Lets bump PoE on Metacritic
" Oh, so earnest reviewers are liars now? Perceived problems often indicate an underlying problem if not the overt problem. Whether that's a poor method of teaching players or it really is poor design is up to the devs to figure out. I'm keen on these concerns being resolved so POE can succeed. Pretending they don't exist however helps no one. Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056 Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434 Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507 Last edited by Veta321#3815 on Oct 24, 2013, 7:53:51 PM
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"Although you have a point that the average game should get a score of 5/10, it's also worth noting that reviewers tend to have a "relevant game" bias; thus, the average game reviewed is stronger than the average game in general. So it does make sense that the average review would be higher than 5, and that a 5 would be considered a real let-down of a score, an appropriate review for a game which has value roughly equivalent to getting on Steam, temporarily yielding control of your mouse to a trained chimp, and playing whatever crap he ends up throwing at you. If it makes you feel any better, I was flip-flopping between 9/10 and 8/10 when I wrote that, and I guess in the right mood I could go either. Perhaps the most precise thing would be to just flat-out say 8.5/10, because that best reflects how I really feel about it. Most reviewers have an extreme early-game bias; they play games for a relatively limited amount of time. Almost no reviewer anywhere is going to play Path of Exile to end-game maps, and the few who do are probably going to write enthusiastic, positive reviews anyway, unless something in the map system itself pisses them off so much that they feel they must reverse their opinion. Even then, it will be one of those "great but with flaws" types of articles. It's the fanboys (to include the ex-fanboys), not the reviewers, who obsess over the quality of the game from a long-play perspective. Before I was here, I participated in the Diablo 3 Closed Beta. Now you know damn well that, if they had revealed the full extent of the game, I would have had a bone to pick. But in all honesty, I didn't. I was too green to see how the Auction Houses would fall (I'm not always prophetic), and in terms of gameplay the beta ended at the Skeleton King. It's like the entire point of the beta was only to polish the first half-hour to hour of the game... in other words, the part which reviewers will actually see and will form the basis of their entire opinion about the game. So does it really surprise me that Path of Exile is now at a point where there are numerous issues with the end-game, but Normal difficulty is pretty darn polished and awesome? No. Because that's how releasing a game fucking works. You get it ready for the reviewers, because their reviews will make or break your business, and then after the whole review process is over you start getting more pragmatic about late-game concerns. At least GGG had the common sense to expose the Beta to the entire game, including endgame, prior to launch so that the really big issues could be addressed; I understand you have your qualms, but the endgame is at least vaguely resembling a good system, and doesn't have any (or at least not many) D3-style megafaults. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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wow! I'm shocked. The only reason I (we?) came back to D2 for years were ladder resets and you guys are bitching about legacy items and outdated builds? It's a fresh start with new ladders.
Well, to that guy hating MMORPG's so so much - you should try one. And yeah, i played CB and it wasn't nearly as good as it is today. There were 2 builds, Ice Shot critters, and brutal tanky marauder/templar. Also i did play d2 the most in its 1,09 stage, so i will agree with you that 1.10 sucked. PoE rules. |
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" Not saying they are lying just saying they are either misinformed, stupid or trolling. And don't get me wrong there are issues with this game, and some of the negative reviews touch on valid concerns. Just most of them are funny is all. The game does not adapt to you, you adapt to it. Last edited by Delmas#1107 on Oct 24, 2013, 8:27:39 PM
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I'd like to start by saying, the game doesn't deserve a 10/10 from me.
very, very few games in my 30 years of playing, do. but you guys raging here, and going over to Metacritic and giving the game 2/10? that's wrong. you may be raging about legacy uniques, and aura nerf and whatnot - but you need to stop for a second and think: does the random person reading your review know about these stuff? chances are, he doesn't. he just heard of this new game called "Path Of Exile", and went to read reviews of it. he didn't play any of the Betas. he doesn't know what legacy uniques are. so for him, please write an honest, responsible review. "professional" even. looking at PoE 1.0 as a standalone game, I'd give it 8.5/10. I gave Open Beta 7/10. seeing the incredible amount of work GGG put in since Beta, it's a 9.5/10 - but if I were to write a review on Metacritic right now, the score would be the first (8.5). Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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" yeah newbfags will rate it on normal difficulty, suffice to say reviews right now are not to be taken any seriously. And omg how come you didnt give it 10/10? I thought you said the monster design was so horrible in this game, thats a big enough part of the game to warrant more than 0.5 knocked off imo. Q_Q titty bitches so OP, lunaris runs so difficult! Fanboys gonna fanboy |
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" see? that's where you are wrong: 8.5 is for Release. all my QQ was in Beta, and most of it stayed in Beta. GGG managed to make a huge improvement to the game code. they made it release-worthy AND improved the visuals, which is nothing short of remarkable. AI of mobs - especially in A3X - is more than satisfactory, A3X unique mobs are well-designed, new mobs in previous acts are good, and Dominus as a boss is just plain epic. they just need to fix that zone-in crash thing I am having with the tower roof right now. overall, the game is fun and pretty well-made, and this deserves 8.5/10 without wall-of-texting why. maybe I'll wall-of-text a full review later, if I have time. you are trolling me for posts I did a long time ago, and I'm ignoring your trolling. why? because it is a time to be serious, Jsn. especially if writing a player review in a neutral site. Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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" The AI and pathfinding hasnt changed at all, I'd say its even worse than before if you thought it was bad. See, why would you flat out lie about something like that? Their pathfinding is horrendous sometimes, and the issues with shift targeting are more frustrating than ever (with cleave, lightning strike, infernal blow ... same old shit, and I play RT mind you, so its not an accuracy issue) Not gonna address anything else tbh ... fanboys gonna fanboy |
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" People like you are the reason metacritic is hated amongst the gaming community. TFIGEGKTB
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" you make claims without backing them up with examples. you call me a "fanboy" when you really did see enough of my posts to know better. I agree about Shift+targeting, but I rarely Shift+target any melee skills. I mostly just run up and start smacking the first mob I can get my mouse on. overall, your post is bad, and if you were to write a review of Path Of Exile (or any other game for that matter) like this - I wouldn't read it, as a neutral gamer looking for a game. @Bawheidbob, I don't hate Metacritic. I just read player reviews very selectively and thoroughly when thinking about buying a game. see Jsn's post above for an example of a "review" I wouldn't read, no matter if he gave the game a 10 or a 1. Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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