Survival Bonus?

Go hardcore for survival. Really. Best reward is staying alive.
Balance is ok nowdays.

With your ideas glasscannons softcore builds will be pfff...
Hateful post.
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Kaskar wrote:
Go hardcore for survival. Really. Best reward is staying alive.
Balance is ok nowdays.

With your ideas glasscannons softcore builds will be pfff...


There are no glass cannons here anyway, not in the original sense, reflect and some other mechanics had seen to that. You might play them for fun but dieing so often gets to you in the end, and you most certainly don't expect to farm with them, in a 6-player map parties if you die you're out.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
I liked the SB in Sacred,it did encourage you to stay alive much better than a death penalty.

I think incorporating it might be difficult but they could try making it simple to start with.Potentially it could even put on a unique where death count effects stats(although that might be a bit harsher than the SB bonus).

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