Everything you need to know for Legacy of Phrecia Event

Please exclude the "cooldowns are longer" map mod as well. It's a really bad mod for a lot of builds.
Last edited by Derptime#0559 on Jan 26, 2026, 9:53:15 PM
That Blind Prophet change is awful. The node already has a big negative (You are Blind), why nerf the crap out of the crit chance?! I guess I'll just play the cat build like 60% of the league.
Behemoth LOGIN
The Herald Damage and Buff Effact nodes change is... interesting...

I wasn't really planning on playing a minion build, will definitely be using Spiritual Aid while I'm levelling now :P
Last edited by cptbadgerldn#3230 on Jan 26, 2026, 10:05:26 PM
Spoiler
Ya'll said the mods wouldn't "brick" builds then you put shit like

REFLECT (Which you specifically said you would NOT do?????)

Less Recovery Rate

No Regeneration

Leech Immune

Monster Ailment Avoidance



Get rid of these and it's fine...Keep them and you just killed like every attack based build, Ignite build and Righteous Fire.


Edit: ^That guy needs to learn to read smh.
Last edited by Subxeno#6089 on Jan 26, 2026, 10:29:33 PM
This sounds great why can't normal balance notes feel this good lol
"
Subxeno#6089 wrote:
Ya'll said the mods wouldn't "brick" builds then you put shit like

REFLECT (Which you specifically said you would NOT do?????)

Less Recovery Rate

No Regeneration

Leech Immune

Monster Ailment Avoidance



Get rid of these and it's fine...Keep them and you just killed like every attack based build, Ignite build and Righteous Fire.


They excluded those not included
"
Subxeno#6089 wrote:
Ya'll said the mods wouldn't "brick" builds then you put shit like

REFLECT (Which you specifically said you would NOT do?????)

Less Recovery Rate

No Regeneration

Leech Immune

Monster Ailment Avoidance



Get rid of these and it's fine...Keep them and you just killed like every attack based build, Ignite build and Righteous Fire.


Read above those mods...

"
In this version of Legacy of Phrecia, every area will have a random number of map modifiers. Below you can see all of the modifiers that were excluded from the pool of modifiers.


Those are the mods that can't be rolled.
Last edited by TheSmellOfNapalm#0039 on Jan 26, 2026, 10:07:16 PM
Those are mods that are excluded my guy
Adjusting Blind Prophet’s crit from 12 to 9 is rough, man
Since this node is mandatory and it’s already has a major downside now you have to invest s**t ton in crit chance
Not a starter for me anymore

Report Forum Post

Report Account:

Report Type

Additional Info