0.4.0c Hotfix 12
" The reset areas shouldn't be an issue next season if it goes core as long as they wait to introduce temple until maps. It is mostly an issue now because it is in the campaign zones since it is the season mechanic. I also think that they should make it so temple completions only count for the instance creator/map owner so that people can't sell the resets. Lastly, temple level should be influenced by the maps you run to get the temple crystals. If you are cranking out t1 maps to speed generate temples, enjoy your lvl 64 temple. Last edited by Sergeles#4990 on Dec 31, 2025, 12:34:35 AM
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Any update news for the future regarding AMD drivers? Cant use the latest drivers, chur
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" Exactly, they could have block disabled the temple for a few days to stop it and it wouldn't be that bad. Reset the temple it's only a minority of them who got the temple build up legitly. Since nobody does temple right? Wait till they are back they can patch it balance it whatever they want. But nope they take their sweet damn time to let the league burn and be like "eh you can't win everyone". You raise a good question where is the accountability for GGG and the exploiters? Nothing What does that tell the players? Be exploiting be quick and often. Their excuses of we don't do mid league changes is BS at best. |
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Okay, but what about fixing those damn Abyss monsters with auras that evaporate your HP in the blink of an eye?
It's true that GGG hates melee combat, but why so much? Also, the center of mass of the animal forms (wolf, bear, etc.) drops slightly when transported. This isn't a problem, but it shows that the difference in model sizes causes the larger models to get stuck in the environment, enter walls, and this is especially noticeable on the 4th floor of Sekehmas. Enjoy your New Year's Eve for now (although this damage to the Abyss aura could have been fixed quickly), but please don't forget this when you return. |
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Nice changes! First I thought it would be bad if you remove the holten abuse, but the solution with 2x points on t15 maps is neat. 3 maps for a temple is fair. Grazz!
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Crafting is still in horrible state. IF you are not playing SSF it is cheaper to buy decent gear for campaign and endgame than it is to craft it yourself. Even with all curent additions. It is cheaper to just buy 600 dps talisman, by this time mediocre gear can be acquired for 10 exalt especially if you just started and crafting is left for min maxing or insane dps if you want to blast through campaign its going cost you 10 exalt vs 100+ exalt if you actually rng craft it with all the omens and essences yourself. This applies to any class. Spend 15 exalt for a body armour with 70 life 60% total resistance and probably a low roll of evasion/armour/energy shield and the same thig will cost 1 Alchemy on trade
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yay rip league
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if you a bad shoemaker you gon make bad shoe, there are other 1000 shumaker who make better shue with same amount of leather. atleast they know how to make shoe. you cant even tie it. dont make shoe pls
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upvoted, your suggestion is very constructive, GGG should really consider adopting it.
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" I spent 300 div yesterday trying to get tier 1 flat damage on a crossbow, through the desecrat ancient jawbone. In all my attempts, I saw 1-2 T2 flat damage. 1 time flat cold, 1 time flat physical. and have never seen T1 flat Talking about bad luck is stupid. What kind of bad luck is 300 div? The funniest thing is that we're not talking about some top-tier craft. I just didn't believe that this could happen. Then I started crying. And I don't want to see this league again. They were so proud of the "other" crafting system. Who made such stupid settings and why? |
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