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Startkabels wrote:
@Everybody pretending that D3 is all that different: It is not, in both games you better buy all your items. In both games there is no build diversity, the only diversity is the skill you use.
This is disingenuous, of course there is build diversity in PoE moreso than in D3. The only thing that changes about D3 are the runes you use with your skill set that you cannot change at all. Path of Exile has that with far more changes to skill gems, and more than just six per skill. Not just that, but you can decide to use more attack skills per class than was has been defined by that class. You're not forced to play a marauder like a "marauder", but you are forced to play a barbarian like a "barbarian".
Whereas how efficient your character is in D3 is based on your equipment, it is, in PoE, based on both your gear and passive skills. PoE is more flexible than D3 in that regard; especially since the skills generally only get better in D3 for the amount of attributes you have from items and paragon levels.
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Startkabels wrote:
D3's gameplay is just way better.
Can't really disagree with you there, it is smoother than PoE. That said, I have seen improvements to how PoE plays.
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Posted byMalpheas#7617on Aug 29, 2013, 12:24:06 PM
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Snorkle_uk wrote:
Armour is fine in high level maps, you cant survive a vaal smash on armour alone in a lvl74 map... .
LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL ahahauhauhauheuhauhauhihai
:| make a video on HC ok?
I think you mean: On armour alone AND:
-Granites
-Enfeeble
-Endurance charges
-Determination
Armour is plain shit and so is life. GGG refuses to fix it.
Last edited by Startkabels#3733 on Aug 29, 2013, 12:29:59 PM
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Posted byStartkabels#3733on Aug 29, 2013, 12:26:36 PM
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Malpheas wrote:
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Startkabels wrote:
@Everybody pretending that D3 is all that different: It is not, in both games you better buy all your items. In both games there is no build diversity, the only diversity is the skill you use.
This is disingenuous, of course there is build diversity in PoE moreso than in D3. The only thing that changes about D3 are the runes you use with your skill set that you cannot change at all. Path of Exile has that with far more changes to skill gems, and more than just six per skill. Not just that, but you can decide to use more attack skills per class than was has been defined by that class. You're not forced to play a marauder like a "marauder", but you are forced to play a barbarian like a "barbarian".
Whereas how efficient your character is in D3 is based on your equipment, it is, in PoE, based on both your gear and passive skills. PoE is more flexible than D3 in that regard; especially since the skills generally only get better in D3 for the amount of attributes you have from items and paragon levels.
Man it is exactly the same: Skills and gear make the character slightly different
. The passive tree looks like it brings a lot of diversity but it really doesn't. Again: Marauder: RT/IR/US/Life. You pretend that playing a ranged Marauder makes any sense at all, that is illogical and will make it even harder to build your character
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Posted byStartkabels#3733on Aug 29, 2013, 12:38:02 PM
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But you don't have to play the marauder like someone else. You can play a different style; with D3 it is not an option.
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Posted byMalpheas#7617on Aug 29, 2013, 12:44:24 PM
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Startkabels wrote:
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skinnay wrote:
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Startkabels wrote:
-Races? Forget it, not enough time to seriously compete with the no lifers
-Wealth? Forget it, I only play melee and to progress I have to spend all the currency I find to buy new gear. And I do not find much currency. Also I cannot invest in magic find, melee is already weak and investing in IIR/IIQ would make me even more weak
-Choice? Not really, as a melee you need all the life you can get and a lot more or you will be one shotted. All Marauders for example play the same way
-Loot? A joke, way too random. Sell everything to buy stuff via trading. Only interesting if you can effort to invest A LOT in IIR/IIQ
-Crafting? A joke, way too random. Spend orb buying stuff instead of crafting
-Play2win? Not really, it is actually pay2win but without support for real money (see above)
-Gameplay? Framedrops and desync destroy gameplay
Diablo 3:
Races? Forget it, D3 doesn't have them.
Wealth? Exactly the same situation in D3 as you're saying.
Choice? D3 flat out doesn't have much.
Loot? Exactly the same situation in D3 as you're saying.
Crafting? PoE randomness aspect vs. Diablo 3 crafting being literally useless.
Play2win? Nothing to say here for D3. It's pay2win to the maximum.
Gameplay? Shallow and intended for a younger audience.
So...why would you choose that?
-Diablo 3 will get loot runs I read
-Wealth is totally different considering the difficulty of PoE and the fact you need to spend all your currency to progress if you don't use a lot of IIR like I already pointed out
-I feel there is as much choice in D3 as in PoE, initially you might think PoE offers lots of choices, but a choice that won't work is not really a choice is it. I am talkin about cookie cutter builds everybody uses. Everybody makes the same choices lol
-Loot will improve in D3, PoE should reduce randomness and improve usefulness
-Crafting in PoE is useless as well
-Pay2win: Actually the idea behind the next D3 expansion is to reduce that fact as I pointed out, but PoE is pay2win as well except without real money. Like I said invest all your currency to progress is the way to go
Gamplay? D3 owns PoE in gameplay, no doubt about that. You probably deliberately did not mention desync and framdrops here?
Next
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Startkabels wrote:
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Snorkle_uk wrote:
Armour is fine in high level maps, you cant survive a vaal smash on armour alone in a lvl74 map... .
LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL ahahauhauhauheuhauhauhihai
:| make a video on HC ok?
I think you mean: On armour alone AND:
-Granites
-Enfeeble
-Endurance charges
-Determination
Armour is plain shit and so is life. GGG refuses to fix it.
No offense (as much as I can try to with such a statement) and I think a lot of ppl will agree, and I dont want to go into specifics as to why since you seem so ignorant or deliberately acting so, either way what im trying to say is:-
you're completely full of shit (or a massive troll) lol
PS ... loot runs = maps made of existing game areas / tilesets with altered colors / layouts and random monsters from any game area thrown in along with a boss at the end of dungeon ... ring ANY bell? (Hint: D3 copying poe map system to the t, and you are using this as an example of how d3 is better than poe, when its copied, what a TOOL YOU ARE LOL)
Last edited by mvm199#0755 on Aug 29, 2013, 12:49:58 PM
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Posted bymvm199#0755on Aug 29, 2013, 12:45:32 PMBanned
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mvm199 wrote:
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lolozori wrote:
-no build diversity aka path of kaom s heart aka every people play the same shit hmmm you are right to a certain point about stacking of hp nodes in vita builds, but its not as bad as you make it seem, you can still have some variety between skill trees, the thing is the actual variety comes in the form of being able to build around one skill PER build, unlike d3 where every barb and monk and wd is the same with 5/6 skills and 3 passives being identical, and all the same amount of hp and armor and res at end game ... literally everyone is the friggin same in that game. 3000 main stat, 1000 armor 600AR 2xxk dps .... EVERYONE LOL
-not being able to choose dps instead of defense I think the fact you can get more than enough dps from gems and items and auras speaks for itself, its a GOOD thing, although yes I too would like the ability to take more offensive passives, I have always suggested we get 2 points / level instead of just 1
-not being able to experiment something different and making it viable in maps dude .... practically every skill in the game can be made viable for maps, whether it can faceroll 77 maps is another story. Fx, there are firetrap, beartrap, tempest shield, lightning warp builds, etc that do well in medium maps and TS can do well in all maps.
-not being able to play self found without the need to get the +50 ex OP uniq that make u not die You dont need the 50ex build to enjoy the game, and I enjoy the challenge this game provides
GGG nerfed life nods and made the mobs damages lower so you could actualy take armor instead of life, but this is not working because armor is not that great in high level maps. Armor is fantastic, you just dont invest in it, and its not easy to invest in it, admittedly. But when you can reduce a kole or blacksmith hit to practically nothing, its hilarious people say armor is crap. Search for 'arctic anvil' build on YT.
:)
that is nicely argumented unlike some other people in this thread. I never played D3 but compared to Titan quest/d2 this game really lack diversity. Not only with builds but with the skills. Most of them are blend and only few are usefull with good AOE.
Forum pvp
https://www.instagram.com/critterspencils/ Last edited by lolozori#1147 on Aug 29, 2013, 12:59:22 PM
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Posted bylolozori#1147on Aug 29, 2013, 12:54:56 PM
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@mvm199: Obviously you have no idea what the loot run is about. Copying from PoE LMAO, you really think that?
Last edited by Startkabels#3733 on Aug 29, 2013, 1:33:44 PM
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Posted byStartkabels#3733on Aug 29, 2013, 1:33:27 PM
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Does your discussion here increase the fun you have with D3 Startkabel? Would be interesting to know why you´re still here trying to make a point while your time could be invested with playing the game of your choice, D3.
What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?
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Posted bySpysong192#7559on Aug 29, 2013, 2:11:45 PM
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Startkabels wrote:
@mvm199: Obviously you have no idea what the loot run is about. Copying from PoE LMAO, you really think that?
Finally, Reaper of Souls will add a new game mode called Loot Run. This lets you and a few friends run an completely randomised 15-20 minute dungeon. Assets, layout, lighting, weather, monsters, loot and the end boss are all randomised.
I think Loot Runs is one of my favorite things we're adding with Reaper of Souls. It takes the promise that is Diablo, this fully randomized game, and condenses it into 15-20 minutes of just absolutely, mind-blowing Diablo fun. So what they are is: you portal into a dungeon where the layout is completely randomized. The tile set we're using is totally random, the weather is totally random, the monster composition is random as well, and more importantly the boss at the end is totally random. It might be a Unique, with some special abilities; it might be one of our existing bosses - it might two of the existing bosses! You just never know what you're going to face. If you kill him, and defeat the boss at the end of the dungeon, then you get some great loot. It's just a fun way of experiencing all the possibilities there are in Diablo, in sort of a fun micro-burst.
The 2 bosses part especially - if you cant see it, you have your head far up your you know what imo
Oh, and the highly biased bs you spouted before, I'm still lmao at it. ''D3 is not p2w'', LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
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Posted bymvm199#0755on Aug 29, 2013, 3:03:06 PMBanned
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Not gonna buy the expansion but I'll probably give it a try after the patch.
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Posted bydspair#3915on Aug 29, 2013, 3:15:37 PM
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