PSA: Lag is Lag. Desync is Desync.
" desync is there and desync is strong it only depends on where you live some get more some get less, if you get less, please dont be an asshole and pretend its not an issue i get so much desync that i can stand still and type /oos and move... [Post Edited by Support] ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it Last edited by Yeran_GGG#0000 on May 9, 2014, 7:12:12 AM
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" . . . pretty much this . . . @op as far as your post go's, nothing new or ground breaking. If somebody is really interested in understanding this issue, there is Chris dev manifesto about it explaining the difficulty's and differences in a very higher detail then you are doing here. However, this requires a player to first acknowledge it is not 100% GGG's fault like is commonly accused. I would pose a player really interested in this issue from an objective stance will find all the information around it and know all the things you describe here. (that info is quite readily available for those willing to read it on these boards) However some people are not objective and are not willing to do just that. It would mean admitting they have a technical issue either in there pc/network infra-structure. And even i know i have the best possible super fluid faster then the speed of light internet connection and your connections all suck compared to mine. Therefore it can't be my issue, duh. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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We're currently living in 2014, I've not played ANY game over the past 15 years that has issues on a level even remotely similar to PoE. They couldn't afford a commercial game engine, and these guys were just not up to the task of creating a smooth engine them selves which has led to the disaster that is PoE now.
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" What can I say, I was bored at work, and futility is a treadmill for the mind. ;) I'm very much amused that everyone thinks I'm denying desync, really. I mean, the title includes the phrase "Desync is Desync"..."Desync IS"...usually when you say something IS, you are affirming its existence and/or your belief in its existence. Desync is Desync, and there are many things that are not desync. Lag is one of them. Tomatoes are another. I could have included, "Tomatoes are also not desync, because tomatoes are delicious and desync is not." It still neither confirms nor denies the existence of desync, but I'm sure someone would say that they actually HATE tomatoes and, in turn, they are NOT delicious and, therefore, are IN FACT desync. So yea....there that is. I'm tired, stop looking at me that way. ;) Last edited by Psyborg#3642 on May 9, 2014, 8:19:08 AM
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" Thread should have ended here. I mean, i understand what OP was trying to do, but he kinda failed at it. Sorry bro. |
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" Ah; never knew how bad my desync was, but I guess you know best :p I'm aware desync exists, and have ran into it a few times, but not nearly as often as people make it seem, not to mention, I have yet to of died to any desync (came close to it maybe once or twice). I do absolutely nothing to avoid desync via in-game means either (I don't avoid spells, walk certain directions, pause after combat, use stun builds, or anything, never even used /oos or whatever that command is) I simply play the game. No idea if my scenario is just rare, but desync is hardly a problem in my experience. I use Verizon DSL also, so my internet connection is nothing special. I don't do special voodoo tricks, and my computer is well maintained (no bs placebo computer speedup 2014 utility garbage (I feel sorry for anyone who willingly uses Razer's Game Booster); up-to-date drivers/OS, minimal background processes, etc). Not directly related, but I take desync claims about as far as I trust the complaints about Windows 8. Plenty of people can complain about how terrible it is (the bandwagon is strong), but my own real-world experience with it is quite the opposite. Path of Exile in Eyefinity: https://www.pathofexile.com/forum/view-thread/1320584 Last edited by Espionage724#4312 on May 9, 2014, 8:58:23 AM
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Desync is just the scapegoat used by bad/uninformed players
It's rarely as bad or frequent as people make it seem to be. This is coming from a player who uses cyclone/flickerstrike/leapslam frequently. IGN: OldManBalls (Warbands)
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" And before glh5 claims everyone defending Psyborg is a BLoW member. That person just went to attack the OP with hostile, pointless replies. I am also a member of BLoW as well, but I don't think that should make me a 'pseudointellect'. Well, we call ourselves bird brains, after all. Another quality ZAP! post. Last edited by chimpanzee#7852 on May 9, 2014, 10:06:05 AM
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The next April fools joke MUST be about desync. Pleeease do it GGG! Access the inner trolling powahs! :D
Exile is an illusion, exile!
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" To be fair, it DOES impact some on otherwise strong connections pretty dramatically. I'm lucky that it doesn't really happen to a noticeable degree for me, even with some of the more desync prone builds, but I've seen what it is like on an otherwise perfectly acceptable connection, and the claims some people make are NOT exaggerated. However, I'm not sure why it impacts some connections worse. I've been tinkering with a couple net enforcers I've come to own. These units are commonly used by ISPs to 'shape' traffic ( throttle ). These have a HUGE impact on the stability of the connection, even though it isn't noticeable on traceroutes, ping, packet loss OR latency. Even when the traffic is set to simply pass through I've noticed drastic....stalls in the clients ability to sync. I have no idea why.
Spoiler
Also, Windows 8 is a nightmare. So many features removed for baffling reasons, silly design choices, and a pain in the ass to troubleshoot. You can't remove a saved wireless network from the GUI, they've gimped network WET, they've made the process for windows repairs WAY more complicated...the list goes on. A lot of driver functions cause blue screen crashes, which the average user doesn't understand, because the system just shuts down without warning now, and even the ability to generate dump logs is compromised. Admittedly, hardware vendors should be responsible for drivers, but these are rolled out trough windows updates and can cause huge issues. I can't remember how many machines I've seen blue screening in Windows 8 because of stupid power access problems. ARG! Okay, sorry for the rant. "I would have listened... I would have understood!" - Scion
Have you removed Asus ROG/GameFirst yet? |
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