Why won't GGG allow modding?

This sounds like a wannabe game dev post.
All I would want to change in game UI is have more customizable controls (optiin to set "use left mouse button skill only when Shift is down" for example).

Re-skinning game models would render microtransactions pointless. But I haven't made a single templar just because I don't want to have a char running around in a diaper :D

I would rather suggest making character class skin mictrotransactions.
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munkytos wrote:
This sounds like a wannabe game dev post.


Why do you say that? Diablo 2 is still kicking out good mods even people writing code for there mods. If they wanted to be a dev couldn't they make a game instead of modding? They even have realms for diablo 2 mods.
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korn7809 wrote:
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munkytos wrote:
This sounds like a wannabe game dev post.


Why do you say that? Diablo 2 is still kicking out good mods even people writing code for there mods. If they wanted to be a dev couldn't they make a game instead of modding? They even have realms for diablo 2 mods.


Its kind of hard to mod a game without game files, which GGG would never allow anyone access.
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Russell wrote:
Are you talking about UI mods or game changing mods?

UI customization would be a huge benefit to the game, something for which I would gladly pay a microtransaction fee.

One of the main reasons I don't play Hardcore is the hazardous pitfalls in the HUD. I'm not willing to risk my investment in a character on a single errant mouse move or click obscuring the battlefield with a distracting user interface obstruction. When my character is outside of town, I'd want to disable all of the following HUD features:

* Skill-slot tooltip dialogs
* Skill-slot pop-up menu
* Microtransaction $ menu
* Quest update info button
* All gem level updates
* Passive skill points button
* Flask tooltip dialogs
* Flask mouse click activation
* Entire bank of eight option buttons
* All four chat box buttons
* Hot-key toggle of chat box
* All text spam other than party chat
Last edited by RogueMage#7621 on Dec 8, 2013, 4:23:17 PM

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