What is "Legacy"?

"
JohnChance wrote:
The real disappointment isn't the migration, or the loss of items for me; they can be easily replaced. It is the wasted time.

I just spent 30+ levels testing a concept that didn't work out. It used conduit with minions and the charges don't work or do anything. Then I started a new "experimental" test character and spent 34 levels getting him just right.

He's not ready to post in "build of the week" because he's not yet into the higher levels but he's getting close to where I might put him forth as a cool idea that "works"; but now he won't qualify unless I start over from scratch.

That means going slow and getting the gems I need for the skills I want to play with. That means gathering up the gear to give him resists early on all over again. That means 20 levels of slowly grinding to try and stay in hard core as a father and bread winner . . . it's just a hassle, and not exactly fun.

Even worse the announced changes are set to make things more difficult for me. I may have to give up on trying to make a character who can survive in hard core even with the need to rush away mid battle to take care of my wife and son.

That is sad since my defensive builds were getting quite good at lasting a few moments without me, but with these resistance penalties things are going to become much more difficult.

I fear that GGG's is balancing things around college kids without lives, even though a lot of us old D2 fanatics are in our mid thirties now and have other responsibilities. On the plus side I'm waiting to see what new toys they give me to go with the beating I'm about to receive.

Hopefully they will add in a lot of good elemental resistance keystones and passives right along the main paths so that I don't have to totally redesign my build. Also maybe they'll throw in some decent defensive toys that will actually help me out.

I just have to wait and see what happens. It could be really bad, or it could be alright. We simply don't have enough data yet to know for sure what they intend.


Everything you are going to do is going to be wiped regardless in a few months. You are here to test the game, that is why we are all here, to test the game and provide feedback.

The time isn't wasted so long as you are having fun while playing the game, because that is the only reason to play a game to begin with. Also, you'll have a leg up on all the people who ask me for a beta key every day.

Also, take care of your wife and son, this is just a game and if it is even a toss up between which should be handled first, I'd suggest a stern look at your priorities.
"the premier Action RPG for hardcore gamers."
-GGG

Happy hunting/fishing
Dont like this move at all, really i dont.
I know the wipe BEFORE OPEN BETA, but this????????
[img]https://imgur.com/a/GRkTKl6[/img]
Last edited by KopaKabana#1346 on Oct 8, 2012, 5:37:08 PM
Wittigemstein, I expect you haven't played in many closed betas. Normally you get in by a raffle, or by knowing a developer, and I've been in four previous to buying entrance to this one.

A closed beta isn't an alpha. It also normally isn't something you have to pay to enter. It's a place where your testing balance issues. You lose items, you have your skills changed on you, and you find bugs.

You also get to advocate for features, like a pause button for one man instances. You tell the publisher what you need in order to make the game viable, and give feedback from your perspective on how things are working. For example how wipes and a lack of pause functionality effects adults with limited time availability and other responsibilities.

What you are describing, however, is an unstable alpha build. In an alpha the developers are testing out entire concepts and systems and if your character happens to be using a broken system then you risk losing the character, or having to restart it because it's core concepts have been determined to be unbalanced and unworkable.

Otherwise in an beta, your polishing things. Your looking for bugs, your hunting for text popups that aren't quite perfect, and suggesting minor alterations that might improve game play. In some betas there is a wipe before going into the real game and all you take from it is your experience; in most however you get to keep your characters or towns.

Path of Exile is a special case because they are already selling credits which can be used to get extra storage slots for gear collected to help future characters through a shared stash.

Now that could be viewed as just space purchased, and mostly useless space at that. But most people are going to view it as a commitment to keeping the economy intact and letting you keep your characters at the end.

Similarly in the full launch I may indeed want 50 character slots at some point holding characters I've spent time and effort creating with my wife. But I'm buying those slots in closed beta to hold characters I make in closed beta. Those characters are only different from base classes due to the experience points I've earned on them, and the gear I've gathered for them; so it makes sense that when I buy the slots I can expect to keep the character without wipe into the full launch (within reason).

Such purchases take away from GGG's some of the freedoms that a normal, lottery based, closed beta would have given them, but in return they get money, which allows them to produce a better game, and the ability for me to use purchases to support them out of my spending money AFTER I'm done taking care of the family.

My wife understands me buying her something like entrance into the game, extra character slots, or new inventory tabs, she'd kill me if I simply donated our date money to some gaming company and got nothing in return. Right now she wants a kiwi next. LOL

I hope my logic makes sense to you. Legally they probably are just on the edge of solid ground, especially according to NZ law, but ethically such a move can be viewed very harshly. Their entire business model is based on the supposition of ethical micro transactions so ethical solidarity is more important for them than strict legality. :)
Last edited by JohnChance#7367 on Oct 8, 2012, 12:21:54 PM
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KopaKabana wrote:
How i can get a refund? This is unacceptable ?


You can't. The other alternative is they wipe all the characters.
"
JohnChance wrote:
Similarly in the full launch I may indeed want 50 character slots at some point holding characters I've spent time and effort creating with my wife. But I'm buying those slots in closed beta to hold characters I make in closed beta. Those characters are only different from base classes due to the experience points I've earned on them, and the gear I've gathered for them; so it makes sense that when I buy the slots I can expect to keep the character without wipe into the full launch (within reason).


You can expect to keep the character slots past wipes and migrations. :)

TBH, I don't see a problem with the migration at all. I've already invested my money, and I've bought stash tabs. I don't think that entitles me to carry over items within the tabs, just the tabs themselves, cleared of any content.

Right now we're testing balance, and having ancient "uber" gear is getting in the way of that. Therefore, I think it makes sense to have a wipe right now. And we're not even getting a wipe right now. We're getting a migration, so we're free to keep playing with our current characters.

The Resistance penalties? They existed in D2 also, so I don't see how this is a new gripe. I'd gripe if it wasn't there, as that would not be 'traditionalist'.
Last edited by ac429#4687 on Oct 8, 2012, 3:47:15 PM
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JohnChance wrote:
Now that could be viewed as just space purchased, and mostly useless space at that. But most people are going to view it as a commitment to keeping the economy intact and letting you keep your characters at the end.

You should have read the notes:
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All microtransactions purchased during Closed Beta will be retained in Open Beta. You won’t lose any purchased microtransactions during the character wipe that will occur at the end of Closed Beta.
The situation with wipes (which is not happening until Open Beta) and everything is very clearly laid out.

Scroll down to the notes
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JOHNCHANCE wrote :Path of Exile is a special case because they are already selling credits which can be used to get extra storage slots for gear collected to help future characters through a shared stash.

Now that could be viewed as just space purchased, and mostly useless space at that. But most people are going to view it as a commitment to keeping the economy intact and letting you keep your characters at the end.


People who view it as a commitment to keep characters have not read the full OB outline, and obviously do not understand beta play.

"
My wife understands me buying her something like entrance into the game, extra character slots, or new inventory tabs, she'd kill me if I simply donated our date money to some gaming company and got nothing in return. Right now she wants a kiwi next.

I bought entrance for my husband, and if he was aware of it maybe he'd like more inventory space, but I'm saving my 350 currency for OB

"

I hope my logic makes sense to you. Legally they probably are just on the edge of solid ground, especially according to NZ law, but ethically such a move can be viewed very harshly. Their entire business model is based on the supposition of ethical micro transactions so ethical solidarity is more important for them than strict legality.


This sounds oh so threatening yet pathetic whining, you are donating money not buying a game yet!
Apologize if I sound harsh but really you sound like one of your kids :)
Glad you are so much of a lawyer you can explain just how POE is "just Legal"....

Dang it man, it should be fun, if you find it's not maybe you need to rethink how you play.

I'm having fun anyway
Does it will be a legacy league when the game come out for real ?

I mean, i don't want to restart every month a new character. I know this is a beta right now and everything can be wipeout everyday but when the game goes out i want to play only one character if possible.
ign : Ylluminati (Beyond)
"
JohnChance wrote:
The real disappointment isn't the migration, or the loss of items for me; they can be easily replaced. It is the wasted time.

I just spent 30+ levels testing a concept that didn't work out. It used conduit with minions and the charges don't work or do anything. Then I started a new "experimental" test character and spent 34 levels getting him just right.

He's not ready to post in "build of the week" because he's not yet into the higher levels but he's getting close to where I might put him forth as a cool idea that "works"; but now he won't qualify unless I start over from scratch.

That means going slow and getting the gems I need for the skills I want to play with. That means gathering up the gear to give him resists early on all over again. That means 20 levels of slowly grinding to try and stay in hard core as a father and bread winner . . . it's just a hassle, and not exactly fun.

Even worse the announced changes are set to make things more difficult for me. I may have to give up on trying to make a character who can survive in hard core even with the need to rush away mid battle to take care of my wife and son.

That is sad since my defensive builds were getting quite good at lasting a few moments without me, but with these resistance penalties things are going to become much more difficult.

I fear that GGG's is balancing things around college kids without lives, even though a lot of us old D2 fanatics are in our mid thirties now and have other responsibilities. On the plus side I'm waiting to see what new toys they give me to go with the beating I'm about to receive.

Hopefully they will add in a lot of good elemental resistance keystones and passives right along the main paths so that I don't have to totally redesign my build. Also maybe they'll throw in some decent defensive toys that will actually help me out.

I just have to wait and see what happens. It could be really bad, or it could be alright. We simply don't have enough data yet to know for sure what they intend.


Well first off I would have thought everyone knew that there would be a wipe when closed beta finished and I could be wrong but I do not think any toons will make it to Legacy once open beta starts. As for GGG balancing the game for college kids well that is sorta silly, unless things have changed that much in the last 20 years I do not think college kids , on average will be the players spending the mostbtime in game. Older farts like myself with too much idle time on our hands will be. Lastly if you are a D2 vet then you should be happy as I am for a legacy and ladder servers. D2 had the exact same thing and it is really the only possible way to keep the game and its economy fresh. I just do not seemthe problem. When ladder resets then players can keep everything on legacy and start a different toon for ladder play. It reallynis win win as far as I am concerned.
Necro. Thread was made in October.

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