GGG PLEASE stick to your guns!

The problem with the current crafting system is that there really is no crafting. Orbing an item is not crafting, it's gambling.

Crafting is combining a gem and an iron ring to form a sapphire ring, or 5 weapons to form a new weapon. Basically, vendor recipes are more or less the closest you'll get to crafting currently.
Last edited by Nituvious#1402 on Nov 3, 2013, 8:21:57 PM
/signed
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Nituvious wrote:
The problem with the current crafting system is that there really is no crafting. Orbing an item is not crafting, it's gambling.

Crafting is combining a gem and an iron ring to form a sapphire ring, or 5 weapons to form a new weapon. Basically, vendor recipes are more or less the closest you'll get to crafting currently.


I think that's a good thing though. I can't stand most crafting systems found in MMO's today. It's an unnecessary feature that is only added to games to make up for their lack of content. "All our quests consist of going to point X and killing Y amount of monsters.... won't players get bored??? WAIT A MINUTE!!! Let's just add crafting! That will make it FEEL like there is more to the game when we're really just too lazy with our content."


Keep those stupid crafting systems out of POE please.
Last edited by NebulousFury#5626 on Nov 3, 2013, 8:29:17 PM
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CharanJaydemyr wrote:


Further back than that, actually. During D3's CB, they made some really bad decisions, things that were promised were removed. Anyone who was still hopeful for D3 by the time it was released didn't pay the slightest bit of attention to its development and beta progress.

People WERE playing this game before D3 came out, but had D3 been everything it should have been, including retaining the utterly brilliant skill rune system originally proposed, Path of Exile wouldn't have drawn a crowd. A fanbase? Sure. A crowd? I think not.

But this is a massive hypothetical because D3 was always destined to be what it was, being the ugly confluence of the Diablo legacy and the company that made and continues to make World of Warcraft.



There are probably very few people who followed d3s development more than I did. Most of what we were told during the development process was either misleading or straight up lies. It was not very until late that we were told about some of said bad "decisions". To this day I am not sure if they could have botched the games underlying systems any more if they tried. The gameplay and graphics were flawless. I mean imagine if POE combat flowed like d3.

There is no arguing that D3's chernobyl esque meltdown helped GGG. But I will argue that people flocked to poe from d3 because of the games skill system, passive system, trading and end game. So this leaves as reasons people seemingly enjoy poe more then as:

Skill system- clearly better than d3, skill gems along with supports are amazing and nobody is really arguing(that I know of) for any real change.

Passive System- Pretty much same story as skills

Trading/Crafting- The topic of much debate, I am going to continue to argue the AH was the a major culprit in d3s failings. Poe's Trading although better can be and will be improved, but AH is simply not the solution(imo). Crafting is pretty much random in both corners, but I think poe crafting edges D3 with the orb system.

PvP- We know the story here, d3 had pvp(supposably) 2 years before release but they removed it(much to my dismay) right before launch. PvP in PoE is pretty much bad, but it is there at least. I personally want to see an open world hostile system as d2 had. I mean it worked, and since GGG is such big fans of d2, why not?

PvM(Loot Farming)- Loot at face value is not a whole lot different in either. Minor rumblings from either corner but I see no solid evidence of major difference. Where the main difference in loot shows is gem sockets. It added another dimension to loot. As far as farming is concerned I would say it is close to a wash with a slight edge to POE for the map system.

PoE beats D3 in every facet except real time gameplay.(graphics we can call a wash)

What is my point? GGG made a better game from the very beginning. Blizzard dev's were supposably listening to the players when they made said "bad decisions". Moral of the story is do not listen to the players, players do not know what goes into making a good game, they just think they do.

That being said I am a game player, not a maker. SO take it for what its worth. Not a whole lot.

The game does not adapt to you, you adapt to it.
Last edited by Delmas#1107 on Nov 3, 2013, 8:38:56 PM
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CharanJaydemyr wrote:
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Delmas wrote:


In no way did gameplay/combat hold any real bearing with the people that made the switch.


I made the switch PURELY due to that.

Am I suddenly not part of people?

Damn. That sucks.


Your gonna take my entire argument and dwindle it down to you liking slow clunky combat over a incredibly polished system?

Epic.
The game does not adapt to you, you adapt to it.
Last edited by Delmas#1107 on Nov 3, 2013, 8:34:08 PM
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Delmas wrote:
"
CharanJaydemyr wrote:
"
Delmas wrote:


In no way did gameplay/combat hold any real bearing with the people that made the switch.


I made the switch PURELY due to that.

Am I suddenly not part of people?

Damn. That sucks.


Your gonna take my entire argument and dwindle it down to you liking slow clunky combat?

Epic.


Slow and clunky? Are you drunk when you play perhaps?
Don't forget to drink your milk 👌
When I first got into D3 closed beta... it was a game of epic proportions.

Blizzard was very interactive with the beta testers and listened to our suggestions... but how they resolved and handled those suggestion was so backwards. Some people said the skills needed to be balanced a lot more.... so what does blizzard do? Remove the top 3 features of the game to avoid having to deal with the complaints about a skill system that was so diverse it would be impossible to balance, or even try to.

A lot of people were saying that nobody would use RMAH and that it's a waste of blizzard's money to work on it... at the time item drops were plentiful and high quality so we saw no reason to even use normal auction house at the time. So what does blizzard do? They nerf item drops to the highest of extremes to force people to use auctio house.

Act II had 5 more zones than Act I or III so we were trying to push blizzard into adding more zones to Act I and III.... but instead they simply deleted the zones from Act II to make it level.


3 prime examples of how dumb Blizzard really is. That was the saddest closed beta I have ever been a part of. Never before have I seen a game so epic at the beginning of beta become a game so mediocre as time went on. Seriously.... it's scarred me for life.

And I was seriously paranoid of it happening to POE too... but thankfully POE is our savior! haha
Last edited by NebulousFury#5626 on Nov 3, 2013, 8:37:32 PM
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TheWretch wrote:


Slow and clunky? Are you drunk when you play perhaps?


dude combat in this game is incredibly slow and clunky compared to d3, i guess this is only my opinion and wrong so I will remove it from my statement as now my message is being ignored because I made one seemingly inaccurate statement.

No wonder elections work so well...
The game does not adapt to you, you adapt to it.
"
CharanJaydemyr wrote:
"
NebulousFury wrote:
When I first got into D3 closed beta... it was a game of epic proportions.

Blizzard was very interactive with the beta testers and listened to our suggestions... but how they resolved and handled those suggestion was so backwards. Some people said the skills needed to be balanced a lot more.... so what does blizzard do? Remove the top 3 features of the game to avoid having to deal with the complaints about a skill system that was so diverse it would be impossible to balance, or even try to.

A lot of people were saying that nobody would use RMAH and that it's a waste of blizzard's money to work on it... at the time item drops were plentiful and high quality so we saw no reason to even use normal auction house at the time. So what does blizzard do? They nerf item drops to the highest of extremes to force people to use auctio house.

Act II had 5 more zones than Act I or III so we were trying to push blizzard into adding more zones to Act I and III.... but instead they simply deleted the zones from Act II to make it level.


3 prime examples of how dumb Blizzard really is. That was the saddest closed beta I have ever been a part of. Never before have I seen a game so epic at the beginning of beta become a game so mediocre as time went on. Seriously.... it's scarred me for life.


All this. ALL THIS.

Grinding Gear Games saved me, so I gave them my life's savings!

PRAISE BE TO JESUS CHRIS!


PRAIIIIIISE JESUS!!!
Spoiler
Don't forget to drink your milk 👌
"
CharanJaydemyr wrote:


There's no rule that states we have to respond to what someone's said in its entirety, especially when the mass has little gems like that one just begging for highlighting.

What, did I take it out of context?

Also, don't put words in my mouth. I prefer the skill system in PoE because it fulfills what Blizzard could not. That is part of 'game play'.

It's also part of combat.


You took nearly everything out of context. Sadly.
And then say I put words in your mouth. Almost to funny.


And please explain to me what you mean by the "little gems" comment?
The game does not adapt to you, you adapt to it.
Last edited by Delmas#1107 on Nov 3, 2013, 8:48:18 PM

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