Content Update 3.28.0 — Path of Exile: Mirage
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Yikes you know how many people depended on Harbies for leveling to 100? You already gutted Abyss for exp, now harbies?
Can we get a recipe for then for Untainted Paradise or something? Either that or buff the living shit out of the new Breach mobs for exp. |
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what's going to happen to the blessing of xoph/tul/esh/uul netol and chayula?
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Becouse no one talk about it i have to do, smuggler cash got nerfed too,
till now u had 400 stash on 100 map, now will have 250 / 100 map, this will cose blueprint prices will going up. Sad. |
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im hype fr
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- T0 "buffs" completely out of touch
- Very minimal skill balance changes... - Kingsmarch still feels mandatory - Strongbox farming untouched ?! - Provisioning gifts still there - FRoSS gets doubled tapped by the ES nerf while other skills/archetypes still broken Meh, some important misses sadly. Affliction, Necropolis and now Keepers are the worst leagues ever. Loot-shower fest, chase uniques too available, stacked decks and valdo boxes are a flawed design, and now the genesis tree handing out overpowered items hence invalidating several farms and crafting avenues. Last edited by Senju_Hyoketsu#6098 on Feb 27, 2026, 1:27:18 PM
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Can you confirm Tora’s changes?
Currently, Tora in Intervention grants Ritual Scarabs, not Harbinger Scarabs. And we already have Cartography Scarabs with Rin. Good stuff, exile!
Spanish Content Creator / Twitch.tv/ayeleth |
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Naming Warden being buffed explicitly by Marc was a joke, or am I missing something?
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Divine Blast looks really cool but like all shield skills is 100% dependent on Emperor's Vigilance. Can we get a buff to rare shields, or a nerf to Vigilance/buff to shield skills? If there was a T2 2h axe with ~14% more pdps than a perfectly crafted 30% qual rare, I think everyone would rightly complain about it
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LETS GOOOOO thanks GGG for everything y'all do!
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So your answer to the lack of ground loot/currency is:
1. "Non-Unique Equipment items are approximately 6% less common as a result of this change"? that doesn't give any idea of how much more currency will drop. you can say it won't affect wisdoms and portal (whoopie freaking do), but not give actual numbers on currency? and explain how it is only "non-unique" items and not unique items as well since rarity is calculated on drop. or is there some hidden spaghetti code that says "nope, this will never be a unique"? my guess is that it will include 6% less unqiues, which will drive the price up and make the pseudo currency increase completely obsolete. time will tell. 2. not increasing pack size at all (not through map mobs or atlas tree) AND then still nerfing/nuking the maven proliferation chisel (halving what is used to give)? and finally, 3. the removal of harbingers which was a great way to add mobs, including rares wtf!? You replace harbingers with breach? The tree was great for the first day or so - got a div and a 6L which was usable. then a patch came out after about 2 days and not a single 6L after that or anything worth mentioning as far as currency goes before the league died with the release of poe2. good job stealth nerfing it in the league you release it. and then you still nerf the tree again and remove the other cool thing (the grafts)!? and then you people replace an actual functioning league mechanic that could be used to farm at something out of a map (even if it was only exp for some) and replace it with the garbage breach!? 3.27 was the final nail in the coffin showing that you people don't do reworks/reintroductions well. beyond - a shadow of what it used to be alva - not that great anymore 3.27 - breach AND phrecia s***show i can only imagine the lameness that will be harbingers when they are finally brought back what a joke, in amongst some interesting gem/qol/ascendancy changes. |
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