Official Unarmed Thread.

I planned out this build. It will use infernal blow and facebreaker (obviously), along with meginord. Those are the 2 essential uniques to this build. I'll level it after i'm done with my flicker crit shadow :P

http://www.pathofexile.com/passive-skill-tree/AAAAAgUBAdwCcQQHBLMFWwkzDPcOPBRNFHEZLhmFGjIabB0UHwIkJSSqJ-0oxSsNMQE1gDbFNuk3RzpSPAU8LT1fQapE50VHRtdMNU99UWBSU1YEVw1dxl4TYSFhUmaeah5qO2uscH1yqXgNerh82X7igFaDOITEhO-FxYZgiLqK5IuMl5WX9Jvsna6fy5_foLSiAKcIqBipbqmVrKqsr66Tr2y1BLXytz6-isOGxPbGrtE22CTZYd6w37_i6uNq44LmfOcL55Hp1e988B_yL_MG877z3fcy-Ov60vuq

The idea is to live off of ES, while using life to cast skills (no more mana problems), aura could be either hatred or tempest shield for extra damage or more survivability. (I would go with tempest shield since it looks cool)

Since in the endgame I'm aiming for 80+ block chance, chaos damage won't be a huge problem since you won't be taking 3-4 hits in a row, and getting chaos resis on gear is advised but not mandatory. (I hope).


Main skill is Infernal blow linked with Melee phys, multistrike, life gain on hit/life leech, added fire (if you can afford 5L), and take both lgoh and leech if you are just that rich (6L)

Unwavering Stance means no block animation = no delay

Multistrike works well with life gain on hit as it essentially triple the life you gain in just one execution.

Resolute because crit is meaningless.

Blood Magic because I can't be fucked carrying around 10 kinds of flasks to recharge everything.

With good enough gear, you should be able to also ditch the life flask for elemental flasks, granites, chaos flasks, or quicksilver.

Try to roll phys dmg on all jewels, resists (especially chaos) on all gears, and es + armour/es %.

For the shield also get block chance.

I'm aiming for a < 10 ex build because let's face it, most of us probably won't ever have more than 5-7 ex worth of currency or gear.
PATH OF FLIPPING

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