What Will Happen When the Keepers League Ends

1. Don’t forget to change the reward for It that fled! (Betrayal)

2. Could you offer Monastery of the Keepers map as a Hideout MTX?
New Breach is a big improvement. Thank you, and don't listen to the haters. They can spend atlas points if they care so much about the walls (which are not a problem at all for normal players).
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VVilkacy#1279 wrote:
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how would you get foulborn unique in the next league if it isn't from the tree? should you give them idea instead of sarcasm xdd?

IDK, add them to the breachstone bosses as a random drop? It's not beyond imagination to figure something out.


ok let's add 300+ items as a reward on 10 different bosses, not a very good choice right? I mean i dont mind having breach 2.0 replacing the old one since i never play it anyways xdd

let's be real tho supposedly they heavily nerf provisioning in the next league, should foulborn currencies and uniques be considered a buff compared to old breach?

and so like if they address the wall problem isn't the new breach actually fine?
Last edited by belonic07#0884 on Feb 15, 2026, 10:18:40 PM
Cool, but will the non-Keeper Breachlord bosses return?
Last edited by sharkfinley#7652 on Feb 15, 2026, 10:10:16 PM
Huge W. New breach art and sound is phenomenal
I like Grafts though as it gives nice bonus stats, & can be defensive or offensive. I used one that gave me some protection for afk / close range, so I could work on med to larger range.

Might need to reconsider removing Grafts unless you plan to bring mercenaries back for 3.28 to help solo players. Just make the mercs not come along for group play.
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Last edited by Snapfire#7349 on Feb 15, 2026, 10:12:04 PM
Also, please confirm Phrecia 2.0 rolls into Keepers when the event ends on the 19th.
P̯̹̙̥̉̏ͦͯA̠̝̰̣̯͕͚̲̭͈̥̠͑̓̿ͦ̾ͯ̍ͅͅȚ̜̦͕̞̞̠̮͎͔͙͔̺̺͉̟̿̿̏ͬ͛͋̍ͮ̌̚H̹͕͚̟͍̘̤̱̻̬͓̬̮̫̦͖̳̹ͮͨ̒̉ͮ̿̈ͪ̇̿͆ͭ̃ͭ̃ͭ̚ ̲̫̞̤͓̳͑ͬ̾͌ͯ͐͂̿͗ͨ͋͑̍͐͗̾̄O͕̮̻͔̳̠͉͖̳͖͈̻͇͈̣̙̪͈ͨ͐̒̽ͣ̋ͅF̣͎̞̞̯̝ͦ͌̆ͥ̈͐̾ͣ̔ͮ̐̀̏ͪ̚ ̟̩͙̙̩̮̻̼ͬ͑ͥͦ͗̿E̼̭̩̜͕̱̤̭̞͖̳͍̝̤̼͓̗ͩͫ̌ͬ̊̋̄͑͗̽X͕̰̪̱̲̩̙̦͓͓̯̠̤̝̝̯̣̥̀̋̌̍̚Ȉ̖̟͔̩̝̊̿ͪͅL̺͓̻̰̀͋̅ͮͧE̎̑͆̏
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Elasmo#4487 wrote:
New Breach is a big improvement. Thank you, and don't listen to the haters. They can spend atlas points if they care so much about the walls (which are not a problem at all for normal players).


this is a wild take, if players are complaining, theres a reason for it. And if you have to block content in your tree just because it breaks the fun if you dont, then thats a design flaw that needs to be fixed with more then a bandaid.

i get that GGG invested time and money into the game to create breach 2.0 but in the end, is it really worth keeping something in the game just cause you spent time to develop it even if it makes the game worst? they could always recycle most assets and use then to improve breach 1.0 instead while keeping the breach 1.0 that everyone was fine with.

If you ask me i think GGG should always ask players how they felt about the league so they know in what direction to proceed. These days, it feels like they are doing everything blind and it doesnt work out often.
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Naaaah. Worst league of all time with zero content, worst retention ever - let's keep Breach 2.0 as it like wasn't just a peak of lame developing.
The only plus I see - that with Atlas passive I could just turn of this "Breach 2.0" shit out of my atlas.



The retention of the league was bad mainly because the league overlapped with PoE2's Atziri release.

That said, I can't say I'm hype for this change. Every time I see a Hive Fortress I question if I should do it, because it's so boring. The loot explosion is good though.

GGG, please consider adding the Phrecia classes to the core game!
Sounds like the walls won't be going core from the original post to me. They named two of the three mechanics, Unstable and Hive, but left out the third.

As long as the walls are gone, I don't really care.

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