Did HC players get the shaft on the new leagues?
" 10 % exp....when you're level 90 + you wanna rip your hair out when you die. |
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" This and the fact that the chests can be rolled to have more loot but are more danger. "Bullshit, you get the game for free." - Qarl 2014
"The 5x Diamond Supporter" |
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" And... one more "risk" is the risk of currency spent to reroll the strongbox to get more/better loot from the strongbox. " ... to let them know the game isn’t going to be very fair from here on out." - Qarl Last edited by Panda413#5809 on Feb 28, 2014, 11:03:09 PM
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" Good way to look at it. I love pie.
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All the complaints i see is that hardcore shouldn't actually be hard, just "risky". All they did was trade chests for bosses, and people are throwing a fit :/
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Nemesis mods were actually hard. They were by far the hardest thing I've seen in PoE other than certain well-known bosses. In high level maps, some of those mods are extremely dangerous. I hope the invasion thing will match that at least. The difficulty of Nemesis made it a lot more fun than onslaught.
As long as the invasion stuff is actually difficult, and not just "meh", it should be good. As far as the drop rates of the bosses go, I don't care tbh. It will be the same PoE it has always been. Nemesis monsters dropped normal loot also. Current IGN: TheBearerOfLight Gizoogle Chris: "Da State of Exile muthafuckas axed mah crazy ass ta post a reminder dat they podcast is dis weekend, as usual. It aint nuthin but tha nick nack patty wack, I still gots tha bigger sack." Last edited by BoltThrower87#3044 on Mar 1, 2014, 1:29:24 AM
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What people can't seem to grasp in this thread is that, just because people are playing on hardcore doesn't mean they're trying to die. These new bosses will be skipped the majority of the time unless there is something to make them worth killing (going off the loot dropped in Chris's video they won't be). If everyone is skipping these bosses because they aren't worth killing then all we really get in invasion is monster variety while leveling up. I feel like they should be making HC the risk/reward league since its the only league with an actual risk. These leagues should have been reversed...they should be trying to make SC harder while adding risk/reward to HC.
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