What is GGG's stance on RWT?

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Elynole wrote:
Considering that this question has now been answered, this should probably be locked before anymore examples/sites/etc are given.


Yes by all means, let us stay silent about the elephant in the living room. Maybe it'll go away.

By the way I was deliberately incorrect on one part, there is a way game companies can stop some of it. Simply make it impossible to trade. No? Thought not.

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Omnivore61 wrote:


Yes by all means, let us stay silent about the elephant in the living room. Maybe it'll go away.

By the way I was deliberately incorrect on one part, there is a way game companies can stop some of it. Simply make it impossible to trade. No? Thought not.



Not saying that it won't happen. However, no reason for the conversation to go any further considering the question has already been answered.
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Elynole wrote:

Not saying that it won't happen. However, no reason for the conversation to go any further considering the question has already been answered.


Except that GGG needs to seriously reconsider their stance.

Consider GGG's stance on multiboxing for example. In a nutshell, what Chris said was basically: we can't realistically stop it so no use outlawing it.

I believe they need to consider taking the exact same stance on RWT. It is fundamentally the same as in the multiboxing case: realistically they can't stop it, so no use outlawing it.

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Omnivore61 wrote:


Except that GGG needs to seriously reconsider their stance.

Consider GGG's stance on multiboxing for example. In a nutshell, what Chris said was basically: we can't realistically stop it so no use outlawing it.

I believe they need to consider taking the exact same stance on RWT. It is fundamentally the same as in the multiboxing case: realistically they can't stop it, so no use outlawing it.



That wasn't his stance at all. The only time I've heard him mention any stance on it was during Kripp's interview with him...in which he stated that he didn't mind boosting or dragging another character along for the ride.

However, there's a difference between dragging a character a long, and using 3rd party software to replicate movement to automate it across multiple characters for you.
Last edited by Elynole#2906 on Feb 2, 2013, 11:00:10 PM
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Elynole wrote:

That wasn't his stance at all. The only time I've heard him mention any stance on it was during Kripp's interview with him...in which he stated that he didn't mind boosting or dragging another character along for the ride.

However, there's a difference between dragging a character a long, and using 3rd party software to replicate movement to automate it across multiple characters for you.


You are wrong. Listen to the interview again.
I am not sure how the "big box" game producers check for RWT on accounts but from playing Turbine games, they have a pretty good lock down on RWT.

I seen numerous players banned for doing it.
Granted, in every case it was a sale of the entire account and not just a single item but apparently it can be done because the done it with great efficiency.

Probably the easiest way to detect or at least suspect then monitor is all of a sudden an account completely changes all passwords then the IP address changes as well.
Most people will not be comfortable with the email address they bought with the account so they would probably change that as well.

Then, they would probably change the account info which would be the big tip off...would you want to play an account that has someone else's (even if the info is fake, the person that made it knows the info) info and that could get back into it with little effort?

Also, since this game is supposed to be the antitheses to p2w, I would hope nobody (at least with this particular game) would partake in it simply for the fact that RTW is the worst form of P2W.

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Ushurak wrote:
I am not sure how the "big box" game producers check for RWT on accounts but from playing Turbine games, they have a pretty good lock down on RWT.



LOTRO, Brandywine, 4 years :P
What I think GGG's stance should be is this: "We made our game to not use any form of P2W, if you use it, then you're a douche and we hope things start falling off."

Beyond that, there is simply no way to trace whether some guy handed over an uber item to some other guy cause he was playing Secret Santa for a day or because the other guy gave him money for it.

Simply. No. Way.

The rest of us should just get on enjoying this fantastic game.
Last edited by OzHawkeye#0924 on Feb 3, 2013, 12:09:17 AM
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Elynole wrote:
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Ushurak wrote:
I am not sure how the "big box" game producers check for RWT on accounts but from playing Turbine games, they have a pretty good lock down on RWT.



LOTRO, Brandywine, 4 years :P


Nice...I almost went over there but just really needed to get away from Turbine altogether...gave everything away after 4 years and wiped the account and left...after 2 weeks I ended up here and am VERY pleased.
While I'm very supportive of GGG and their mission with PoE, I find it amusing that threads like this are popping up. RMT has always and always will exist in these online games. The constant criticism of the AH in D3 still blows my mind, as all blizzard did was remove the shady factors from RMT for a small cut. Pay-2-win will always be possible in a game where the best items aren't "bind-on-equip/pickup" etc, so that's just something to be considered regardless of GGG's stance on the subject.

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