PoE 2 servers are restarting in: .
They should be back up in approximately .Is this considered a good CoC dagger?
Yup that dagger is great. Similiar to the one I had in nemesis before I died.
Main things you want out of a CoC dagger in this order: - Base crit of at least 9. - Implicit mod: 80% crit - Increased attack speed - Spell dmg - Spell crit - Crit multi You have most of those things so it's a great dagger. It having 80% crit implicit increases its value dramatically. Last edited by kasub#2910 on Jan 17, 2014, 2:06:23 PM
|
![]() |
i dont see why the implicit would matter, we are talking about a difference of at worst 40%
40% on a build with 900% , is not all that significant. i would think it would be much more important to get a high base aps weapon. unless of course you have mana issues. Last edited by Saltychipmunk#1430 on Jan 17, 2014, 3:38:24 PM
|
![]() |
As you can see, Reboticon, there are opinions. Most tend to agree that the dagger is above-average for a CoC build, although not really "optimal".
Now, were you wanting a "price check" to get an idea on value? According to some in this thread, a magic with max local crit roll and top APS could be considered of greater value than your rare. These differences of opinion would/could make value determination difficult. |
![]() |
as i said in a similar thread.
you dont want high "base crit" you want high "base crit*aps" having a dagger that crits 95% of the time and attacks 2times /sec is much worse than having a dagger that crits 70% and attacks 3 times/sec implicit mod is kinda irrelevant, GOOD to have, but not as important in the grant scheme as good base aps*good base crit. Accuracy is also really really nice due to how evasion mitigrates critical hits and accu being yet another stat that CoC builds must find points to boost in top of all other things. i would value a CoC dagger based on (by order of importance) (imo ofc) APS Base crit Spell damage Accuracy Crit multi Spell crit Last edited by shroudb#3225 on Jan 17, 2014, 3:54:02 PM
|
![]() |
" What this guy said. High base crit*aps is really the No.1 criteria. I would place accuracy next though. Chance to hit is really important as it is an overall multiplier to how many crits/s you get. Here's what I'm using: Not exactly ideal but good enough for someone not insanely rich. IGN: Ezaelor Last edited by byjiang#6458 on Jan 17, 2014, 3:59:19 PM
|
![]() |
" Thanks. I guess I build/theorize more like you do. " 40% is 1-3 passives from tree that can be respecced into life nodes or ES. I personally value every tiny bit of life extremely high, but even my SC builds are built as if they were HC, I just SC because I like to get away with more rarity because I don't care for drop rates. " I was just curious. I got a decent offer in a PM after someone saw it in this thread. I see that some people value attack speed, but 140% total crit is 10% additional crit on discharge, and that is a lot of passives saved, also with spell damage. Anarchy/Onslaught T shirt
Domination/Nemesis T shirt Tempest/War Bands T shirt |
![]() |
" For me I'd say for CoC-discharge the additional damage to discharge is not (that) important. Against groups of mobs they just die anyway, more damage increases your clearing speed marginally. What you will really have trouble with is single target. And that's where you'll want near-constant crits to keep your life leech up. More damaging discharge crit heal more, but it doesn't matter when you can't get a crit for 10s straight. But again it depends on the specifics of how you play. IGN: Ezaelor Last edited by byjiang#6458 on Jan 17, 2014, 4:18:28 PM
|
![]() |
for reference:
i bought this dagger for an experimental CoC build for 1 CHAOS (that i'm now too bored to level up at lvl 64 but that's irrelevant^^) it has a bit MORE procs than the original posted, and about the same spell crit chance and spell damage. with my passives and critical curse i had at lvl 64 64% crit chance for the attack, not optimal, but with insane attack speed i was having quite a bit of procs. and again, that dagger costed my 1 chaos because people would pay exalts for 9%crit chance daggers with 1.2 aps but nothing for 7% crit daggers with 1.75 aps |
![]() |
CoC daggers want the following
- The highest crit dagger that you can possibly afford - The highest implict crit though this is actually kinda null now due to the recent buff to the gem rising it to 88% but never less it is still important - Atk Speed isn't exactly an issue but it's directly upon the variety of the CoC you do - The base damage on the dagger - Mana leech depends on your entire well dagger obviously the better the dagger is in terms of the dagger the better leech. - Spell power and spell crit however spell power in my eyes is #1 priority Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
![]() |
" Just curious, you got like 700% increased crit from gear+passive? That would be quite impressive, at lv64 no less. Or are you adding in ~300% from the power charges? IGN: Ezaelor
|
![]() |