D2 Scumbags

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CharanJaydemyr wrote:
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ancalagon3000 wrote:


Why they do nothing about it? These rmt guys also drop lots of serious $$$$ on mtx's .... simple as that.


Oh, you!

So basically in your eyes, I not only could rmt, but since GGG value my custom so much they'd allow it, SHOULD rmt?

Thanks for the suggestion, but it's your theory vs their word, and my account isn't worth the gamble.

The real point is, in my shoes, you would rmt if you believed your own theory.

So do you....really?


What I said in the other thread ... read carefully ... the rmters are 99% likely to support, but there are tons of supporters who do not rmt.

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ancalagon3000 wrote:
These guys also happen to support the game like mad via mtx’s (NOT everyone who supports also rmt’s, let us get it straight, but the vice versa case is much more likely).


You are going to make this about you, bait me in with your passive aggressive stuff that you do and get away with, and then I get probation because you have that kind of power here. Like the last time, had to be you. So that is my only reply to you. Enjoy
Last edited by ancalagon3000#6581 on May 21, 2014, 10:35:36 AM
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Hilbert wrote:

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@OP not everyone uses that site to RMT. I certainly never spent a dime there. And since D2 lacked a trade system (similar to POE), that site was very popular as just a way to reliably trade. I thought it provided a good service to the D2 community.

Wrong. Blizz created a game around duperunes which never dropped. Some people RMTed and botted.
This place was the only way for players to obtain highrunes in 1.10 without spending money.
RMTers sold HRs to use fools gold on other games and botters sold their items for fools gold so they could buy high runes.
This way an ist rune could turn into enigma within 2 months.


If you are going to tell me I am wrong you could at least try and refute what I said. I'll show you how. HR's did drop, i found almost everyone one without ever botting (never found zod). Yes, people did bot and dupe. That wasn't the only way, you could find/craft/trade for them although it was the most popular way probably. Your last point is rather meaningless.
Always those claims from 1.13+ players.

I talk about pre 1.13 which made zods drop like guls 1.12 or earlier.

Crafting was unreliable because Hell HFQ had the range from Hel to Gul.
You needed tons of HFQs.

Most players gave up after Lo/Sur because you had tons of runes not usable for crafting.

If runes dropped then this RMT place wouldn't even exist anymore.




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Hilbert wrote:

D2 had a similar path if you compare D2 statistics with Alexarank of given RMT site. 5% early 1.10(main issues were changes from 1.09) 25% during 2004(his is the time Blizzard should have started banning players and botters) and 60% during 2005 95% during 2006 after that it got close to 100% are RMTing.

There was a massban in 2008 which banned 300k accounts(I think it included WC3) and wiped the b.net really clean. I checked the amount of players playing on Europe in D2 after the ban and the amount of players were 3500!
I asked how big the numbers were before the banning and the fansitechannelbotowner told me around 65k this means 94% of all D2 players got banned that day.


Way to pull random number out of nowhere. Massban wave were always against botters and duped items... not against RMTer...

RMT came in really late in Diablo universe... and a cd-key cost 5$ since 2008... add 5$ for the expansion... I held a french clan that was mostly made of safe bots for personnal farm rather than RMT...

RMT wasn't big back then at all... And only bots in WC3 got ban too, not even worth mentionning the numbers, counts in the hundreds. Bots were hosting game so you didn't had to figure out how to host yourself...

Then they implemtend the 20 runs / 40 mins ratio of insta ban and better warden, had to not refresh the item in order for it to stay alive (no trade, no equiping/unequip then leave/join, etc.)

I human baal run a lot and often hit that 20 runs under 40-50 min because of my 240% FCR light sorc and because I traded a lot since I was botting and trading

Edit: Also anything after 1.11 in D2 is child plays... 1.09 was the glory day of D2 w/o spams and 99% humans playing... good ol' days
Last edited by joe_sblg#0212 on May 21, 2014, 3:44:46 PM
Your post is just so wrong. Till 1.09d RMTers were also banned.

The amount of cheaters was slightly bigger than the amount of RMTers.
There weren't that many as you could see with the D2 specific massbans till 1.10. Size 2000-5000.
But since Blizz did nothing till 2005 this ended the amount of cheaters and RMTers heavily raised.

And look at warden+ bans 35k 50k 300k.

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Then they implemtend the 20 runs / 40 mins ratio of insta ban and better warden, had to not refresh the item in order for it to stay alive (no trade, no equiping/unequip then leave/join, etc.)

Wrong Warden has been bought by another company for WoW in 2004.
D2 Warden has been implemented 2005
SC 2007 and WC3 warden even 2009!


Before that Blizzard didn't and only 4 forms of detection.
An ineffective dll load detection when you connected to b.net.
An invalid packethandler, 2 basic forms of packet detectors.
And a crashdump upload. The majority of bans came from uploaded crashdumps.

Realm down has been implemented with 1.09c 2002 already because of a Pindlebot/Mephbot. And Pindle could drop everything back in 1.09 so bots had ~100 pindle runs per hour.
There was tagging which prevented you to see and join public games created by untagged players.
There was a 24 Game/hour limit not 20/in 40 min limit for Realm Down.

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I human baal run a lot and often hit that 20 runs under 40-50 min because of my 240% FCR light sorc and because I traded a lot since I was botting and trading

You needed runs <3 minutes to be receive Realm downs. Mostly happening while mulung.

And 240 FCR is a lie:
50 weapon, 30 armor, 20 rings, 20 amu, 20 belt, 20 gloves, 35 shield, 25 helm.
So what does it add up to? 220.
Not tell me where do the remaining 20 FCR come from.
The only slot without FCR are boots and boots never spawned FCR.


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Edit: Also anything after 1.11 in D2 is child plays... 1.09 was the glory day of D2 w/o spams and 99% humans playing... good ol' days

Wrong spambots even spammed in color.
But the majority of spam was "Download Trojan at this shitty .tk site." pretending to be dupes or hacks. Basically the same junk you see now in YouTube vids.

I think they even spammed in color in 1.10 and that's when more and more RMT spambots joined.








LOL, point out any flaws and they send you to the dungeon!
Remember when I won a screenshot contest and made everyone butt-hurt? Pepperidge Farm remembers.
Welcome to OT! I wondered how long it would taken them to gift us with this thread!
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MoonYu wrote:
Welcome to OT! I wondered how long it would taken them to gift us with this thread!


I am surprised it made it over here at all. I figured someone would get butt-hurt and delete it completely.
Remember when I won a screenshot contest and made everyone butt-hurt? Pepperidge Farm remembers.

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