Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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Ginfress wrote:
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arare wrote:


I think I ruffled a feather there. =D


Not really, the sooner the need for handholding crowd is gone the better it will be for the game and these forums. If people want to play the easy games they can (------> exit), if people want a hardcore game here it is. GGG so far showed that they take the game serious (see stun-fix for instance). Will all changes benefit me? Nope and won't expect that. If GGG continue on this path i will be a long time gamer in this hellhole and spend my money 8)


I'm a veteran of Darktides and Deathwish full pvp servers (two different MMO's), we said the same things. Handholding crowd left... not too much longer so did everyone else... server pop next to non-existant. POE's future?
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DisorderedMind wrote:

As i said, item clutter is a general issue, as you evidently have the same problems in singleplayer aswell, with item-labels covering the whole ground.
so it HAS barely anything to do with the looting system used.


You don't have the same issues in single player, as you have only a third of the loot dropping and you can press z at any time to hide the loot without risking missing out on something.
So yeah, it has alot to do with the looting system.

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DisorderedMind wrote:

The only reasonable solution to that are the said display filters.


Nope, instanced loot would also solve it. And I think that is more likely than some compelx filters.

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DisorderedMind wrote:

It starts with the mistaken thought, that the current system in single player is in any way an instanced one.
IT IS NOT, regarding the loot.


Yes it is, in terms of gameplay.

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DisorderedMind wrote:

the only thing doing a somewhat instanced thing, is implementing the display filters, solving the itemclutter, and visually filtering the items laying on the ground (on a player basis) without a real instanced architecture. but then again, if you want to filter out the 3d models of items lying around, you have to mess with the engine. if you filter only the item labels, it feels weird having those somewhat untouchable items lying around.
either way, it wont work and it wont work with ppl distributing items within a party, costing more time to sort this out and dragging the game pace to zero.


Lol. Those are some assumptions! But no, it would not feel weird to have stuff on the ground that you can't pick up. Monsters drop stuff that you can't pick up all the time. So ofcourse it would work.
Oh, for some people doing a certain thing it would turn out to be slower? Sure, maybe that is even true(if it wasn't so irrelevant I would bother to make an argument against it). But that is no reason not to add it as an option.
The LOOT timer really needs to be increased by at least 15sec, so many crap got ninjaed if you in a party.
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Omnivore61 wrote:
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Ginfress wrote:
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arare wrote:


I think I ruffled a feather there. =D


Not really, the sooner the need for handholding crowd is gone the better it will be for the game and these forums. If people want to play the easy games they can (------> exit), if people want a hardcore game here it is. GGG so far showed that they take the game serious (see stun-fix for instance). Will all changes benefit me? Nope and won't expect that. If GGG continue on this path i will be a long time gamer in this hellhole and spend my money 8)


I'm a veteran of Darktides and Deathwish full pvp servers (two different MMO's), we said the same things. Handholding crowd left... not too much longer so did everyone else... server pop next to non-existant. POE's future?


No idea, i can't look into the future. Can you?
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Ginfress wrote:

No idea, i can't look into the future. Can you?


No but I've heard an old saying about those who fail to learn from history are doomed to repeat it. That seems to hold true, on average at least.
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Ginfress wrote:
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arare wrote:


I think I ruffled a feather there. =D


Not really, the sooner the need for handholding crowd is gone the better it will be for the game and these forums. If people want to play the easy games they can (------> exit), if people want a hardcore game here it is. GGG so far showed that they take the game serious (see stun-fix for instance). Will all changes benefit me? Nope and won't expect that. If GGG continue on this path i will be a long time gamer in this hellhole and spend my money 8)


Most of the poster are not looking for an 'easy' game. http://www.pathofexile.com/forum/view-thread/62343/highlight/. Players want the game to be hard but the current system does not increase the difficulty of combat.

GGG had a great OB launch of this game and I am glad that I supported the company. That said they do have some room for improvement... Does anyone one have the recent chat link where the Devs stated that they are currently changing the loot system?
IGN: Wrathmar * Paulie * Client
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Killia wrote:
The LOOT timer really needs to be increased by at least 15sec, so many crap got ninjaed if you in a party.


How about they remove the timer. That way you can no longer cry about ninjas because of some loot timer entitlement issues.. :D
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HeroOfExile wrote:
does the devs even read this thread?

Ideas to fix this mess:

All rares and uniques that drop for you make a little screen pop up with the iconsymbol and a grab or drop button at the side of your screen just for for you.
not taking blues into account.

this popup remains until the owner of the loot decides what he wants to do with it.

keep it or leave it as freepick. until the owner decides whats up with this item is has a lock icon right behind its name, or before and nobody can pick it.

He can pick it by clicking it or he uses the grap button and graps it wherever he is on the map.

if the owner leaves the map, his popup disapears and the loot is automatically a freepic.

nobody can ninja, no instanced loot either, no need to stop fighting to get your loot in time.

Now keep the current lootsystem as it is as one option. and make this another option.
as soon as you create a party you choose which one you wanna use.

The ninja-style-anti-social-group-and-gameplay-destroying loot method or my suggestion.



Your method sounds like an emo/carebare puppet show. :D



I think you should play alone if you want items in a FFA game serverd to you on a silver plater.


BTW, no such thing as ninjas.. Just whiners.
Last edited by Vooodu#7002 on Feb 15, 2013, 9:18:04 AM
Which part of _choice_ do you not understand?

i think you should shut the fuck up if you cant discuss proper feedback/Suggerstions.
Last edited by NomadFX#0730 on Feb 15, 2013, 9:49:44 AM
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Ginfress wrote:
No idea, i can't look into the future. Can you?

That is true, nobody can look in the future.
However, we can easily look in the past and (try to) learn from its mistakes.
Being ignorant is not gonna help when the past becomes the future (again).

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