{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

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aneruok1 wrote:

What tier 16 map can I get solar guards in?


Seen them spawn in chimera and hydra
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
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mattc3303 wrote:
"
aneruok1 wrote:

What tier 16 map can I get solar guards in?


Seen them spawn in chimera and hydra


Thanks!
Have you considered Tukohama? Wondering how the damage compares to fireeaters. Didn't see it in the necromonicon
I been working on Tukohama's. Not enough currency atm to buy a fortress but after i'm finished testing and trying to min max with them I'll show case them in a spectre experiment for sure.

They have some serious single target potential. I'm talking millions of dps.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Thanks for your guide! Really comprehensible and structured!

Do you think this build is possible with a Queen's Escape 2h Sword and dropping Power/Frenzy charges for my minions? Maybe linking Assassin's Mark / Poacher's Mark with Blasphemy Support?

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eatmagnetic wrote:
Thanks for your guide! Really comprehensible and structured!

Do you think this build is possible with a Queen's Escape 2h Sword and dropping Power/Frenzy charges for my minions? Maybe linking Assassin's Mark / Poacher's Mark with Blasphemy Support?



NP.

Queen's escape does sound like an option but you lose so much. There are more cons then pros. Victario's gives you incredible amount of stats via charges and you'll lose your 1h slot for either bright beak shield charging or The scourge for a huge boost in damage.

If you can fit assassin's mark in maybe. But since solar guard snipes everything in front of you most mobs will not be affected by blasphemy.

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Build update:

doing a second look at the tree and trying to incorporate MoM to the build. This will increase our eHP by 1.5k or so. To about 7k ehp pool. Basically we are grabbing essence worm and throwing haste in there. We will drop purity and try to make up for the loss on our rare pieces.

https://pastebin.com/aYh2tepv

Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303 on Sep 1, 2017, 8:33:29 AM
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mattc3303 wrote:


Build update:

doing a second look at the tree and trying to incorporate MoM to the build. This will increase our eHP by 1.5k or so. To about 7k ehp pool. Basically we are grabbing essence worm and throwing haste in there. We will drop purity and try to make up for the loss on our rare pieces.

https://pastebin.com/aYh2tepv



Quick question.. how important is Acrobatics/Phase Acrobatics? Acrobatics loses us 50% ES and some other stuff.. I feel like my survivability would fall off?

Can you explain these keystones a little bit more?

Thanks!
Played on vaal Temple map with t16 solar guards found on this map. I kept dying to the triple boss and finally got down to 1 boss only but still couldn't finish the map. I kept dying to physical damage I think. And then maybe 20 secs later the solar guards died. Not sure what to do. These bosses seem to kill me or my solar guards. Any advice? You are welcome to comment on my gear and char for_machines. I need help.
Last edited by aneruok1 on Sep 1, 2017, 9:51:05 AM
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kr4zed_j0o wrote:
Quick question.. how important is Acrobatics/Phase Acrobatics? Acrobatics loses us 50% ES and some other stuff.. I feel like my survivability would fall off?

Can you explain these keystones a little bit more?

Thanks!


So I tried the left side of the tree as well. That side has the advantage of more flat hp via str and bit more hp nodes and regen nodes. However you will be hard pressed to find dex forcing you to waste 2 nodes with 30dex, and your gear will be a lot less flexible.

Going the right side of the tree takes care of your dex problems and gives very similar life totals. Might as well grab dodge along the way. Just another layer of defense.

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aneruok1 wrote:

Played on vaal Temple map with t16 solar guards found on this map. I kept dying to the triple boss and finally got down to 1 boss only but still couldn't finish the map. I kept dying to physical damage I think. And then maybe 20 secs later the solar guards died. Not sure what to do. These bosses seem to kill me or my solar guards. Any advice? You are welcome to comment on my gear and char for_machines. I need help.


Try using fire-eaters instead. They will burst the bosses down no problem.



Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
"
mattc3303 wrote:
"
kr4zed_j0o wrote:
Quick question.. how important is Acrobatics/Phase Acrobatics? Acrobatics loses us 50% ES and some other stuff.. I feel like my survivability would fall off?

Can you explain these keystones a little bit more?

Thanks!


So I tried the left side of the tree as well. That side has the advantage of more flat hp via str and bit more hp nodes and regen nodes. However you will be hard pressed to find dex forcing you to waste 2 nodes with 30dex, and your gear will be a lot less flexible.

Going the right side of the tree takes care of your dex problems and gives very similar life totals. Might as well grab dodge along the way. Just another layer of defense.




I get the dex part, but if we take Acrobatics, we lose 50% energy shield and armor. Isn't that significant? Does 30% dodge chance really make up for that?

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