Announcing Path of Exile 2: The Last of the Druids

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I now regret every single dollar I've spent on this game, what do you seriously mean we had more for endgame but the scope was too big ?

Druid and Atziri temple, thats it ? This is the whole expansion ? Not even a new ascendancy ?

God damn, what a disappointment.


You need to relax, they reworked and rebalanced all the classes and new gems and new skills as well. also new support gems. there is a lot more.


"Reworked and rebalanced all the classes" sure buddy they changed every single class to their core, lightning arrow and spark surely wont be meta for a whole year straight right, right ? Copium addict glazer, wake up to reality.



I MUST HAVE MY VAAL SERPENT GOD MTX TRANSFER OVER FOR SNAKE FANTASY THANK YOU
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another big flop.


Leave them alone, they did amazing work. More content added than most games give in 1 year.


Guys, leave the billion dollar company alone, do not criticize GGG.

absolute filthy glazer mindset
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I now regret every single dollar I've spent on this game, what do you seriously mean we had more for endgame but the scope was too big ?

Druid and Atziri temple, thats it ? This is the whole expansion ? Not even a new ascendancy ?

God damn, what a disappointment.


You need to relax, they reworked and rebalanced all the classes and new gems and new skills as well. also new support gems. there is a lot more.


"Reworked and rebalanced all the classes" sure buddy they changed every single class to their core, lightning arrow and spark surely wont be meta for a whole year straight right, right ? Copium addict glazer, wake up to reality.





Don't get invested, play other games after you enjoyed this league enough. That is all that needs to be said. They did what they possibly could.

As much as i love PoE2, even over PoE, this is dramatically underwhelming.

-Still no atlas, nor atlas tree rework.
-No ToTA
-No scarabs instead of tablets.
-Sprint still tied to dodge roll.
-Currency drops still affected by rarity.
-+level of skills is still a huge disruptor on itemization.
-Density nerf cmon.

At least instilling maps is nerfed and fog reduced. Haha yes.

Bullying yields results so do with that what you will.

Ending the rant on a positive note, new Incursion seems great even though it seems to have leeched 90% of dev time.
The game desperately needs more skills. I'm tired of using 2 same skills for a damn year straight. With many skills that were made to have cooldowns of 10-15 secs what tf do you want us to use? I dont wanna use trigger skills or combos that are hidden behind boring wall of charges etc... It's just not fun after a year. Poe 1 are adding new skills pretty much every league and for Poe 2 EA there are just not a single new skill for older classes IN A YEAR. Not gonna play this league after a few days when I try new skills from druid, where are like 2 active spells that looks not very good. Adding 250 new passives but not a single skill from Poe 1 seems like you guys are try catching with your stupid 3 months schedule and putting Poe 2 behind Poe 1. Make your damn choice. You cant do 2 games at 50% because it will end up like this. Very bad update
Whats the point of even making it to the endgame when there is nothing new.
You announced in 0.3 that endgame was the major update in 0.4 and now you are postponing it to 0.5 because of what? Stupid Vaal boring empty rooms run. GG GGG
Last edited by lukaskodlos#7714 on Dec 4, 2025, 4:56:33 PM
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another big flop.


Leave them alone, they did amazing work. More content added than most games give in 1 year.


Guys, leave the billion dollar company alone, do not criticize GGG.

absolute filthy glazer mindset


a revamp of the whole endgame would be insane in three months. I'd rather them release a good endgame later than another half baked one now. the resources aren't infinite after all

Was really hoping for some end game overhaul and league challenges with rewards. Will still check it out but not sure about shelf life tbh.
Neat!
From 0.1 to 0.4, zero additions to Tier 16 Waystone dropping in End Game maps. Players are exhausted from RNG corrupt crafting Tier 15 into T16 Waystones and have REQUESTED Tier 16 Waystones from every Season within Feedback. When will GGG learn players WANT pure Tier 16 Waystone drops, NOT wasting materials with absurd RNG to craft them?

Additionally, Rarity and Light Radius. Removing both of these allows more desired affixes/modifiers onto gear when crafting.

Light Radius: Has NEVER been a desired affix/modifier to weapons or gear usually resulting in "bricking" gear.

Solution to Rarity: Add Rarity values from Tier 1 Waystone to Tier 16 Waystone where the Rarity numerical value totals 200. Rarity is NOT needed for campaign, Rarity is more valued for End Game.

Example:
To reach a total sum of 200 with 16 values that start at 1 and increment by a constant amount (an arithmetic progression), the common difference (increment) is approximately 1.5833.

This will allow Rarity flow from Tier 1 Waystone to Tier 16 Waystone to "base" cap at 200% Rarity at Tier 16 Waystone. Additionally, Corrupting or using Omen of Chaotic Rarity will enhance Rarity would be additional Rarity to the current Waystone.

I believe removing Light Radius and reworking Rarity will IMPROVE PoE2 overall to include End Game for Rarity for the longevity of PoE2.

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