0.4.0d Hotfix 2
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Pretty sure the lock medallion drop rate got heavily nerfed. Might as well not play right now to protect your temple.
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I’m currently on my third full-temple build since they surged in popularity over the holidays in December. Based on averaged sustain across many runs, it’s evident that Lock drop rates have been shadow-nerfed, even in a 78-room temple with every room fully upgraded and 11 spymasters.
I cannot imagine doing a brand new build if you don’t repurpose some portion of your old snake to sustain at least one lock while also utilizing middle lane fodder to offset zero lock runs. Last edited by kremgg#1370 on Jan 15, 2026, 11:37:04 PM
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revert stealth nerf of medallions
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Every time it crashes (4 times in 30 minutes) 10% xp taken from the crash, load back in to being laid on the floor dead and another 10%xp taken. Priorities should be making the game playable first before looking at the menial stuff like this hot fix
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Please fix the sacrificial chamber bug
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Idk if its just me cuz my temple is still small , but i cannot get more than 2 medallions per temple. Once 2 have dropped, doesn't matter what they are im got getting more. If thats the case they didn't nerf the drop rate but they just limited how many you can get per run which would make long spymaster chains useless, which seems to be what they want(they mentioned more room diversity). Need someone with a big temple to confirm tho.
Last edited by Frixon21#2022 on Jan 16, 2026, 12:07:12 AM
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fix ping spikes every evening
add checkpoints to every room and crossroads ! fix closed temple doors to prevent mobs pass it! fix rooms connection info in temple ! (when placing a room, sometimes it doesnt show to which room it will be connected, just a green square with no roads) fix in-game trading search stats tiers for items!!!!!!! impossible to understand is item valuable or not nice to see gray color of rooms that are completed ! dont know how you guys in ggg play your game without such QOL features .. it is basic for players . play more your game and you will not screw up again. this is really shows me that you are not play same as we are. omens of light situation is looks ok now, for last 2 days got similar amount than before shadow nerfs. but still even with amanamu mobs node in atlas i got 10 maps without them... it is wasting of divines , because 1 unique abyss tablet cost 1div + , and i dont farm temple because i'm trying to build it yet. so omens farm is only way for me to get some divs, and not just by occasionally dropped in maps 1-2 in a day ok now about lock in temple as i dont farm temple as most of temple farmers do , i just go there time to time, and for my ~50 runs a week i got only 1 lock. hopefully i also got same room i need to not ruin my temple entirely, so with that luck i just keep ~30 rooms temple and trying to pass atziri with snakish tech, but cant. because no locks drop in other rooms. any spymaster i add to side chain is nuked very shortly. so i dont know why that lock nerf took a place, but temple building is impossible now, or it is possible to some lucky people Last edited by ungamer321#7175 on Jan 16, 2026, 3:55:12 AM
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Sorry, but this league is nothing more then a joke now. Comes weeks to late. And still have crazy perfomance issue with a new 9070. How can that be?
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I'm still randomly losing access to Vaal Ruins instances. The earlier hotfix did not fix all cases.
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why do i keep getting temple closed when i come out and lock rarely drop now. i barely sustain temple. what happen why want to stop player playing the game.
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