Facebreaking with Style: Melee skills and nodes should work when unarmed
Crap, Infernal Blow is perfect for my Firepuncher build. Glad you guys are considering it!
As for Charan: Completely agree with your suggestion. Thanks for helping me broker a Facebreaker trade by the way, you know better than anyone that I want to start punching faces =). What do you guys think of "body skills" by the way? Headbutts and kicks perhaps. |
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" Extra animations=not right now. I try to keep my suggestions realistic within the context of what can be done with relatively little effort. GGG has so much on their plate, mostly I just suggest things that require number juggling and shifting. Eventually, though? I'd love a full unarmed set of skills. Or, heck, why not just alternate animations in the cash shop? That could work. If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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In the future there could be a few "Facebreaker" types of uniques that enable unarmed builds. Only then would it be appropriate to add unarmed skills. Headbutt would be awesome.
I can already see the effect of Headbutt: Deal 130% attack damage over X seconds, with a high chance to stun the enemy for twice as long as normal. Haymaker: Attack for bonus damage and knockback the enemy. If you have a few different unarmed skills, maybe you could have the ability to chain them together rapidly for additional mana cost. Anyway, I'm just dreaming now, that'll never happen, but you got me thinking. |
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" It would also be very nice if unarmed had a (low) base crit chance, as 0% is really tough to work with. E: Thanks a lot for considering all this, btw! Im a supporter of enabling unarmed since the facebreaker unique was added Last edited by Thaboss666#7080 on Aug 13, 2012, 11:38:14 AM
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" I noticed the marauder has a sweet looking one two punch combo while unarmed, maybe he could lend his mad skills to the cause? One more thing, if you have unarmed as your alternate weapon set it won't let you switch over to it. Could this be changed please? Last edited by BlastMonkey#5208 on Aug 13, 2012, 12:06:41 PM
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And we need a new dex mechanic that shall only boost when unarmed both two hands to encourage using unarmed would be quite cool.
In the vein of Hellfire's Monk class. Like increasing CtB (Chance to Block) and Evasion. And there could be some other bonuses even when unarmored. "This is too good for you, very powerful ! You want - You take" Last edited by BrecMadak#3812 on Aug 13, 2012, 3:11:06 PM
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" Baby steps, Brec. Baby steps. If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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I suppose if there wasn't any weapons in the two slots it would default to "fists"*
So what if you're not wearing shoes? Can you kick? Unarmed combat would include kicks too would it not?* And so the suggestion to bring in more unarmed combat items, attacks, skills, passives.* Also there is a need to ensure that equipping a quiver in the offhand doesn't work ;) *Monk class creep happening right here, the clamoured for 7th class? Is this what GGG intends? POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
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Well i found the gloves and do some test, and.. frenzy allready works, dont know if dont work in the past or is not tested, but i was to sad when i notice my character cannot use shield charge, i was thinking in a shield charge kickass, why i need a weapon to beat the monsters whith my shield? i wanna make shield charge monster hahaha.
Sorry for my english dudes! D:
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" frenzy works unarmed? Interesting. And good to know. I am not sure if the other skills I listed do, though. If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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