0.3.1 Patch Notes

Thanks GGG. I can finally touch grass after this update. 2 steps forward 3 steps back.

Return rare icons on map (no reason at all to remove them)

F I N A L L Y
A REAL PATCH !

anziché democrazia preferisco anarchia, il governo altrui ruba sempre
"
terrible patch, I was enjoying 0.3 so much, leveled up and played 4 characters to lvl 90+, but now with all those nerfs and QoL gone it will probably be end of the league for me.

- nerf to juicing atleast -50% of loot

- nerf to good unique tablets, all of them except grand project are basically useless now

- nerf to chance of getting good tablets.. (bigger spread and more modifiers)

- NO rare mob icons on minimap, but you still have to kill most of them to see where the boss is... stupid step back to 0.1

- forcing us to either run 0 revive maps or lose 33% of juice (which was nerfed on top of that)

- Crowbell boss still bugged, so you can't complete that map anymore

- towers are useless now

- nerf to map ground effects is not noticeable at all

- putting useless mechanics like azmeri spirits/shrines/strongboxes/etc..
to same pool as deli/breach/ritual. What can happen now is that you will have 1 azmeri spirit, 1 shrine and 1 strongbox in map and nothing else if you dont use your tablets to add mechanics to them...

- azmeri spirits are useless and too slow. If I want them to reach the rare I have to wait and run from the rare and his pack because otherwise it will kill me or I will kill the rare before spirit reaches him... so most of the time spirits just fizzles out and do nothing

all of this will hurt casual players the most, prices of good tablets will be (and already are) double or triple the price before, they either will be dying a lot or not having juiced maps which will decrease the loot for them. Losing top end of juicing is sad for like 5% of players at most, but majority of the playerbase will be hurt by this patch so bad.. they just don't know it.. I give it a week and player count will drop atleast 30-50%. Sad sad day for POE 2


agree with everything here. terrible update.
tnx for the improveds. Going better now
As expected, changes to pack size and quant are awful. Just like the visual clarity of this game.
Uber Juice player = WTH with this map/loot "NERF".

Average Joe = damn, I'm getting more loot now, don't need to set up the tower.
"
terrible patch, I was enjoying 0.3 so much, leveled up and played 4 characters to lvl 90+, but now with all those nerfs and QoL gone it will probably be end of the league for me.

- nerf to juicing atleast -50% of loot

- nerf to good unique tablets, all of them except grand project are basically useless now

- nerf to chance of getting good tablets.. (bigger spread and more modifiers)

- NO rare mob icons on minimap, but you still have to kill most of them to see where the boss is... stupid step back to 0.1

- forcing us to either run 0 revive maps or lose 33% of juice (which was nerfed on top of that)

- Crowbell boss still bugged, so you can't complete that map anymore

- towers are useless now

- nerf to map ground effects is not noticeable at all

- putting useless mechanics like azmeri spirits/shrines/strongboxes/etc..
to same pool as deli/breach/ritual. What can happen now is that you will have 1 azmeri spirit, 1 shrine and 1 strongbox in map and nothing else if you dont use your tablets to add mechanics to them...

- azmeri spirits are useless and too slow. If I want them to reach the rare I have to wait and run from the rare and his pack because otherwise it will kill me or I will kill the rare before spirit reaches him... so most of the time spirits just fizzles out and do nothing

all of this will hurt casual players the most, prices of good tablets will be (and already are) double or triple the price before, they either will be dying a lot or not having juiced maps which will decrease the loot for them. Losing top end of juicing is sad for like 5% of players at most, but majority of the playerbase will be hurt by this patch so bad.. they just don't know it.. I give it a week and player count will drop atleast 30-50%. Sad sad day for POE 2

Everything is written to the point. This patch killed MF, what can I say, for me it's the end of the league.
✨ Beta tester Path of Nerf 👀
Last edited by spokipo#1869 on Sep 30, 2025, 11:38:56 PM
Cog wheel every map.
Died in Cog wheel on my corrupted nexus that I spent all week setting up.
Game still sucks!
Nice!
Terrible patch. Useless towers, no rare mob icons, big nerf to MF. The reduced ground effects is a lie!
My LA Deadeye build just became garbage, getting one shot from map bosses that I never have died for. Not to mention reduced dmg. My friend playing the blood mage build (chaos+fusillade) is complaining about the same thing.

This league is over for both of us and, as far as I readed on this forum, for a lot of the base players
Last edited by LucianoMetz#7885 on Sep 30, 2025, 11:55:09 PM

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