Upcoming 1.0.0 Skills and Support Gems, Anarchy/Onslaught ending and San Francisco Meetup Pictures

We're back in New Zealand and are working hard towards the upcoming release (16 days to go!). We can finally talk about all the release content, so our upcoming news posts should be verbose and full of information! Our priority over the next couple of days is to substantially update the information available about the release version on the site so that many questions are answered. We can confirm that while there's no character or item wipe occurring at release, there are some new four month leagues opening for players who want a fresh start to participate in. Path of Exile will still be free with ethical microtransactions after release. In today's news post, we wanted to also cover the list of 1.0.0 Skill and Support Gems, a reminder about Anarchy and Onslaught leagues ending soon, and some pictures from the weekend's San Francisco fan meetup.

Here's a list of the current set of new gems in 1.0.0. We have a lot more planned for follow-up content patches (roughly one every two weeks).

New Skills:
  • Spectral Throw
  • Animate Weapon
  • Animate Guardian

Offensive Trigger Support Gems:
  • Curse On Hit (for spells and attacks)
  • Cast On Crit (attacks only)
  • Cast on Melee Kill

Defensive Trigger Support Gems:
  • Cast on Death
  • Cast when Damage Taken
  • Cast when Stunned

Reverse Effect Support Gems:
  • Slower Projectiles
  • Reduced Duration

The Anarchy and Onslaught leagues end in just less than two days. We've previously posted information about what happens when they end here. We'll be deploying a patch just after that time which will adjust some drop rates, rebalance Rogue Exiles, and other follow-on effects from the leagues ending.

The new leagues (starting on October 23) are Domination and Nemesis. They also have challenges, just like the Anarchy and Onslaught leagues. They also have some of their own new base types and Unique items.
  • Domination: A variety of powerful Shrines now spawn throughout Wraeclast, surrounded by large groups of monsters that are influenced by their power. These monsters receive substantial bonuses or are protected by their shrine's effects in some way. If you are able to tag the shrine, you receive these powers for a short time. It's often very risky to run in and try to claim the shrine, but it is a gamble that can pay off. One of the new challenges is to tag each of the shrine types.
  • Nemesis: Rare monsters have one guaranteed mod from the Nemesis Pool, which makes the fight susbtantially harder. One of the challenges is to kill a rare with each of the Nemesis mods.

The fan meetup in San Francisco on Saturday went really well! We had over 30 people attend and were able to discuss a lot of 1.0.0 changes with them. Here are two photos from the bar that we went to and a picture of Jonathan, Erik and me in the park.
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rings2
Last edited by Chris on October 7, 2013 3:34 AM
nice
@ReeepInPeace in game
any word on new cosmetics? :O
:3
wwowowoow
___________________________________
HC:: LVL 96 WITCH
NEM: lvl 87 DUELIST
Cast on Death, interesting. Unless there's going to be a super rare resurrection gem I doubt that will be used in HC/Nem.

Awesome gems, very happy to see Cast on Crit.
IGN spacebee_
boom!
Twitch.tv/BakerLIVE

Hardcore: SirBaker | LVL 100 Shadow

Nemesis: BrokeBackBaker | LVL 91 Marauder
The guy in the middle looks like he is an alien cyborg scanning the area for any potential threats.

Just sayin... :P
Very cool!
Any word on new uniques in 1.0?
IGN: Princess_Pickle_Tickler

Please PM me if you are interested in trading.
oh yes!!!

ps: pls don`t drink sooo much on a next fan-meeting ;)
ign: oberarmklaus

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