GGG: Is the Orb of Alchemy vendor recipe working as intended?
Selling bank tabs is totally fine with me provided they're being used in what I feel is their intended purpose: to keep items that you might want to use or sell later.
As soon as a recipe gives an inherent productivity advantage to those that buy bank tabs I feel it is quite simply no longer "ethical". Who cares if it's 5, 10 or 25 alchemy orbs? As soon as GGG break their core philosophy of "ethical only" they might well continue down that path (and thus completely put me off the game I've been following for a year now). I mean this barely even affects me - I will buy tabs - I just can't support GGG if they are lying about their ethical micros promise. |
![]() |
Another thread where this has come up.
My (unique) posts on the matter have been thus: " " " " " " I really want to debate this and have spent a fair amount of time thinking about it, but I've yet to come across an argument that has debunked this or a GGG post that has said, "This is just the way it's going to be, take it or leave it." re: Chris's post at the top: " People would enjoy being able to buy character respecs. Is that also going to happen? " So... you're saying not only is it knowingly pay to win, but you're encouraging people to make a bunch of bullshit accounts and mule in a way that takes extra time and server resources per person? What the fuck? |
![]() |
Pay money to increase the number of alchemy/regal orbs you can get
There is no way that statement can be interpreted as "ethical" or simply "cosmetic"! |
![]() |
Chrome has nothing to do with this; the recipe itself is the problem.
Stop saying you have to get chrome to be able to get alch orb, not everyone is super lazy and some people do organize their stash. edit: those are toward earlier posters. Alice_of_Wraeclast - Dagger CI Witch Alice_MadnessReturns - Molten Strike AoF witch Flavour Build concept taken from Alice: Madness Returns Last edited by wxyjac#7217 on Aug 7, 2012, 11:59:22 PM
|
![]() |
Whoops, post timing conflict
" No, the problem is that these recipes exist. Whether or not the chrome add-on exists does not change the fact that you can buy an increase in the rare->alch ratio with real life money. " You're okay with it being pay2win. That's fine, but it doesn't make it any less of a renege on their promise to avoid pay to win. EDIT: Sorry, was writing this as you edited, and yours made your stance much more clear. Last edited by pneuma#0134 on Aug 8, 2012, 12:06:50 AM
|
![]() |
yes, sorry, i read the first few post and was posting to response to those; then i realized the rest of the thread is about the p2w aspect.
Alice_of_Wraeclast - Dagger CI Witch
Alice_MadnessReturns - Molten Strike AoF witch Flavour Build concept taken from Alice: Madness Returns |
![]() |
" This is nothing to do with "laziness" or slightly concerning obsessions to do with order. It's a case of a poorly designed recipe paired with an unfair advantage when you have a larger stash. The fact that someone can be "lazy" in a video game is laughable. I don't think anyone has said you "have to get chrome" - you'd just be rather daft not to. |
![]() |
I'd get rid of the recipe. It's abusable by those who can afford more stash tabs, as others have pointed out. (Here people are buying convenience and saving time to do a task, which can simply add to your advantage over others.)
Though, in a way, a lot of the recipes can be abused in a similar manner. This is just the most blatant. As another example, with the number of (useless) rares that drop, it's much more likely for someone with more stash tabs to save enough of those rares to form more complete wearable sets (for the chaos orb). The drops are (pseudo) random, but someone who has more tabs has more bins to accrue more complete sets, on average. Someone pimping out their character and getting the pink neon ice spear mod is not paying to win. The guy who has 10 times the stash tabs that most other players have has an advantage. |
![]() |
I called this thread to Chris' attention (one of the nicer duties of a forum mod, that) because I find it quite a difficult subject to broach. IF Path of Exile has anything resembling pay to win, the alchemy recipe+chrome extension is definitely it. Chris has, with his typical candour and honesty, acknowledged that the stash tab sales will hopefully be a large part of the financial success of Path of Exile.
While it is absolutely true that you can mule across accounts for free (come Open Beta), the concept of convenience is quite stretched here. On the other hand, 'free to play' is not 'free to make and maintain' so they're going to have to make their money somehow. If this is to be one such way, so be it. I have suggested in the past that their be an npc who can identify matching rare names in your stash, thus expediting the chrome extension's function. I suggest that because I actually do enjoy that recipe a lot! It makes random rares suddenly quite valuable to me. As one streamer so cleverly put it, 'each rare is potentially half an alchemy orb.' This, however, is not the solution to the core issue, which is that extra stash tabs (bought for real money) can equate directly to more alchemy/regal orbs. As a paying customer, I think that's clever and good for GGG: more money to them. But in the spirit of a free to play game with absolutely no pay to win, it's much less tenable. Then again, the philosophy behind pay-to-win (more money=you do better) is impossible to erase completely -- everyone knows that the Diamond supporters get to interact directly with the devs and 'have the devs' ear', so to speak. So while I don't believe that you can eradicate pay-to-win as a concept, I do believe that GGG have done their hardest to remove it at all but the most subtle levels. Once you start viewing the ability to keep more items on a single account through real money contribution/purchase as 'pay to win,' then Path of Exile is unfortunately pay-to-win. There's no arguing that, assuming you take such a stance. Even without these recipes, the ease with which a person can store such items, swap them around, sell them, twink them...that's going to eclipse the difficulty of traditional D2 style muling. But the idea of 'pay to win' is typically much more aggressive. In the case of games like Allods Online, it was either 'buy the rune buffs or deal less damage, take more' to a point of uselessness; in other games, it's buffs, actual items that give an advantage to the character, mounts, etc. These are things that you cannot overcome for free no matter what. Yes, the alchemy recipe is VERY convenient with extra stash tabs, but it is not, as Chris pointed out, impossible without them. That is the point and that is what GGG mean when they say 'the game is not pay-to-win'. They are not, I believe, saying the game is free of paid perks that give an advantage over someone who isn't paying, but there is no guarantee that someone with a hundred stash tabs is going to get That Item, while someone who has only four tabs might drop it with no effort. That's a luck factor, and yes, the odds are in favour of the stash tab hoarder. This is the line I see between traditional pay-to-win and Path of Exile's 'pay for better odds'. It's not concrete. You cannot BUY the item you want, you can only, effectively, buy perks that make it easier for you to keep gambling for it. That is as close to pay-to-win to Path of Exile gets, in my opinion. NOW while I enjoy the alchemy recipe, I'd rather rares just sell for alchemy shards, honestly. Even if it's just one shard per. That doesn't solve the problem though, does it? My 20 or so stash tabs (I don't have that many, btw) can still carry more rares, equip more characters, and eventually hold more 5 and 6L items for me to alch/regal/exalted up. I think the chrome extension spoilt people in getting around this most inconvenient of recipes. I for one am not going to keep track of all my stored rare names by hand. So half of me wants GGG to be filthy rich (tm) and to have enough money to make lots of content for my favourite game -- that half is like, bring on the stash tabs and the recipes! ...But the other half of me wrestles with whether or not this is pay-to-win, and if it is, why am I not winning yet? If I like a game, it'll either be amazing later or awful forever. There's no in-between. I am Path of Exile's biggest whale. Period. Last edited by Foreverhappychan#4626 on Aug 8, 2012, 12:36:37 AM
|
![]() |
Thanks for the feedback, guys. We'll definitely take it into account when evaluating what recipes we keep when going into Open Beta.
Lead Developer. Follow us on: [url url="http://www.twitter.com/pathofexile"]Twitter[/url] | [url url="http://www.youtube.com/grindinggear"]YouTube[/url] | [url url="http://www.facebook.com/pathofexile"]Facebook[/url] | Contact [url url="http://www.pathofexile.com/support"]Support[/url] if you need help!
|