{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

Armour in this game is honestly quite trash. The way armour scales and mitigates, with high burst damage it does little to save you. We are a pure life build so the es loss is negligible.

With quartz up you have 50% dodge and 40% spell dodge. That is quite good for 4 point investment.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon

I'll give fire eaters a go and see. Thanks Matte but I am still wondering about how to stop from dying I guess. Spectral throw for example kills me. I don't seem to notice the dodge mechanic at all unfortunately.
Last edited by aneruok1 on Sep 1, 2017, 12:28:09 PM
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kr4zed_j0o wrote:
I get the dex part, but if we take Acrobatics, we lose 50% energy shield and armor. Isn't that significant? Does 30% dodge chance really make up for that?


The Es from Vis Mort is pointless. It's too little to even make a difference.

As for armor, let's says u have a helmet with 400 armor, its only 4% dmg reduce. even if u have a glove with AR, that gives you 10%++ abit because we did not take alot of AR passive.

so, if we go dodge, make sure to stack eva gears. I use eva gloves and helmet and that adds up to a 26%+ eva.

26% to evade a attack is better than to take a hit, and reduce the dmg by 10%.


Yr boots, if u cannot get a +1 to all gems, go for +3% dodge. every small % adds up.
Last edited by Xafniko on Sep 1, 2017, 3:50:54 PM
I'm going to modify the build to include MoM. Should increase our tankiness to 7k ehp. Needs an essence worm and some more res on gear thou.

Should take care some of the issues in the end game with damage.(This build was designed for clearing maps quick) but with some tweaks it should be more end game viable lol.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303 on Sep 1, 2017, 7:14:21 PM
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mattc3303 wrote:
I'm going to modify the build to include MoM. Should increase our tankiness to 7k ehp. Needs an essence worm and some more res on gear thou.

Should take care some of the issues in the end game with damage.(This build was designed for clearing maps quick) but with some tweaks it should be more end game viable lol.


Playing this build with my girlfriend, waiting for the new build with bated breath :)
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mattc3303 wrote:
I'm going to modify the build to include MoM. Should increase our tankiness to 7k ehp. Needs an essence worm and some more res on gear thou.

Should take care some of the issues in the end game with damage.(This build was designed for clearing maps quick) but with some tweaks it should be more end game viable lol.


Quick question.. what Pantheon should we be going for with this build?

Thanks!
Really like this build.
It can decimate everything I've tried so far with just flame sentinels and 1 gem swap (gmp/slow proj).
Haven't tried shaper yet.

I don't use animate guardian on it. Not a fan of the mechanics of it.
Got all the links to my liking. It's very rare for a zombie or spectre to die

4 spectre, 8 zombie
6500 life with +1 curse bloodgrip
6100 with bisco and whispers of doom
Pantheons - Soul of lunaris and it's subs, Soul of Gruthkul
Brightbeak dps
≈ 1 mil - gmp/flame sentinels
≈ 2.1 mil - slower proj/flame sentinels

≈ 4.8 mil - slower proj/fire eaters
Scourge dps seems to be about 10% more than brightbeak




Haven't needed to use a scourge yet for bosses, but it does give a nice dps boost. I like the speed brightbeak provides.




Last edited by Dissever on Sep 2, 2017, 1:17:18 PM
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kr4zed_j0o wrote:

Quick question.. what Pantheon should we be going for with this build?
Thanks!


Its in the guide.

"

Really like this build.
It can decimate everything I've tried so far with just flame sentinels and 1 gem swap (gmp/slow proj).
Haven't tried shaper yet.


Nice! Good to know the potential hp pool with better items. I just been using vanguard belt and devetos for the clear speed.

---

Build update:
- Scrap the whole MoM idea. As you can see with Dissever setup 6.5k life is possible. MoM is annoying to manage and you'll need to waste a flask slot for mana regen.
- updated solar guard link the better 6L is elemental focus not cont dest. gives a bit more dmg.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
I got 6L Vis mortis,
i get more dps with added chaos dmg support gem less with minion damage/elemental focus.
How can i get more dps with solar guards, signal target and clearing

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cptegon13 wrote:

I got 6L Vis mortis,
i get more dps with added chaos dmg support gem less with minion damage/elemental focus.
How can i get more dps with solar guards, signal target and clearing


If your going by the ingame tooltip it is completely wrong especially when it comes to minions.

The gems listed in the guide should be the best for clearing, then there is a gem swap if you need more boss damage and another setup for very high hp targets.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon

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