Eternal Orbs drop rate needs to be changed.

Eternal orbs should be about equal to exalts, not 3-4 x the price.

The reason is that even at a 2 ex investment per roll, the chances of getting a mod you want are generally very low and it is a price point that most people will still not be able to afford meaning you wont suddenly see everyone with perfect gear at little initial investment.
IGN: Arlianth
Check out my LA build: 1782214
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jameslim72 wrote:


It is a horrible idea. Top notch gear should exist only for a very small pool of players who dedicate the most time and effort (ignoring RMT cheaters). If the game was made any easier GGG would lose a large majority of its hardcore player base


Our daily prayer is RNG, so it doesn´t make sense what you say. It is not a thing of time and dedication, but a thing of pure luck wether to have good gear or not. At least we are told so every day.

And if GGG does not work about the droprate, ( be it orbs or uniques or maps) they will keep a good part of their self-appointed "hardcore-players", but loose a very big part of their common playerbase ( who are paying the bills)
Last edited by Moonlight33#6927 on Sep 10, 2013, 12:40:59 PM
Still yet to find a single eternal orb, but meh, I don't really care. I play aRPG, not MMO. New character every week or two, new gear all the time.
All this crafting gear for your lvl 90+ characters is a joke.

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HeroOfExile wrote:
blame china, not new zeeland ;O

That's "New Zealand" and "China" tyvm.
Am I the only guy that plays every single day for hours that STILL hasn't found an eternal?
Rampage IGN: RIP_Stannis_Baratheon
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AntonChigur wrote:
Am I the only guy that plays every single day for hours that STILL hasn't found an eternal?


ive found 2 in all my time playing so its not surprising.
IGN: Arlianth
Check out my LA build: 1782214
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Nephalim wrote:
Eternal orbs should be about equal to exalts, not 3-4 x the price.

The reason is that even at a 2 ex investment per roll, the chances of getting a mod you want are generally very low and it is a price point that most people will still not be able to afford meaning you wont suddenly see everyone with perfect gear at little initial investment.


+1
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Nephalim wrote:
Eternal orbs should be about equal to exalts, not 3-4 x the price.

The reason is that even at a 2 ex investment per roll, the chances of getting a mod you want are generally very low and it is a price point that most people will still not be able to afford meaning you wont suddenly see everyone with perfect gear at little initial investment.


This says more about the community than it does drop rates. After all, divines are rarer than exalts, yet are cheaper.
People would have a big surprise if they knew the real drop rates :)
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Hexaste wrote:
People would have a big surprise if they knew the real drop rates :)


More like people would be pretty pissed off if they knew the real drop rates.
"FullyBlownDaddy"-FullBlownDaddy™
"FillBlownDaddy"-GGG
"FullBlownMommy"-Casual_Ascent
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