Zealots Oath - What is it good for?
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Old post but whatever..
Ive been trying melee CI builds for a while and the recharge delay is what i find as the most vulnerable moments especially considering you have to get close to leech or run away and hope not to get killed by a a projectile. This isnt a tree of my build, but just to show the "ES pool potential" For a CI-ZO build with frenzy charges etc... Getting 6 charges with the bandits (could also get +1 charge from some corrupted blood dance.) 4.2% from tree 11.2% regen best case scenario.(Can you run RF with this?!) You can still stretch out for the last frenzy charge(12.2% regen) and iron reflexes and maybe get fancy with the 75% avoid frozen but im keeping it simple. Tried it out on a re-specable(from SOV update) lvl 76 scion with the same ol' mediocre gear and guess what? its fucking awesome. its sad that there's so little info about this keystone. I find its a good buff specially for melee builds going CI. |
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I personally believe ZO should be changed to...
Life Regeneration applies to Energy Shield as well as Life. Removes Energy Shield Cooldown Recovery. A thread discussing that proposal can be found here. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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