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Individual Monster EXP chart. - Normal Act 1 Complete

UPDATE 1 - I have finished Act 1 Normal. Since Magic monsters give 3.5x EXP as normal monsters and Rare Monsters give 5.5x EXP, there are times when the number ends in .5, this number is always rounded down not up.

I have yet to have Magic monsters appear in Twilight Strand and Terraces so I am assuming they don't spawn there. With the exception of fetid pool, it seems that rare monsters don't start appearing until the prisoner's gate.

Also, after many many runs, I have yet to have magic monsters appear in flooded depths and upper submerged passage but they did spawn in lower submerged. Can anyone else confirm whether they can spawn in those 2 places or not or am I just having really bad RNG there?
This is awesome and you are awesome - let me know if you need help.

I actually did something similar with a phone game
Hypothesis:

Below is a list of the default experience per monster level. All monsters in the same area have the same level. This is listed as Monster Level when you view the big map.

Different monsters have a different Exp Scaling Factor (ESF). ESF is used to calculate the experience the monster gives in different difficulties and in Maps. If you work out a monster's ESF you can work out it's exp in any situation.

For example a Withered Husk has a scaling factor of 0.9 or 90%. In Normal, Cruel and Merciless it gives 18, 2011 and 5457 respectively. In maps you just need to look up the default exp for the map level then scale by 0.9

The Exp for every level:

Spoiler

20
20
25
38
51
67
88
113
141
173
211
250
297
347
402
461
526
596
668
748
831
921
1013
1113
1216
1325
1437
1560
1685
1812
1950
2089
2235
2386
2543
2705
2873
3045
3227
3407
3597
3796
3993
4203
4415
4634
4854
5086
5318
5561
5808
6064
6324
6585
6859
7134
7413
7703
7996
8298
8605
8919
9237
9563
9897
10231
10541
10845
11141
11437
11732
12021
12310
12598
12879
13163
13438
13715
13984
14248
14506
14761
15004
15245
15474
15694
15902
16100
16286
16459
16618
16761
16889
16998
17091
17163
17217
17249
17260

Brutus. Do you even sync?
Last edited by AnnanFay#3468 on Jun 3, 2013, 3:45:46 PM
I am a 100% certain that there can be Magic Mobs in Flooded Depths (I remember having added Cold DMG Crabs in a Turbo Race, they destroyed me xD)
IGN: Zerdius
"
Zerdius wrote:
I am a 100% certain that there can be Magic Mobs in Flooded Depths (I remember having added Cold DMG Crabs in a Turbo Race, they destroyed me xD)


OK thanks, that probably means they can appear in upper submerged also, I just was unlucky to spawn them. I'll add the values to the chart.
"
Zerdius wrote:
I am a 100% certain that there can be Magic Mobs in Flooded Depths (I remember having added Cold DMG Crabs in a Turbo Race, they destroyed me xD)


After like another 50 runs or so, I still have yet to see magic monsters in flooded depths or upper submerged, I don't know if RNG is trolling the shit out of me or what but the monsters in flooded depths inherently have cold damage because they can chill and freeze me and they are not magic monsters. I'll still add the EXP values to chart anyways I guess. I don't see a reason why they wouldn't spawn there but in the previous area they do.
lol I have act 1 monster exp in a notepad from when I wanted to improve my racing tested the exp of monsters and first 2 maps of act 2.

Anyway.. I have died to magic merveil daughter things in upper submerged multiple times so they definitely do spawn there.
General Racing Guide for Act 1
http://www.pathofexile.com/forum/view-thread/366585
Really interested to see Act 2 values to see if killing the rock golem things is worth it.
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Bravo/Brava!

Excellent work; you are the man/woman!

This project is wonderful: lofty in concept, admirable in execution.

To discover the XP reward for individual monsters is a worthy goal.
To publish your data for the good of the land is the height of nobility.

Thank you! Rock on! May the orbs be with you!

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