Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
". You progress faster than if it was instanced. There is no denying this. |
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" Then you knew what I was talking about. Why make the wrong point about that other game then? EDITED: unnecessary slant, discussion does not need more flame fuel. Closed beta player, August 2011 Last edited by BitmapFrogs#6778 on Feb 3, 2013, 1:03:19 PM
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" Legitimate issues acknowledged by dev. Closed beta player, August 2011
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People plese be reasonable. Also playing ranger and its imposible to loot anything. Especially when boss drops his loot for example 30 objects and screen is full of objects its imposible to loot anything especially two items its madness. Please extend loot time.
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" ...lol^ Learn how to play? |
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" I'll be getting a cosmetic when I get extra money. Although, yes, people paying for cosmetics actually do matter, it's a shame they can't make you pay for cosmetics. Do you have a point with what you even said at all? On the game side of people playing, I honestly see more people in game complaining about random disconnections rather than how much they hate the FFA loot system. Then well, when you come to the forums, you get this. Actually, I don't think I've seen anyone in game complain about the loot system. I have seen tons and tons and tons of people bitching about them getting disconnected after they grab a unique, or after killing a boss or just before they found the way point. Disconnections and server issues sound more like a priority than "fixing" the loot system. It's fine you enjoy instanced loot, there are plenty of other games that offer it. If the developers want to keep FFA loot, trying to put a hypothetical gun to their head won't change what they want, it is their game. Personally though, the reason this game appeals to me is because it's quite similar to Diablo 2, which I played god knows how many hours of. "That is why having loot-options is the only real solution to this loot-problem. That is why all the people who are resisting or are against introducing loot-options in this game are wrong/unreasonable." People resisting the "option", well some are people who care about the developers original intentions rather then their wants. This game is hard. Getting loot is meant to be competitive. If the developers change their mind on the situation and add instanced loot, that's fine. If they don't change their mind and want to keep FFA loot, I'll support them as well. I don't care too much about what the loot options are because I don't feel entitled to my wants with this game. It's offering so much more that Diablo 3 ever did and ever will. I can honestly say that this game is on level with Diablo 2 and they're planning on offering even more and it makes me excited. If people leave the game because the developers don't want to change something, shame on you. You don't get to be entitled to what you want in a game, the developers do. Once you spend hours coding, modeling, texturing, setting up a server network and mainframe, etc etc, then you can be entitled to your decisions of the game. Don't call me wrong/unreasonable for supporting the developers original intentions instead of the wants of some of the players. |
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" Luckily, balancing is up to dev, and dev has acknowledged those as legitimate issues. Closed beta player, August 2011
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" in before someone asks for a quote. |
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" http://www.pathofexile.com/forum/view-thread/85965 Closed beta player, August 2011
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" The same amount of items drops for other people too. If you can't loot anything while they can there is something wrong with YOU |
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