0.4.0d Hotfix 2

I cannot confirm the validity of this but I have a little story of my experience:

During my time in this league, I have built/re-built my temple multiple times. In the early stages of building, obviously, locks are a scarce commodity until you get some more garrisons/spymasters built up. During those early initial stages I never really noticed that I was or was not getting either too little or too many locks. After multiple hotfixes, changes, etc. I have adjusted my gear a bit and noticed something very strange now:

Previously I had a finite amount of rarity on my character and from what I understand rarity on your character in the temple is kind of a moot point; but, something weird started happening after acquiring more rarity......I started getting multiple locks per run. This has been a persistent case since my increase of gear rarity and is still persistent today as I am building the temple.

Now I know I am an extremely micro sample size but it did strike me as odd that my lock medallion frequency shot up after going from like 25% rarity to now almost 100. I already know multiple people who read this might pin me as a "moron" and look to just be extremely negative about my post, and, that's perfectly fine! You should be allowed to be frustrated with a game, especially if you have invested heavily with both time and money into it! However, the level of just hate speweing seems rampant nowadays and I just wanted to put my two sense in (not that it matters, but hey, I finally posted something I think is constructive on this black hole of a forumn at times lol).

Anyways....I am still enjoying tinkering with the temple and building it up and maybe, jusssst maybe, my post might instil some reassurance or hope in at least one person that PoE is still a wonderful platform for playing ARPGs and to just step back sometimes and realize that at the end of the day it's a game we all ultimately love to play and to remember that if it causes you to have negative experiences then just step away for a while. It will always be here!

Stay sane exiles!
Last edited by m1cckalodeon#7840 on Jan 15, 2026, 8:46:54 PM
Game crashed every 2-3 maps when tp out/in maps its horrible, had to recreate instance every times, it never happens before last updates
Good update, however, can we make an adjustment to how many locks drop during a run? Spymaster seems to be doing nothing for medallions, as far as I can tell. kthxbye
can you guys please look into the sacrificial chamber bug? I sacrificed the sac chamber early on in my temple build and have not seen it since. I have run over 250 temples, it just doesn't show up. I remember seeing the sac knife room cards for a couple runs after, even though it wasn't in my layout at that point. So much of my time has been spent trying to get the room to show up, using rerolls whenever possible, no luck. GGG I beg, please fix.
cool but game is unplayable. "failed to connect instance" .
Awesome.
At first, I thought this meant I could farm crystals on one char and use them on another. I was even planning to level a dedicated alt specifically to farm crystals. But now I realize it only applies to the cap limit. That's a bit disappointing.

Also, what's the point of this hotfix if Temples aren't shared between characters? Please realize that having to rebuild the Temple from scratch is the main reason why many players are hesitant to play alts.
GJ,thanks.
Can you fix the god damn crashing of your game already
Great hotfix, please let us get 6 charges per map, so its easier to build a temple on new characters, this is probably the only season where we will enjoy building massive snakes so lets make the most out of it :D

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