Why do ppl take Oak's reward? (40 maximum Life)

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rockmassif wrote:
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DnAngel wrote:
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Perq wrote:
... Not to mention you don't have to fight with annoying Oak : D.


There is a friend of mine who always chooses to kill them all because of the loot. No one considers the loot. hahaha


Does he also think that the loot is inconsistent? Kappa.


Choosing to ignore John? Your quote about "the old PoE" makes you look like a jackass, because the post you quoted was made during "the old PoE". Seriously, learn to comprehend a fucking topic.

Anyway, Oak's reward has gotten _substantially_ worse when 1.2 hit, yes. Everyone knows that. The notables are the only way to get 8% anymore, and they're literally always better than Oak's reward (considering how few health nodes are in the tree). So let's compare it to 6%.

If we solve (x+40)*y = x*(y+.06), we get that y = .0015x for the benefits to be equal.

Now let's look at a reasonable amount of health for a level 100 character to have. We start with 38 + (100*12), then look at bonus from strength and place that at a minimum of 75 (from 150 str, remember that they're a life char). Remembering that Oak's is better the less "absolute" life you have and the more increased life you have, let's say you start with no life on gear or from the tree. Then y is just under 2, which puts you at 97% or so increased life. At those levels or higher, Oak's is good!

But that's completely ludicrous, no life char would have that low flat life. Let's say you have a non-legacy kaom's and nothing else. All of a sudden, you need 171% increased life for Oak's to be worthwhile over a 6% life bonus. That's getting slightly dicey on the new tree. As soon as you jump up to 100 more flat life from any other sources, you need 187% increased life. And chances are you want more flat life than that--with the current way life works, that would only get you 5.5k life at level 100. Kind of low for a character that wants to sacrifice a passive point for survivability. You need way more flat life than that.

It turns out to work out that at 2500 total base life, on the upper end of reasonable without legacy kaom's, a 4% node is still beaten by Oak's if you have 150% increased life or higher. So a real life build should only ever take Oak's reward if their final tree is only in range of a life node of that quality (or no life node at all).

Life sucks now, news at 11.
Last edited by codetaku#0468 on Feb 12, 2015, 11:04:42 AM
Well, for me res award is also fine since with that +8%x3 u can save a +res mod out of your gears which can be replaced with +life/increase movement/IIR whatever, and there is cases u need res overlap to deal with elemental weakness.

But +40 life is still the most popular choice at least in HC because here survive>all and henceforth we care less in saving mods to make the char appear more sexy. And Elemental weakness? we tend to avoid those fights instead or prepare for it more carefully.
There should have been a new thread for this... Anyways, the comparison to a life nodes is a bit strange. How many builds actually plateau next to a decent life % node? Most of the time, if I'm next to one, I plan to take it at a reasonable level. Realistically, in order to get the next life node cluster, you'll need to account for the travel cost to that cluster. If you have to cross three dex or int nodes to reach a cluster of three life nodes, the %life you got per point investment will be cut in half and oak's reward will look a lot more appealing.
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HikaruYami wrote:

Now let's look at a reasonable amount of health for a level 100 character to have. We start with 38 + (100*12), then look at bonus from strength and place that at a minimum of 75 (from 150 str, remember that they're a life char). Remembering that Oak's is better the less "absolute" life you have and the more increased life you have, let's say you start with no life on gear or from the tree. Then y is just under 2, which puts you at 97% or so increased life. At those levels or higher, Oak's is good!

But that's completely ludicrous, no life char would have that low flat life. Let's say you have a non-legacy kaom's and nothing else.

It turns out to work out that at 2500 total base life, on the upper end of reasonable without legacy kaom's

Life sucks now, news at 11.


Following your logic, you start at level 100, with legacy and non-legacy Kaom's in the stash.
At the level you are getting the reward, it is good. Later, maybe not. Guess why? Because both options have their uses - if you want to be safe at the moment of getting the reward, you get the reward. If you aim at getting level 100, you get the point. Good? Good.

Also, I love these rants, which starts with those ridiculous assumptions, like "we are level 100, wearing Legacy Kaom's". Wonder if people realize, that this is true for like 0,0001% of the community, if not less.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
Last edited by Perq#4049 on Feb 13, 2015, 1:21:05 AM
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HikaruYami wrote:
Choosing to ignore John? Your quote about "the old PoE" makes you look like a jackass, because the post you quoted was made during "the old PoE". Seriously, learn to comprehend a fucking topic.


What are you even talking about dude? And who the fuck is Jogn? LOL you don't even make any sense.
Nothing is more common than unsuccessful men with talent.
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rockmassif wrote:
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HikaruYami wrote:
Choosing to ignore John? Your quote about "the old PoE" makes you look like a jackass, because the post you quoted was made during "the old PoE". Seriously, learn to comprehend a fucking topic.


What are you even talking about dude? And who the fuck is Jogn? LOL you don't even make any sense.


0/10.

=>
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JohnNamikaze wrote:
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rockmassif wrote:
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elitedesolator wrote:

1. Most builds have 250%+ max life. Which makes any amount of flat life 25% better than your scenario by default.


250-300% thing was the old PoE. I'm yet to see a build having 250% life since 1.2-1.1(?) patch.




If you actually look at that post you quoted, you would see the date that the post occurred happened to be around a few months before patch 1.2. :)




The necromancer is real!


The only one who doesn't even make any sense anywhere is you kiddy... So yeah he was right, learn to comprehend a topic ...
Stop troll interesting threads now pls...
Pas ici pour rendre service ;).
Un jeu avec autant de qualités que de défauts, malheureusement ignorés et soutenus par une marée de supporters nolifes sans aucune objectivité.
So what dude? If you can read correctly I already stated that I wasn't sure if it was 1.2 or 1.1. How hard it is to understand that?
And just because I didn't answer his post doesn't mean that I ignored him. I didn't even see that in the first place. Even if I saw I still wouldn't say anything other than "Sure.".
Lewn tu kompned a twepic. You guys love your drama. "Ignore" haha, such a classic. If I was checking for replies to every post I made I would have to be online 24/7.

Why do I even have to fuckin explain myself to you, jeez, kiddo.
Nothing is more common than unsuccessful men with talent.
They have none so every little bit helps :P
If you ask a stupid question, expect stupid answers.
If you post a troll thread, expect troll replies.
I think my char has every life node on the tree by the mara start so much so last time i looked there was none close to me so i put a point in some random res node i think

That 40 life helps alot when you have what i roll (what i have liek 500% life or someshit :D)

I think 70 life gives me like 300 hp or some suchthing

edit: i do however think the rewards for this need to be raised because they are old and low
Last edited by Lynerus#6363 on Feb 14, 2015, 6:14:40 AM

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