Brutus The Hardest boss in the game

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Cosma wrote:
Do not listen to him.

Desync can NEVER be predictable. He clearly doesnt play hardcore/onslaught or never played a class/build that experiences deync issues.

Its a fcking coin toss. I lost my latest ranger a couple of months ago due to desync:ed Kole (and I haven loaded the game since then) I feel with you.

Either you tolerate the fact that desynch does and will occur and keep losing characters now and then or you play some retarded broken build like dual sporkers which is pretty much fail safe.
Or simply quit playing the game until this issue is fixed - which could take a year or two regarding the things GGG managed to pull out of their hats so far.


Hilarious you've said that, since I have 4 really high level characters on normal hardcore, and a level 82 on onslaught.
But ofcourse, I know nothing, because I've never experienced desync.
Hahahaha thanks for making me laugh.
Unlike you, many people who have played for as long as I have know ways around avoiding desync.
You do not, thus why you come to the forums and continue to complain about it.
Last edited by Mythicpoe#7612 on Jun 28, 2013, 12:13:59 AM
There aren't many ways to deal with Brutus's desyncs. When I leveled through Onslaught he was flying randomly around the room. Best thing to do is be to spam him with totems and hope he doesn't magically end up on your head.
brutus in 71 Map is really more dangerous than a le of boss une higher Map and boss in shypiard i dont understand why They didnt buff this boss like the boss in crématorium
Whenever I fight brutus or kole (if I choose to fight him) I always put a TP right by me. Slightly hint of desync and I'm in it faster then you can say deysnc.

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keta wrote:
brutus in 71 Map is really more dangerous than a le of boss une higher Map and boss in shypiard i dont understand why They didnt buff this boss like the boss in crématorium

You can say the same about a lot of bosses.

The Blacksmith is tougher than most 69 map bosses.

Piety is tougher than a lot of 71 map bosses.

Oak is tougher than a lot of 73 map bosses.

Shrine Piety is sure a lot tougher than Warmonger.

I think certain map bosses are just meant to be a bit harder than others. Nothing wrong with that.
2x enduring cry, immortal call + increased duration
blind
enfeeble
granite flask

this would have made brutus laughable even before he got nerfed (thanks to all qqers and casuals)

cryers gonna cry, baddies gonna be bad
[quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]

Last edited by JahIthBerTirUmMalLumKoKoMal#2846 on Jun 29, 2013, 2:27:01 AM
"
JahIthBerTirUmMalLumKoKoMal wrote:
2x enduring cry, immortal call + increased duration
blind
enfeeble
granite flask

this would have made brutus laughable even before he got nerfed (thanks to all qqers and casuals)

cryers gonna cry, baddies gonna be bad

Completely missed the point of the thread. In Onslaught Brutus is teleporting (desyncing) every where. You'd know that if you had played the league instead of posting on the forums.
"
unkempt wrote:
"
JahIthBerTirUmMalLumKoKoMal wrote:
2x enduring cry, immortal call + increased duration
blind
enfeeble
granite flask

this would have made brutus laughable even before he got nerfed (thanks to all qqers and casuals)

cryers gonna cry, baddies gonna be bad

Completely missed the point of the thread. In Onslaught Brutus is teleporting (desyncing) every where. You'd know that if you had played the league instead of posting on the forums.


i didnt lel

i still felt like posting that

not every1 is desynching at onslaught brutus either, could be your pc / location from server

[quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]

"
JahIthBerTirUmMalLumKoKoMal wrote:
2x enduring cry, immortal call + increased duration
blind
enfeeble
granite flask

this would have made brutus laughable even before he got nerfed (thanks to all qqers and casuals)

cryers gonna cry, baddies gonna be bad

I'm glad you're psychic enough to just happen to cast immortal call right as Brutus/Kole desync ground slams from what looked to be an off the screen position.

While you're clearly blessed with such ESP, mind passing me next week's lotto numbers?
"
UnderOmerta wrote:
"
JahIthBerTirUmMalLumKoKoMal wrote:
2x enduring cry, immortal call + increased duration
blind
enfeeble
granite flask

this would have made brutus laughable even before he got nerfed (thanks to all qqers and casuals)

cryers gonna cry, baddies gonna be bad

I'm glad you're psychic enough to just happen to cast immortal call right as Brutus/Kole desync ground slams from what looked to be an off the screen position.

While you're clearly blessed with such ESP, mind passing me next week's lotto numbers?


immortal call can last for a loooong time, and you can cast quick with 2x enduring cries. also cast enfeeble and have blind on attack, (shift attack), just try it instead of talking, thats already ezmode brutus, provided you dont have a shit 2k hp 15k armor melee toon like sodomee LEL

you can also spam decoy totems in between desync spikes.

when brutus ground slams, most ppl think its offscreen because its got a huge range ... just like players GS tbh ... and part of it isnt visually reflected in the game. so most players go zomg desync

i DONT have desync issues btw, i believe a LOT of kids use it as excuse for their shortcomings as players.

im smarter than trying to fight a desync boss on hc tho, if i encountered that my brain would tell me to save and exit or town it. just cuz im smart

and why the fek would i give you the lottery numbers? lel
[quote="DirkAustin"]They can always make a loser league where Monsters do no damage and you one shot everything. Goodness, people, just don't play in the hard parts of the game if you cant handle them.[/quote]

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