Good Day, messieurs-dames!
This is a guide for my Eldritch Battery – Arctic Armour – Mind over Matter (via Cloak of Defiance) – Elemental – 6 Aura – Reaver!
For full view of images, right click to view. It’s the forums, not me, I swear!
If you're interested in trying out a manly mana melee, elemental style, you have come to the right place, son.
Keep in mind guides are always more inspiration than real guidelines. If you follow this guide, it will work. If you experiment, it might work better! Enjoy, and let me know where I am terribly wrong :D
1|Why does this exist?|
In this section, you can read why I started making this build, what I tried to achieve, and where my ideas came from (either as an inspiration, or blatant theft). Although it is the first thing in this guide, you do not have to read it first. It probably helps to be interested in the build in the first place, as it is rather wordy. 1.2 Intention is more or less a tl;dr/less in depth version.
First of all, two words: NO. PANTS. Second, I really liked the way other builds (see influences) scale elemental Auras with high attack speed to achieve a constant flurry of hits, with decent damage per second. It just feels fun to attack fast. Now the cookie cutter build of the season uses Spectral Throw with a Blood Magic gem, which I really disliked a lot. Spectral Throw in itself requires you to run Lesser Multiple Projectiles, and being an elemental build, thus not being gifted by Chris to be able to achieve leech without using the gem, makes these Elemental Buzzsaw builds use up FOUR of their gems to make their skill usable (ST – LMP –BM – LL/LifeOnHit).
Earlier in the league I played a physical critical Reaver (see influences), which showed me the potential of Reave. But it also showed me the scope of the leech nerfs (mana!) on high attack speed builds that tend to miss and pseudo-miss (read: not crit) a lot, and with just 85% reserved mana (before Reduced Mana gem) I found myself in a situation of constantly being able to attack, at only 7 attacks per second with Multistrike.
The first build, elemental aura attack based builds, scale with attack speed. What’s the best AS buff in the game? Multistrike (107% MORE at level 20!) Which attack has uncontested synergy with Multistrike? Reave, to the point where there is no Reave without Multistrike. So, do we BM our attack? No, because Reave gets a whole boatload of nothing from levelling in the elemental damage department (unlike Spectral Throw!), we get away with using a level 4 Reave gem, keeping the base mana cost at 6, keeping the mana cost in total low even when 5L or 6L at way beyond 10 attacks per second. We do also, however, not utilise any form of Mana Leech. A 5L Reave costs us 27 mana per activation, at ~12 attacks per second this only equals to 108 mana per second! Am I bad at math? YES, but not in this case. Multistrike makes us only pay for every third attack, so its 27*12/3=108!
„But dood”, you might ask, „How do I into so many regenerations? Also Ele Buzz reserves all of mana for 5 aura, where is mana regenerated into?” First of all, good questions. First of all we are able to drop Purity of Fire easily. How? We get Eldritch Battery, run our main attack through pure regen (subbing in Mana Leech for Faster Attacks in no regen – half is still more than sustainable on regen alone!) So we have EB, what now? Arctic Armour! We sustain a level 20+ Arctic Armour. If you never played with a high level Arctic Armour, it is ridiculous. It mitigates all the damage of Flamedogs and Titty Bitches even in high level maps – not a hyperbole – even Cells (level 73 map boss) in a multi proj/minus max map deals ZERO damage through a Inner Forced lvl20 AA! The main reason Ele Buzzsaw utilises these auras is to deal with reflect (they’re super good otherwise too, but hear me out!). We still have the same Lightning Aura they do, but AA is actually better than Purity of Fire on Reflect. It negates it. Completely (in my case, with level 22 Anger, it actually does so – totally 0 Reflect from mobs with 0 Fire Res. And if they resist, it gets even less close).
So we have EB, and AA. We need Energy Shield to fuel our maximum Mana, but are bound to use an Alpha’s Howl. What do?
Discipline and Clarity are the answer, and Prism Guardian the solution to the follow-up problem. With a level 20 reduced mana gem, in Prism Guardian, using those 2 Auras costs us a total of 11% + 85 flat for clarity (level 21) of our Life. This Loss of Life, while not significant, is still pretty harsh. Oh, and by the way, an ES chest would pretty nice. Oh and by the way, while standing still AA drains next to nothing, and we stand still whenever we attack with Reave, which leaves us with a huge Mana Regeneration surplus. If only there was a solution to this… If only. There. Was. Some. Cloak with ES, and something to do with our excess mana… like granting us the Mind over Matter keynode, or a better version of it even - OH MY.
To build an Elemental melee attacker, that doesn’t need 3 support gems just to work. Everything after that logically followed, and quite beautifully fit to make this work of art that now tears the flavour of the month a new one. Reave is the heir of cleave, so in a way this is the good old Elemental Cleave updated to 2014 standards
2|What is this?|
Here you can read, what this build does, and what it does NOT do
2.1|What DOES this build do?|
- attack 12 to 15 times a second
- Provide hyperbuffed 6 auras + Vaal Haste
- Be cheap besides uniques (can be worked around; Rares look for unique stat combinations that are rarely sought after. For example, Jewellery with both WED and mana regeneration is not highly sought after)
- Travel superfast using Leap Slam/Whirling Blades
- Be immune to some of the most dangerous mobs in the game (Tentacle Miscreations, Farshot Firedogs)
- Versatile (can use Molten Strike, Lightning Strike, Cleave – HARD AS FUCK TO CHROME – needs a lot of adjustments, see „Skills” section! Also: Double Strike – Splash, and other –Splash consorts possible, but suboptimal!)
- High effective HP through 40% MoM
- High AoE by virtue of fast stacking of Reave (<0.8sec for full stacks)
- Does your dishes
2.2|What DOESN‘T this build do?|
2.2.1|Give you up!|
As long as you don’t give it up by getting stunned, you WILL survive. 12 attacks per second with LGoH in a huge AoE cone, high defences and high regen on mana makes you almost invincible while standing still. Keep those Reaves coming, Templar!
2.2.2|Let you down! |
If you miss, it’s your fault. Resolute Technique = No misses. Unless you make a mistake, or desynch. Let’s be real, it’s always desynch, isn’t it?
I mean, it could. With 24% Movement speed before Boots or Vaal Haste, it’s rather quick, too. But Leap Slam and Whirling Blades are the wheelchairs of this old man!
It doesn’t use Lightning Coil, Desert Brigandine. Cause an old man needs his cloak.
84% Lightning Resist, level 20 Arctic Armour and Life Gain on Hit negates Reflect two times over. Which is good, since there is something called double reflect. On a 6L Reflect starts to become an issue on Mana, sub in Mana Leech for Faster Attacks to compensate if you’re running into problems.
2.2.5| Make you cry!|
… watching you be frozen. It’s immune to it. Shock doesn’t bother you too much, you get shocked very rarely through 84% Lightning Resistance. Initial Hits get reduced a lot by Arctic Armour, so burns aren’t really noticeable. Stun’s a bitch though.
At level 100, one probably has the gear level required to drop the 40 flat Life from Normal Oak for a skillpoint.
This is quite the slump in powerlevel, in a way. At least it is in tankyness. Since we do need a lot of spread-out nodes, with the aura nodes and EB, and also Life of course, we are kind of struggling with the latter, since the first 2 are essential to our build, and the pathing takes up a lot of points too. Corsair spares us Dex nodes.
I would level as a generic 2h phys Spectral Thrower or Cleaver. Levelling as Ele is tiresome, and Reave without high AS is tiresome, even with Multistrike. The levelling trees show this: We pick up life while we path our way through the tree, rushing RT. Feel free to level as you like, it’s flexible by picking RT. You can also use Facebreakers if you want. There are a lot of levelling guides out there, just pick one, preferably weapon based. Use levelling uniques like Shiversting, Geofri’s Baptism, Rigvald’s Charge and Terminus Est to reach act 3 merciless, where it all starts to come together. Levelling is this builds biggest weakness, it’s rather tedious and prone to death, if you intend to play hardcore. Especially Dominus is a hurdle, get someone to kill him for you. This is also my judgment on the hardcore viability of this build: Definitely possible late game, but levelling is tough.
Take this trees as a general comment on the order to go for keynodes, instead of a levelling guide.
In the end about the same, main differences: Easier to respec into EB Ele ST if you choose to be unmanly, probably smoother levelling (up-to-late-80s-levelling, that is) as a trade-off for pants and less efficient in the end by virtue of picking up what basically amounts to 4% Life Nodes over 30% Ele Damage for 3 Points