D2 Scumbags

"

you can imagine yourself employee responsible for anti-rmt
and think what would you do to avoid false positives like described above

you can also try to sell legacy facebreakers i have on rmt forum
and see what happens


This isn't even evidence.

Evidence is: Original Item x is on RMT board and mirrored copies are constantly sold by certain players.
Somebody offers an item on a RMT site and the same items appears on the Forum here later.(rare unmirrored) the person is obviously the RMTer or he RMTed that item.

Somebody is suspected to be y and an RMT site. He RMTs bunch of orbs on an RMT site.
Starts a flipthread here but he has only got level 1 characters in the 4 month leagues.(oh you will laugh how many are obvious with that)

Some streamer claims to be all in his early tabs are empty. He dies and suddenly bunch of exalted orbs and end uniques for a reroll appear in his stash.
There wasn't any begging on stream or giveaways.



"
P.S.: i also found nickname of that bot writer dude
he is "banned" ATM
didn't watch credits if he is diamond supporter

I think you mean another one.
There is a bot seller guy(he can't code shit he only got money and hires coders) being a diamond supporter(I think he hoped for the most grindy game ever) he isn't banned and if I were GGG I would rename his accountname and give him another Avatar the current one is like product placement.
Blizzard even banned accounts named maphack, d2hackit back in 2002.
The actual coder is somebody known for SRO cheats getting banned quiet fast( I think his main account was a silver supporter because in his vids you could see his characternames)

But maybe you mean somebody else.

You can still he loses all lawsuits against blizzard so he receives some jailtime.


"
cant trace items in poe game, i hope not, else it would be then dramatic

They claimed they could but I highly doubt they got a posessionhistory saved on the server.
This would require tons of data and isn't even failsave. Last 2-3 owners hashed on an item would work.
But complete history for each item? 8 digit id for each player and add every itemid that was in his possesion once and left the trade screen to a list?
It would simply break by pushing it over the maximal characterfilesize.

They rather meant indirect checks by rollbacksaves and itemid.


"
I created an account on that site purely as a preventative measure.

Not sure if as preventive measure or to troll somebody who created a thread dedicated at you.

[Removed by Support]


"
someRMTboardguy wrote:
"
Charan wrote:
Yeah, that Charan is a real prick! Wait, what?

Oh, sorry. Hi. :)

Small internet, huh? Usually if I don't like someone I just write in a diary or something, not on a message board that can be easily found by anyone with a quick google.

Anyway, I don't really consider myself an attention whore but when you make posts about me on non-Path of Exile sites like this, I think I can see the appeal in it.

Carry on.

PS I'm agnostic.



stop stalking me!
wonder which [Removed by Support] linked you this ^ ^?

cus this definetly doesnt come up on any google searches
why would you be googling yourself anyway?

That guy hating you is wrong it's the top hit when you googlesearch yourself

But I can't find your second posting in that thread, did it get deleted?

"
@OP not everyone uses that site to RMT. I certainly never spent a dime there. And since D2 lacked a trade system (similar to POE), that site was very popular as just a way to reliably trade. I thought it provided a good service to the D2 community.

Wrong. Blizz created a game around duperunes which never dropped. Some people RMTed and botted.
This place was the only way for players to obtain highrunes in 1.10 without spending money.
RMTers sold HRs to use fools gold on other games and botters sold their items for fools gold so they could buy high runes.
This way an ist rune could turn into enigma within 2 months.
Last edited by Kieren_GGG#0000 on May 21, 2014, 8:45:59 AM
"
CCR5 wrote:


did you miss "drop by there and get all of the evidence they need" part?

of course it is possible someone is impersonating him



You answered yourself. RMT sites offer absolutely no solid proof to ban players. Else don't you think GGG would already have banned loads of RMT sites users? or it's time to put on your tinfoil hat and use the absurd idea of GGG dealing with RMT sites?

It's not this easy, at all, deal with it.
Last edited by Mahesys#6567 on May 21, 2014, 8:43:24 AM
There are way too many exalted orbs out there. Even 20 Chinese prisons with 10,000 prisoners farming 24 a day doesn't explain the number of exalted orbs out there in circulation. I've got a level 78 character, a level 94 character and a level 73 in Invasion/Ambush. Seen 3 exalts in 2.5 months of playing almost every day

Exalted orbs are being printed the way the US Treasury prints money...out of thin air. Only GGG can do this internally.

100% NOT surprised if a strong portion of GGG's revenues come from their 'black ops RMT' division.
"
F1ghtClub wrote:
There are way too many exalted orbs out there. Even 20 Chinese prisons with 10,000 prisoners farming 24 a day doesn't explain the number of exalted orbs out there in circulation. I've got a level 78 character, a level 94 character and a level 73 in Invasion/Ambush. Seen 3 exalts in 2.5 months of playing almost every day

Exalted orbs are being printed the way the US Treasury prints money...out of thin air. Only GGG can do this internally.

100% NOT surprised if a strong portion of GGG's revenues come from their 'black ops RMT' division.


Drop your tinfoil hat

Let's start with these assumptions:

A single exalt drops each 1.5 months for a 2-3 hour per day player (like me, 2 exalt in Invasion since live and 3 in Nemesis)

According to STEAM, there are iirc 8k players online during worktime. Assuming 2k are on standard league, this will result in 4000 exalted orbs over 3 months total. Standard is 16 months old so the total exalts dropped during the league is 21333.

This is only by taking into account steam players mind you. I don't really believe GGG creates exalts, eternals and mirrors on demand
Last edited by Mahesys#6567 on May 21, 2014, 8:56:04 AM
"
Mahesys wrote:
It's not this easy, at all, deal with it


all the solid proof is inside item database
which i'm afraid they are afraid to look at

one player with ~200.000 himself admitted he's been using rmt forum since "day 1 of open beta"
Last edited by CCR5#7770 on May 21, 2014, 9:15:53 AM
"
Mahesys wrote:
or it's time to put on your tinfoil hat and use the absurd idea of GGG dealing with RMT sites?


where did i say or imply that?

rmt site gives starting point because rmt-nickname <=> poe-account-name mapping is relatively easy to mount

and then nothing happens
Last edited by CCR5#7770 on May 21, 2014, 9:23:44 AM
You guys worry about what others are doing too much.
There comes a time thief when jewels cease to sparkle, gold loses it's luster, throne room becomes a prison, and all that's left is a father's love for his child. - King Osric
I think I found like 2 divines and 6 Exalts with a lot of playtime.
No mirrors and no eternals(well I didn't play much after this RMT orb got introduced)

The amount of exalteds being on the market or in the hand of some players is easily explainable by RMT.

Imagine you find 1 exalted a month playtime as statisical average.
28x24 days, that's 672h need to be played to find 1 exalt.
I rather believe it's more around 400 or less, so let's use 400.

To find 30 exalts you need 12000h playtime.
Let's say the average PoE player plays 6h a day.
That reduces the amount of sessions to 2000.

The peaks had around 50k players the release peak around 70k.

Now let's say within the 1 month at release there are 100 players having 30 exalteds.
This requires 60000 sessions/28 ~2150 RMTing players.
If the playerbase would be constant that means ~5% of the community is RMTing but the amount of players dropped within the first weeks, this means the amount of players with 100 powerbuying players is around active 2250 RMTing players
Now imagine there is a high retention rate and RMTers stay active.

Looking at the time many high tier RMTers cashed out was around 1,5-2 months.

The amound of players that time is guessed around 15-17k players. Now you compare those numbers and the amount of RMTing players has tripled.


This calculation is quiet static but it shows it doesn't require many RMTing players to ruin a game.
Adjusting the calculation with legit trades and bigger amounts of currency within 1 month will lead to something around 20-25% RMTing players.

And if you use that number on 90% of the high tier players RMT you will realize why those people are that rich and others are poor.

And with a higher player retention rate because of drops the amount of RMTers of the entire community will raise.

A goal should be to make RMT unprofitable and get rid of RMTers with a lot of virtual currency and render currency worthless.

CB worked fine. There was next to no RMT because the amount of RMTers was <2%.


D2 had a similar path if you compare D2 statistics with Alexarank of given RMT site. 5% early 1.10(main issues were changes from 1.09) 25% during 2004(his is the time Blizzard should have started banning players and botters) and 60% during 2005 95% during 2006 after that it got close to 100% are RMTing.

There was a massban in 2008 which banned 300k accounts(I think it included WC3) and wiped the b.net really clean. I checked the amount of players playing on Europe in D2 after the ban and the amount of players were 3500!
I asked how big the numbers were before the banning and the fansitechannelbotowner told me around 65k this means 94% of all D2 players got banned that day.
"
CCR5 wrote:
"
Mahesys wrote:
or it's time to put on your tinfoil hat and use the absurd idea of GGG dealing with RMT sites?


where did i say or imply that?

rmt site gives starting point because rmt-nickname <=> poe-account-name mapping is relatively easy to mount

and then nothing happens


I didn't even quote you about that ;/ ;/ ;/ that was the other poster!
One of these dirty scumbags is level 100 in a certain league's ladder. His name here and his old name on that site are identical, because he changed name there after he knew they would ban him. Still, his old edited posts will say 'edited by xx' which is his old name matching to his poe name. Sent this to support, guy still not banned. If they research his poe trade topics there and see his ingame trade history, which chris stated they can via logs or something, they can easily catch him.

Why they do nothing about it? These rmt guys also drop lots of serious $$$$ on mtx's .... simple as that.

Report Forum Post

Report Account:

Report Type

Additional Info