0.4.0d Hotfix 2

After upgrade the game, and reinstall the latest display driver, I can enjoy the game w/ intel arc b580 and vulkan now. Thank you.
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kremgg#1370 wrote:
I'm not sure how anyone can say with a straight face that locks weren't shadow-nerfed (or bugged) after the hotfix—especially if you ran a fully upgraded 70+ room temple pre-hotfix.

This isn't a simple case of 'bad RNG' but law of large numbers at this point.

It's also entirely possible there's some negative scaling going on where having more spymasters past some threshold causes them to drop non-lock medallions (especially room re-rolls).

Almost all of my locks (averaging under 2 in the long-term) come from T3 garrisons, smithies, or alcs (meta tech 11 spymaster temple).



its the commanders, IMO since I have finally finished my 2nd chain and placed 4 of them, the lock drop rate has diminished drastically, still able to get 2 locks per run though, sometime 3
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W1n#3108 wrote:
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kremgg#1370 wrote:
I'm not sure how anyone can say with a straight face that locks weren't shadow-nerfed (or bugged) after the hotfix—especially if you ran a fully upgraded 70+ room temple pre-hotfix.

This isn't a simple case of 'bad RNG' but law of large numbers at this point.

It's also entirely possible there's some negative scaling going on where having more spymasters past some threshold causes them to drop non-lock medallions (especially room re-rolls).

Almost all of my locks (averaging under 2 in the long-term) come from T3 garrisons, smithies, or alcs (meta tech 11 spymaster temple).



its the commanders, IMO since I have finally finished my 2nd chain and placed 4 of them, the lock drop rate has diminished drastically, still able to get 2 locks per run though, sometime 3



Definitely not the commanders; a much more likely theory is that this bug kicks in after the total number of rooms exceeds 50-60. But that's just my opinion, because I'm experiencing this bug without a single commander in the temple.
yo pls revert shadow nerf to locks I'm losing hours of progress along with my motivation to play the game...
Can't find locks to save my life. The anxiety when entering temple is real. 77 room fubgun temple, 11 spymasters, all rooms in temple are maxed out. High drop chance my ass. My second snake is about to get destroyed again, for the second time if I get less than 2 locks once. I have never been able to lock my generator in 50 runs. To be fair, I do get 3-4 locks sometimes, but these are very rare, just enough to stay afloat... The problem with locks only kicks in when you are half done with your second snake, so it seems that they did nerf lock drop rate for 65+ room temples...
5 runs 1 locker.. 12 maxed spymasters.
All is well I guess, full progress of 2nd commander chain is lost (spend 2 days), cant even sustain lockers for main chain.
Zero motivation to play this perfect game, GGG dont give a ... about reports or convo.
I'll wait for a response from GGG about this change. If nothing happens, I'll play the next league. Not a big deal :)
We having ISSUES with this new hotfixe

https://www.pathofexile.com/forum/view-thread/3907695

https://www.pathofexile.com/forum/view-thread/3907696

HALP
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Cruel420#5497 wrote:
77 room fubgun temple, 11 spymasters, all rooms in temple are maxed out.

I guarantee no one feels bad or really cares that you cant maintain your temple.
We can basically post replies just to be ignored on every single hot fix. Might as well just delete the ability to even post comments. GGG doesn't care anyway. I doubt they even read these.

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