TEXTURES NOT LOADING PoE 2 0.4

Additional info for the devs, this issue is actually from last season, I found a documented post from september. Kinda makes sense as I did switch to Vulkan from DX12 during the start of the last season.

https://www.pathofexile.com/forum/view-thread/3838665
Playing on Ally x and same Issue. Textures not loading, Icons in inventory not loading or sometimes monsters just invisible.

Dx12 and vulkan seem busted, dx11 has bad performance. On my PC everything is fine,3080 and 5600x but ROG Ally X it is unplayable.

Was hoping this would be fixed soon as I'm travelling in a few days so would be nice to play when not at my PC but it's not even mentioned in the stuff they're working on.
Cant play at all on Ally X this league.
Bug of exile 2
SOLVED: i had the same issue, i deleted the game and reinstalled, now its working perfectly!
Well i did the same and thought it worked but After some time same happens.
I don’t think there is universal and ultimate solution on player side, tried everything average gamer would try. GGG, Software and hardware companies have to fix it.
I'm replying to cross-post my own provided images with texture/renderer bugs. For me the textures not loading happens when using DX12 (enemies and their modifiers loading in for the first time causes freezing, areas take 1-2 minutes after being able to move to load textures) but Vulkan has similar issues loading assets, albeit Vulkan seems to load things partially so it works slightly better, if not for the renderer? crashes.

Specs:
AMD Ryzen 5 1600 3.2 Ghz
Nvidia GTX 1060 3GB
32GB HyperX RAM 1666 MHz
Kingston 7200 RPM Sata 3 HDD

Images of graphical bugs I've encountered (any upscaler):




Images of bugs on FSR DX12 specifically:





Note: Critical VRAM usage only happens on DX12, Vulkan has 1/2 or even 1/3 VRAM usage.

Could we hear from the developers about what those unfortunate players with this texture bug should do? Should we wait for a fix or play other games now?
Apparently, this issue affects only users whose PCs do not meet the minimum requirements to run Path of Exile. I’m concerned that GGG may not address the problem because of this.
Still not fixed.... in this tempo u r going to kill poe2 faster then finnish it.
Since this problem with DirectX 12 already existed in version 0.3 and the developers haven't fixed it to this day, I wouldn't expect a fix anytime soon. So far, I've been able to work around the problem using Vulkan, but since they also broke Vulkan in version 0.4, only DirectX 11 remains. But that lags so badly that it's unplayable.

So, the 3GB error under DirectX 12 with integrated graphics absolutely needs to be fixed!

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