Best Farming witch build for begginers!
Hello,i would like to know from more experienced players wich build should i try,since im new to this game,that would be high damage and good for farming as well.I would apreciate if it wasn't summoner.Since i didn't fell for it i guess. Thank u
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You can't have a high-damage build as a beginner, unless you sacrifice a ton of survivability. Imagine a triangle with these three options:
-Affordability -DPS -Survivability Moving closer to DPS while sticking to affordability means you'll lose out on survivability, while sticking to survivability and affordability will make you tanky but you won't get amazing DPS. You can only have both a ton of DPS and survivability if you ditch affordability, but you don't have currency. I've included a generic build. Not an amazing one, but one that combines both offense, defense, and utility into the tree. This is just for you to look at and know where the popular nodes are. That being said, I recommend using a cheap Arc build since those are generally extremely DPS-efficient and easy to build compared to other skills. But just look for beginner-oriented guides here, that's why this list exists. http://www.pathofexile.com/forum/view-thread/549763 [2.2] KuteKitteh's CI EA Regen Tank - Durable w/10k ES, instant clear, EZ-Atziri, affordable!: /1625757
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Ty...With this build,can i use a MF gear(i have some like andavarius and stuff)?
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From the lightning builds listeds what shoul i follow?i liked that path
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"Realistically, if you have enough HP and res, any build can run Aurseize + Andvarius for at least +130 iir. However, getting gear that can offset the lower HP and resistances will be costly. Usually, most people don't run any MF at all, or they sometimes run Aurseize as well as rings with a little iir in addition to the hp/res/dmg they provide. In addition, you stated that you're new to the game so I'm kinda confused as to why you're attempting to incorporate an Andvarius into the build, as those things cost a pretty penny. I would not recommend running MF at all until you've got the pricey gear to offset the defenses. If you want a MF build from the very start, try an MF-dedicated dual/triple totem build on the builds list. Since you are less involved in combat, you don't need as much defense. [2.2] KuteKitteh's CI EA Regen Tank - Durable w/10k ES, instant clear, EZ-Atziri, affordable!: /1625757
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I suggest ele wander since power siphon has culling strike, and with GMP&Chain you will succesfully get culls even in fast moving high DPS parties. Look at Kaiserin's build and adapt it to use MF. Also you get cheap survivability by running IR+Grace, EB+AA.
Also you said no summoner, but check out my guide on summon raging spirit (link in signature). You actually get affordability, dps, and survivability, you don't have to pick just two. It doesn't play like a traditional summoner either, check out my videos. All my builds /view-thread/1430399 T14 'real' clearspeed challenge /1642265 Last edited by MatrixFactor#3574 on Jul 22, 2014, 5:43:28 PM
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Dual Flame Totem Farmer - (Set the World on Fire edition)
By Grave_Intentions ![]() Introduction This is my new-league, no-currency build which is also very newbie-friendly. You can do some serious MF with some pretty common uniques to start, and then upgrade later with your currency. Aurseize, Goldwyrm, Redbeak, Solaris Lorica, Perandus Blazon, Wheel of the Stormsail, and Eye of Chayula can be self-found easily, or purchased for 1-5 chaos. They also have a very low level requirement so they can be put to use quite early. It's also pretty easy to play. Drop 2 totems, curse the group and let them chase you around till the totems turn the group into a summer BBQ. In most cases, if the content is 5 or more levels below you, just set the totems and run around collecting the drops. My damage at level 77 is over 3200 per lmp stream (6 x 3200 = 19200 dps for dual shotgun). I don't have many of the +cast speed nodes or the ironwood cluser as of yet. Moving some points around would net me over 3500 per stream, but I value a mana regen/defence first. I can, however, can spam totems all day long, and my resist are all over-capped. At level 77, I am currently doing 70-72 maps at a decent pace, and rolling through maps less than level 70 (alched 66-69 maps). The reason this particular build works so well, is that it's not crit-centric - no passive investment into crit or burning nodes leaving you a lot of points for survivability and very low gear requirements (aside from Shavs in 70+ maps). Because Flame Totem has a low base crit chance (4%), it would take all your survivability passive points, and/or take up valuable MF gear slots to spec crit+burn. Flame totem does allow you to run 5 supports with it, unlike any other spell totem skil which can only socket 4 supports. The build is also pretty flexible in terms of MF gearing. You can run a 6L totem in your chest, and if you equip a Reapers Pursuit, run a second 6L setup with out losing any MF (40% in axe vs shield) - plus the innate Culling strike means you would be running two 7L setups(Flame totem and Cold Snap Trap for example). You would lose out on block, a 3-link, and the dps from the weapon, but it should be a good compromise if you are designated the culling MF for a group. Key stats: No Div flask or Windripper. Substitute culling strike (group MF) for Quantity gem (solo MF). 69 Quantity 464 Rarity Life: 42 unreserved (814 max) Energy Shield: 3349 Mana: 279 Unreserved (963 max) DPS Range: 10,000-30,000 per sec (Dual Shotgun) Notable Passives: Pain Attunement Ancestral Bond Totemic Mastery Cluster Ironwood Cluster Shamanistic Fury 5 Key aura enhancement clusters Auras: Clarity, Discipline, Arctic Aura, Purity of Elements, Purity of Ice, Purity of Fire, Purity of Lightning. If you are not running with dual Andvarius rings, you can substitute Purity of Elements for Haste. Bandits Kill all in each difficulty for 3 Passive Points. The skill trees at various leveling points: Tree at level 45: Tree at level 55: Tree at level 65: Tree at level 75: Full Skill Tree:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgMBAuME5AelDH0QfxDMEVARlhZAFy8ZihqPHNwdqiSwKPopTyoTK7YsnCymLKctHy9vMtE3gzvhPI5Bh0NjRKtFR0ZxRtdJskrEVa5V1lYtV8lY9VnzWitcil3GXl1gbWTnZp5tGW-ecLtxTXKpddB4aXvXf8aApIIQgpuCx4MJhX2G0Yt6i4yMRo-mj_qQ1pMnms-btZ3EoqOj8qbrpyunlKx_rKq0DLUEtzG3PriTu9bAGsBUwcXB88M6w23GnsauykrR_dkT3fPfsOFz4Yji9-Qi5oHqGOq66-7sGO0g9q722vcy-JP46_no-tL7Cf-w
Defensive Skills: 20%Q/Level 1 Arctic Armour (Level to sustain your mana regen) Lightning Warp Cold Snap (on trap) Offensive Skills: Flame Totem x2 Curse with Flammability My gear:
Spoiler
The Cheap Version: Redbeak (for low life) Solaris Lorica (for low life) 2x moonstone rings with MF. IGN: Grave_Intentions $$$ Grave Intentions Flame Totem MFarmer: I'm Cheap 'n' Easy $$$ http://www.pathofexile.com/forum/view-thread/979802 Last edited by Fri3dchick3m#5883 on Jul 23, 2014, 2:51:54 PM
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Can u have 2 of the same item like...2 andavarius?
I never thought about totem build...Is it nice to play? |
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http://www.pathofexile.com/forum/view-thread/933815
I liked this build...U think i should make the totem than make this one or just go for this one...i have some money.not tha much though |
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You asked for a farming build, but the one you linked is much different.
If you really want some direction and you don't have much currency, level a magic farmer character on the cheap (like the one I posted), to fund your more expensive end game build. You'll not only find a lot of great leveling uniques (which will speed up leveling your main char), but you will get plenty of currency and after a while, you might find a T1 or T2 unique that will pretty much dictate which end game build you should begin :) To answer your question, yes you can equip two Andvarius rings (like I have) and suffer the combined downsides and the obvious benefits. For my part though, the twin totems is plenty entertaining and pretty easy to master the game style. Search YouTube for any Sporker videos and you pretty much do exactly what they do. The reason this one works so well, is that it's not crit-centric - no passive investment into crit or burning nodes leaving you a lot of points for survivability and very low gear requirements (aside from Shavs in 70+ maps). Because Flame Totem has a low base crit chance (4%), it would take all your survivability passive points, and/or take up valuable MF gear slots to spec crit+burn. Flame totem does allow you to run 5 supports with it, over any other spell totem skil. The build is also pretty flexible in terms of MF gearing. You can run a 6L totem in your chest, and if you equip a Reapers Pursuit, run a second 6L setup with out losing any MF (40% in axe vs shield) - plus the innate Culling strike means you would be running two 7L setups(Flame totem and Cold Snap Trap for example). You would lose out on block, a 3-link, and the dps from the weapon, but it should be a good compromise if you are designated the culling MF for a group. I have a crit dagger spec throw that has to deal with reflect and -very- expensive gearing to run high lvl maps. This MF toon is so easy with totems - Just set it, and forget it. Many of those builds like crit-based arc, don't mature until level 70-75. They are very satisfying to play once you get the primary mechanics and gearing. IGN: Grave_Intentions $$$ Grave Intentions Flame Totem MFarmer: I'm Cheap 'n' Easy $$$ http://www.pathofexile.com/forum/view-thread/979802 Last edited by Fri3dchick3m#5883 on Jul 23, 2014, 2:33:44 PM
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