What Will Happen When the Keepers League Ends

This is the greatest end of the league "what will happen..." new ever!
The LORD will march forth like a mighty Warrior, He will come out like a warrior, full of fury. He will shout his battle cry and crush all his enemies.
just delete the tree, it makes every single early gearing method pointless and speeds up the game so much its all over after 1 week or 2.

Also revert to old breach, this one is trash big L
Last edited by Marconium#2023 on Feb 15, 2026, 9:34:27 PM
bro this is bad.. :| i was expecting keepers specific items to become legacy. now they add them in core game. not good at all.
what will happen with OLD Breach items ?? breachstones and vaal breach?
Naaaah. Worst league of all time with zero content, worst retention ever - let's keep Breach 2.0 as it like wasn't just a peak of lame developing.
The only plus I see - that with Atlas passive I could just turn of this "Breach 2.0" shit out of my atlas.

This decision clearly show that GGG out of touch with their core audience and trying to kill POE1 faster, so people could hop on POE2.
It's would be 5th patch since Chris left and game keep just drowning in worst game design solutions the same as character drowning in stupidest map mod on T16.5-T17 map

Well, due to the fact that 3.28 releasing the same time as new WoW expansion - at least I would have something to play.


If it would be good - I'll take my words back and apologize. But now it's seems to be another dead patch in POE
Last edited by ForsesGIT#6499 on Feb 16, 2026, 7:57:42 AM
Pls delete these walls,foulborn uniques into core game i´m fine with,but make the tree only uniques and currency no rare items,good rare items are way to easy to get with this,especially fractured items.
Massive L
Ewwwwwwww
Possibly the worst news I've heard today.
What a weird fetish this is, taking people away from the core gameplay, making them invest their time into UI windows rather than actual mapping.
Necropolis, Kingsmarch and now Breach.
It used to be funny, but now it's just sad
Last edited by Rakshä#0487 on Feb 15, 2026, 9:47:55 PM
If you community voted whether to keep Breach 2.0 I think the vote would be heavily swayed towards no. After years of being able to walk over a breach and continue mapping at speed, we are slowed down by breach walls in bad layouts. The incentive to close all the walls down or ignore the mechanic is too large a swing.

Personally I like the idea of being able to choose which breach you run, but it's band-aid over the fact not many people actually enjoyed Breach 2.0 mechanic. The original was quick, no effort, which is what you want in a map mechanic. This is more like running a Blight.

I'm not a fan of keeping the tree around, but if you were I see no reason not to keep grafts. Even if some of them were overpowered (which they really weren't) you could fine tune them. However I'd rather just see the entire tree and graft mechanic gone.

Idols are not my favourite mechanic either. It slows down the end game so much with trying to get your setup. The 3 weeks of Phrecia 2.0 league was literally no time for anyone except all-day grinders to do anything. 3 months of it may only be just enough time for a casual. Then they are gone. In the meantime if you don't get lucky with the content you want, you are stuck doing content you don't want. The old system of using passives to block mechanics are far superior in terms of keeping the flow from campaign to end game maps fun.

It is not often I skip a league, as I've played since 2013 consistently, but Keepers was obviously a bad league to me from the very first couple of days. I came back for Phrecia 2.0 because I get easily hyped on POE, but only for a chance to play Herald of Agony again for the first time since it was introduced. I have to say I enjoyed the POE2 temple farmers ruining the economy more than either keepers or phrecia. Which is saying something because there is no real end game in POE2.

Something has to give on that respect. POE1 has all the goods, all the telemetry, all the mistakes, all the fixes, so please don't forget that. Test things on us, sure, but don't faceplant at the final hurdle of the game.

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