Brutus The Hardest boss in the game

I'm aware that Immortal Call can quite easily last 10 seconds or more. And can effectively be kept up all the time. However, this necessitates that your build went full endurance charges and that you're around sufficient number of enemies to gain a decent number of charges with each enduring cry. Neither of these may be true.

And yes, if you detect you're desynced, it's smart to log out, oos, whatever instead of trying to take on the boss. It doesn't help though, that the boss can sometimes literally desync on top of you.

A lot of bad players do blame desync on everything. I don't disagree with you. But there are some desync deaths that are legitimately due to desync being terrible and unexcusable. If Kole literally warps on top of you without giving you a chance to respond, that is one such case.
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UnderOmerta wrote:
I'm aware that Immortal Call can quite easily last 10 seconds or more. And can effectively be kept up all the time. However, this necessitates that your build went full endurance charges and that you're around sufficient number of enemies to gain a decent number of charges with each enduring cry. Neither of these may be true.

And yes, if you detect you're desynced, it's smart to log out, oos, whatever instead of trying to take on the boss. It doesn't help though, that the boss can sometimes literally desync on top of you.

A lot of bad players do blame desync on everything. I don't disagree with you. But there are some desync deaths that are legitimately due to desync being terrible and unexcusable. If Kole literally warps on top of you without giving you a chance to respond, that is one such case.


even 3 charges and increased durtn are enough ...

and i will babysit you thru this its ok ...

if very heavy desync

cast enfeeble + pop granite / totem next to u, will buy you time and make it safe to cry cry cry cry cry cry and immortal call ... auto attack with blind support gem

repeat
win
?? (less QQ on forums?)
profit
[quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]

Last edited by JahIthBerTirUmMalLumKoKoMal#2846 on Jun 29, 2013, 3:15:03 AM
I'm not QQ'ing on the forums. I haven't died to Kole/Brutus, ever.

I'm just saying your perspective is one of someone that doesn't experience desync very often. To think that desync is very predictable and completely avoidable is often outright wrong. Frequently it is, but not always.
I've got 4 rubberband deaths in onslaught under my belt now.
I've killed brutus quite a few times rerolling.

When he hooks you there is a high chance you are desynced.
When he ground slams if it hits you and it shouldn't you are desynced.

if you can't withstand one hit from brutus and you are complaining about desync then the issue is not desync...

Setup a teleport and rush to it with your quicksilver if you think you are desynced. Even if you are not desynced expect that you are, yes it is that bad. It is manageable though.

Wait till you experience walking into a mob of 20 or more try to run away and then get rubberbanded and instantly killed. Find a solution to that... I may have found one now and its pretty sad, I'm going to log out every time I run into a large pack.
Hi


Piety always seems to mess with me more then brutus or kole when it comes to dsync attacks, especially when she teleports or transforms.

cheers
Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever...
-I thought what I'd do was,I'd Pretend I was one of those deaf mutes-
Nullus Anxietas:)

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