enough, but the reasons against it are found throughout these forums, and this thread in particular. I've even provided several. |
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" GGG doesn't know what people want either. Remember they are a small company and this is their first game. Neither of them are game psychologists. By allowing voting about certain things, they gain a "we let you vote about it" argument regardless of the outcome. This message was delivered by GGG defence force. Last edited by mazul#2568 on Jul 27, 2014, 7:41:12 AM
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@AlbinosaurusRex
They are, and you have, but it would take way more effort than I want to go through to find enough of those arguments for you to accept I addressed a reasonable amount of them. If you post more in this thread at some point and I see them Ill try and address them but going looking would take forever and I am busy trying to level empower /shrug. @rrston So basically 'I am smarter than everyone else and understand everything better so we should not have SFL' Cool. IGN
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" I actually agree with you here. I wouldn't run it for a week though. I'd run it for a whole month. Hell, running it until the next expansion would be perfect. Let the numbers speak for themselves. These kinds of statistics would be useful. And just so you don't think I'm contradicting myself, let me explain: A) A few people wanting something is not justification to change the game unless the reasons are substantial and important. This is because it has the potential to upset the majority (and often will). B) A lot of people wanting something is justification, because (as you said) pleasing your player base is a worthy reason. Even if some people dislike it, enough people want it that it would be better overall to provide it. As your initial suggestion stated, I think 30% is a large enough number to justify creating a SFL. I just don't believe that many people want it, so I wouldn't get your hopes up. |
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" This is the second person I've seen you attack via straw-man fallacy. It only makes your side look weaker--as though it cannot defend itself with facts/reason/logic. Last edited by AlbinosaurusRex#6133 on Jul 27, 2014, 7:50:35 AM
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" Great idea. GGG should've also let people vote on what language they coded the game in, what color palette the art style was styled under, and what the name of their company stood for. /s Letting people vote on things works in very few scenarios, where the details and consequences of each choice is clearly outlined/obvious. So far, I count about 5 of you in this thread who repeatedly post in support of SFL, while the other 30+ of us are against it. I think that gives a pretty good estimate of the vocal SFL minority. ✮ in-game @FTMFW
✮ twitch.tv/RRTSON ✮ [Shop] http://www.pathofexile.com/forum/view-thread/909223 ✮ [Build of the Week] http://www.pathofexile.com/forum/view-thread/1034503 |
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" Don't be ridiculous. Comparing behind the scenes decisions about the style of the game and how it's coded against giving a section of the player base something they want are not even the same category. As you said, voting works in a few scenarios, and this would be one of those. Don't get me wrong. I'm definitely against SFL, but I'm at least a bit fair about it. If it were my game, and I ran a poll asking about it that returned a 30-50% positive feedback, you bet I would consider it in my best interest to provide it. |
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" Go on, list the 30 of you against it. IGN Last edited by MierenEronaile#4239 on Jul 27, 2014, 8:02:06 AM
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" Actually, I would be curious about the truth of this as well. Make a list of all the names of people for and against it, and just count the number of names. I wonder how those numbers really fall. Ultimately, it's still an extremely small sample size, so it's nearly meaningless, but it would be interesting to know. |
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" The only way I would take the poll even slightly seriously is if the votes were from accounts that have been active for at least 4+ months. It would be too easy for newer players to complain about drop rates, and falsely assume that a SFL would somehow solving things, when in fact a SFL would probably have the exact same drop rates. Maybe put in big-red letters: "The only thing that will change in a SFL is no trading." " Go count it yourself. We're not the ones crying for a new league. ✮ in-game @FTMFW ✮ twitch.tv/RRTSON ✮ [Shop] http://www.pathofexile.com/forum/view-thread/909223 ✮ [Build of the Week] http://www.pathofexile.com/forum/view-thread/1034503 Last edited by rrtson#7791 on Jul 27, 2014, 8:08:27 AM
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