1.1.0 Patch Notes - Sacrifice of the Vaal

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zer0g2 wrote:
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Hornet85 wrote:
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zer0g2 wrote:
w00t! More legacy shit. Especially with quantity mod ggg really make a different game for rich/nolife and normal/new players. Yes why not make poor/casual players more handicapped if he want farm. Its already too easy to buy items like eternal orbs before guys who craft perfect items all day every day.


It's not technically possible to manually remove the mod from each item.

So what do you want them to do. Delete everyone's rare item just because it contain that mode?


Ofc not possible like playing online without continuously desynced, and the earth is flat if the others say that.


Can I interest you in Shannon Noll - "What about me"
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there are lots and lots and lots of things that can kill me without that crazy leech i have (15%). now i'm losing 60% of it !

so my 10k dps leeches 1500 pts/s now drops to 600. That means 5 seconds to get me back to full ES. It was 2. I think we can agree that's a serious fucking nerf.

it's going to be a _real_ problem. maybe a build-killing problem.

the only thing that will save me is if the ES buffs are decent. my guess is that they won't be decent enough.

GGG has rebalanced the game for OP builds. I don't understand that.

I've never had an OP build since i started playing this game and i never will, but GGG keeps balancing based on OP builds that 95% of us don't have.

it's weird.

meanwhile CoC is still alive and well even though it's completely broken, inconsistent mechanics.

honestly i don't know that they are thinking...





But everyones leech got nerfed. Normal leech doesnt queue the way it used to, so while leech from 1 attack is adding back to your health other attacks leech arnt being queued at the end, theyre just disappearing. With Vaal pact the life leech is instant, so VP never has to queue up, if they nerfed leech in this manner but didnt nerf Vaal Pact is would be such a huge net buff to VP.

Youre losing 60% of your leech with VP, but without VP you are probably losing more than 60% of your leech because of the no queueing.


Are you guys sure you really need Vaal Pact on an es build? when they moved VP I decided it was too many points to get for my crit dagger ci witch, so I just ditched it. Didnt make any difference at all. The amount of points Id lose in damage, block, es etc to get Vaal Pact would make my build absolute dogshit. You guys sure your es ghostreaver builds wont be more powerful if you just let VP go entirely and spend a ton of points on damage and es?

I have 4 crit builds, 2x crit daggers (one life one es) and 2x crit spellcasters, none of them use Vaal Pact, none of them have any problems with leech/survivability. My dagger characters can go to 45k dps if I use my Abysuss, I dont use it because 45kdps is a stupidly high amount of damage that is in no way reflect safe or needed at all. Without it they clock around 20kdps, I can go into a double reflect + vulnerability map and attack phys reflect packs with 20k dps phys crit, no vaal pact, doesnt matter.

If anything the new changes to leech might make MORE builds take Vaal Pact, I dont buy the idea that its necessary for crit or ci melee builds and that now it will be useless and those builds broken. Overall Vaal Pact is now relatively more powerful for almost all builds, because most non VP builds will be losing more than 60% of their leech.



Everyones leech got hurt, lets see how that plays out before jumping to conclusions.

1.2.0 /// Hardcore + Solo + Self Found Viable Dual Wield Hybrid Melee Duelist Guide
http://www.pathofexile.com/forum/view-thread/1067332

IGN: Fat_Dorothy
IGN: Fat_Steve
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I cant say I 100% understand why this patch has SO MANY Nerfs...


I guess not enough characters were dying quickly enough. :p
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Drahken wrote:
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narbays wrote:
I've said it before and I'll say it again.

Making the Standard League into the Path of Exile DUMPSTER isn't a wise decision. Keeping legacy items in the dumpster league causes all sorts of problems, you learn this basic principle in your economics 101 class in first year of junior college or even high school level economics.

Give STANDARD LEAGUE some love. Believe it or not, a large percentage of your player base is old enough to not have enough time dedicate to new leagues every four months.


I completely agree, standard league shouldn't be a legacy league.. 4 month wipes isnt a good idea.


Seconded. Breaking builds every four to five months is going to get really old, really fast, if they continue this way.
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Completed 1 ChallengeGruentod wrote:
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Drahken wrote:
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narbays wrote:
I've said it before and I'll say it again.

Making the Standard League into the Path of Exile DUMPSTER isn't a wise decision. Keeping legacy items in the dumpster league causes all sorts of problems, you learn this basic principle in your economics 101 class in first year of junior college or even high school level economics.

Give STANDARD LEAGUE some love. Believe it or not, a large percentage of your player base is old enough to not have enough time dedicate to new leagues every four months.


I completely agree, standard league shouldn't be a legacy league.. 4 month wipes isnt a good idea.


Seconded. Breaking builds every four to five months is going to get really old, really fast, if they continue this way.


I don't get the point, are you guys suggesting challenge leagues should be 1 year plus or legacy items should be removed?

P.S. Narbay don't act smart, you can't even articulate your point.
Last edited by anachelli on March 4, 2014 11:25 PM
They are clearly wanting people to move on from the leech trend.

There are 3 ways that I can think of to avoid reflect:

1º Leech: VaalPact or life gained on hit

2º Defense: block/evasion, insane armor for phys users, AA, endurance charges & immortal call, purity, etc.

3º Damage that doesn't get reflected: traps/mines, totems, damage over time, minions, teammates (haha)


Is it really so imperative to have leech?

IGN: PipeBender
Last edited by peilord on March 4, 2014 11:30 PM
As the owner of 5 LEGACY BOR's this patch is amazing! Much love to GGG, I will continue to stock pile/hoard legacy items and exalted orbs for as long as I "play" the game. PoE is turning out to be just like eBay, I hope thete are many more good flipping opportunities in the upcoming patch and new leagues :D
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As the owner of 5 LEGACY BOR's this patch is amazing! Much love to GGG, I will continue to stock pile/hoard legacy items and exalted orbs for as long as I "play" the game. PoE is turning out to be just like eBay, I hope thete are many more good flipping opportunities in the upcoming patch and new leagues :D


lie.
All these nerfs just piss me off.

It is already incredibly hard to make a viable endgame build as a NORMAL player in this game. Without ridiculously OP uniques, you either rely on high dps and lifeleech to survive, or you try to hide behind totems. Guess what, suck it normal players! We realized you actually found a way to play this game, so we're gonna nerf you to the ground!

What is the justification for the totem nerfs? Why aren't there any totem passives that could potentially negate the over-the-top penalties? Do you intend to release some new diamond supporter ridiculous unique that makes totems do double damage and this is how you "balance" them?

Why is it that the only way to not get instantly killed by elemental damage in this game is getting all the aura passives or getting some broken uniques? Why aren't there more passive nodes that grant max resists, so normal players can actually hope to get high enough resists to not get one-shotted?

How do you intend to balance the game based on all these legacy uniques that are completely out of reach for any new player, but makes older players more than TWICE as powerful as the new players can possibly become? Do you balance new content based on the assumption that everyone is wearing a legacy Soultaker + legacy BoR + legacy Aegis Aurora, making it impossible for a normal player to play the game? Or do you pretend those legacy items don't exist, and allow anyone using them to faceroll-farm the content twice as fast as any normal player?

Meh. Whatever. I think I'll go do a bunch of maps and pray that I get a ridiculously OP unique drop before the patch hits, so I can stop being a normal player.
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Are you guys sure you really need Vaal Pact on an es build? when they moved VP I decided it was too many points to get for my crit dagger ci witch, so I just ditched it. Didnt make any difference at all. The amount of points Id lose in damage, block, es etc to get Vaal Pact would make my build absolute dogshit. You guys sure your es ghostreaver builds wont be more powerful if you just let VP go entirely and spend a ton of points on damage and es?


It was an anti-reflect mechanism for those who needed to one-shit full screent of mobs. Everyone with just normal DPS aka 10-30k DPS doesnt gives a fck on these change; normal life leech is just totally enough. ;)
/spreadsheet/ccc?key=0ArsB7KohOhhpdFJucWQyUGdOXy03cXIyMzBVZDRWZFE#gid=1 /// Eva/Accu tables
/spreadsheet/lv?key=0ApoQAq3DjDGGdFR3U2NUVkxhRmc2bUxzeWhkVThrdGc&toomany=true /// Expchart
/725812 // IIQ/IIR influence research thread /807964 // Map drop research thread

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