1.0.0 Release Patch Notes

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IGN: Steelmage
Singapore Server
IGN (HC): DualTotemGuy | WorkersPartyTwo | Singapore_Scion | DualSmasher | Dualise
Havent been hapier reading this big wall text! love GGG
IGN: Swagstika, Damagement and Floating_Nipples
Alt account's IGN is Copypizza
Thank you very much, good sir^^
Put on your red shoes and dance the blues.
Gona take 20 hours to read em also

"You now can't use an Orb of Fusing on a fully linked item or a Jeweller's Orb on a fully socketed item. da"

How is this a bug? So I wont be able to change the links on say a 4 linked helmet now? I might only be confused somehow.

Mostly great stuff otherwise.
I'm a little uncertain about the aura changes, making all % based it will now be impossible to run any off life, and that you made all 60% flat seems a bit steep IMO. but I guess I have to wait a see how this plays.

Whats the reason behind making existing areas in act 3 smaller? is it because its already big if you compare to act 1 and 2 + the fact that you are adding more areas to it?

Chris wrote:
Blastrophe wrote:
So when balancing auras did you just completely forget about BM passive or am I missing something?

When you get a chance to see the final tree, check out the notable behind BM.

This is like
IGN: Jillys| League:HC/HCTemp | Time Zone: GMT 0 (UK) | Play Time: 10:00 - 02:00
Last edited by Jillys on Oct 22, 2013 8:33:59 AM

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