0.3 > 0.3.1 Because the new Quantity amount is complete nonsense, And waste of time

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Party does make soloing bad because literally everything in this game is designed against Solo players.

I'll break it down for you and use PoE 1 as a parallel.


In the end you said a lot but didn't say anything. If party has to get reworked, which everyone agrees that it does, then you have to look at solo in a vacuum and not comparing both of them, because party shouldn't be as strong as it is either way. That doesn't make solo bad, but party too good

Those are all just your opinions, except for 1 which is true but I sincerely doubt you're playing efficiently enough to care about maps per hour looking at your complains like the risk vs reward one. I wasn't thinking about risk vs reward since day 4 of league when I was blasting the whole screen and getting flooded with divs to the point I finished my build in a week

What you want here is solo to get buffed to the point it looks like party, which is quite clear by what you said on 4. This is just nonsense, I'm sorry but keep that on poe1 or whatever game you're using to feed dopamine addction
Last edited by iHiems#0168 on Oct 1, 2025, 7:45:35 AM
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iHiems#0168 wrote:
Most people weren't even going for 50%+, let alone 70%

Having 20% less quantity than a 3 tower overlap is a trade-off for the fact that even travel nodes now can have 30% quantity. Better to say, travel nodes don't exist unless you're hunting for fractured lakes or whatever

If you guys thought about it a little, you would realize all the time you spent looking for towers and setting up that 20% extra juice is now done farming instead, not to mention the addition of the other affix like + essence

I don't mind if they buff quantity a little, but stop talking as if the sky is falling


Its 32% points less not 20%...

62-30=32


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iHiems#0168 wrote:
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Party does make soloing bad because literally everything in this game is designed against Solo players.

I'll break it down for you and use PoE 1 as a parallel.


In the end you said a lot but didn't say anything. If party has to get reworked, which everyone agrees that it does, then you have to look at solo in a vacuum and not comparing both of them, because party shouldn't be as strong as it is either way. That doesn't make solo bad, but party too good

Those are all just your opinions, except for 1 which is true but I sincerely doubt you're playing efficiently enough to care about maps per hour looking at your complains like the risk vs reward one. I wasn't thinking about risk vs reward since day 4 of league when I was blasting the whole screen and getting flooded with divs to the point I finished my build in a week

What you want here is solo to get buffed to the point it looks like party, which is quite clear by what you said on 4. This is just nonsense, I'm sorry but keep that on poe1 or whatever game you're using to feed dopamine addction


I'm blasting just fine, basically already completed two of my builds and got all the gear I wanted. That doesn't make any of what I said less true. The fact of the matter is that the gap between Party Play and Solo Play is too massive, which even you can seem to agree on. Giving Solo Players multiple Portals was at least one way to give Solo Players some form of benefit compared to Groups. PoE 2 doesn't even give you that, so it honestly feels like GGG has a grudge against them.
maybe you should go farm some more maps instead of ranting here. I already made like 25 div today since the update. No need to path to tower. Every map just straight run and loot. And I am not even capped at 30% quant on tablets
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gothaize#2921 wrote:
maybe you should go farm some more maps instead of ranting here. I already made like 25 div today since the update. No need to path to tower. Every map just straight run and loot. And I am not even capped at 30% quant on tablets


I absolutely don't believe you're telling the truth. I'm comparing my new maps with the ones with the old structures. There's a huge difference. While 90% of the game is saying the update is bad, I don't understand those few who defend ggg because the drops are good...
trash "vision" back again !!
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trash "vision" back again !!


They should have clearly acknowledged the failure of Vision in 0.2. And as long as they continue this way, 0.4 will be a failed league. I hope they get 3.27 ready as soon as possible.
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JoTua#1329 wrote:
solo players couldn't get drops. Who is this update for?


I'm sorry, what? It's for everyone but for some reason you think solo player don't get anything? I beg to differ and I don't even trade. If patches are to filter people with your mentality, well, good ridance!
Tech guy
Last edited by Warrax#2850 on Oct 1, 2025, 8:53:42 AM
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Warrax#2850 wrote:
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JoTua#1329 wrote:
solo players couldn't get drops. Who is this update for?


I'm sorry, what? It's for everyone but for some reason you think solo player don't get anything? I beg to differ and I don't even trade. If patches are to filter people with your mentality, well, good ridance!


What's the point you don't understand? Party play can still reach 50-60 quantity. But can you reach those amounts on your own?
I bet 99% of players were not even close to getting 30% quant on every map. Much less 60%. You need to play way too many hours to find overlapping towers, path to them, etc. The patch is great. I can now explore the atlas and just play map after map and not worry about doing worthless maps ever again. Every single map can be great.

There is a tiny group of players who are way too loud and with every single patch you complain like the game is going to die.

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