I am a cat
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Posted byUnkleHollywood#2112on Sep 30, 2025, 10:22:42 PM
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When are you guys removing the "Dynamic" part of Dynamic Culling????????
It's useless af.
FX culling slider when???????
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Posted byXeonah#3869on Sep 30, 2025, 10:22:59 PM
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Add rare mob markers back on the minimap.
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Posted byKesshai#0089on Sep 30, 2025, 10:24:22 PM
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You guys dont rly understand that quant "neft". Before, u need to spend tons of time to find 3 towers, then u clear it, now u can just run every map with 30 quant, its equal or even more for a quant maps in total. And good for ppls who cant play 10 hours in a row.
ppl have been crying nonstop about having to setup 3 towers to juice maps, now then after they improved it, ppl still cry about not able to setup 3 towers juice lvl. Some ppl are just cannot be pleased no matter what GGG does
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Posted byanhduc114#5689on Sep 30, 2025, 10:26:35 PM
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You guys dont rly understand that quant "neft". Before, u need to spend tons of time to find 3 towers, then u clear it, now u can just run every map with 30 quant, its equal or even more for a quant maps in total. And good for ppls who cant play 10 hours in a row.
ppl have been crying nonstop about having to setup 3 towers to juice maps, now then after they improved it, ppl still cry about not able to setup 3 towers juice lvl. Some ppl are just cannot be pleased no matter what GGG does
Running map nodes with 3 tablets that have barely been buffed versus 9-12 tablets buffing 5-10+ nodes is a laughable "upgrade" to anything that was previously possible.
I'm glad you like the new, absolutely worse version of the game, though.
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Posted bykoRnygoatweed#2492on Sep 30, 2025, 10:32:47 PM
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W patch
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Posted byraV#3445on Sep 30, 2025, 10:35:50 PM
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GGG can't seem to get out of their own way with these nerfs. Its constant. They do something that's good but there HAS TO BE some sort of negative attached to it. Its ridiculous.
Example:
Before, you were able to run a low level 6 mod map in tower to juice all maps with 3 tablets, then run as many mods as your build could handle, or save yourself an extra portal - at your discretion. Now, you MUST run a 6 mod map in EVERY map to get access to the "same" amount of juice.
You'll notice I said "same". This is because its not the "same". They have slightly lowered some of the maximum values you were previously able to achieve(QUANT TABLETS MAX 10%?!?? WTF GGG), when, there's already a HUGE loot problem in the end game mapping system. Why further nerf the ability for drops? Drops are the entire point of an ARPG.
That being said, why are there so many death penalties? This is the only game I know of (aside from dark souls) that layers multiple penalties on top of each other as a punishment to the player for dying. The game has HORRIBLE balance in end game, you've made modifiers on maps and mobs too strong for the average build - if you're not 1 shotting everything - you can't fully run juiced maps. God forbid you get a map with temporal chains AND chilled ground which adds up to a WHOPPING 60% less movement speed...while the mobs not only aren't affected by chilled ground(they should be), they have HUNDREDS of more movement speed than any player not on a Roa can achieve.
With this horrible balance, and the crazy ONE SHOT mechanics of multiple mobs (lets take Eternal Knight class mobs with TELEPORT and 50x the projectile speed of any normal player as an example), layering penalties one on top of another - XP, time, currency loss from waystone rolling, map loss, tablet loss. Where are the REWARDS for this kind of difficulty? A couple of exalts and some low tier currency? There's ZERO excuse for a fully juiced map with 50%+ quant on it (another balance problem with the tablets - no quant = crap tablet-AGIAN, 10% MAX QUANT WTF GGG) to not drop at MINIMUM 1 raw divine.
This game has become a crafting simulator. There's little to no reward/return for build diversity or juicing maps. If you want to make 20+divines a day, you must be a hideout warrior crafting or a no-lifer with 8+hrs a day to spend playing the game. No casual player sees any reward for grinding because of the bad balancing.
Some suggestions:
-REMOVE ALL DEATH PENALTIES BESIDES XP. NO REASON WE SHOULD LOSE THE MAP OR ONLY HAVE 1 PORTAL.
-Raise max movespeed on boots from 35% to 50%.
-Lower the magnitude of temporal chains and chilled ground by HALF.
-Boost inherent quant/rarity on waystones.
-Nerf the most egregious 1 shot mechanics.
-Listen to Rue's video on the other issues facing the game. Namely, the tree is a disaster and TOO MUCH POWER COMES FROM GEAR.
Hopefully someone from GGG reads this...but I doubt it.
I agree with all these points, the rewards are bad and I hate end game loot. And your doubts are correct, they will not read this.
idk but making tablets 60% less effective at juicing maps seems worst case scenario to me. somebody NEEDS to read it.
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Posted byJeebusKrist#0190on Sep 30, 2025, 10:37:55 PM
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Time to stop playing again this Uodate broke my Minion Build somehow i die by juiced Maps which were no Problem before + lost Resistences don´t know what happend but hey another Time or League maybe. Back to LE
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Posted byMaxRoccat#2760on Sep 30, 2025, 10:38:05 PM
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Please bring back rare icons on the map. It makes such a positive difference in mapping.
I'm not one to learn every single layout and rush the boss, so the markers are a nice QOL that helps me navigate a map.
I also enjoyed the objective-based nature it provided. It gave me direction to run around a map more than just hunting a boss.
Last edited by AngryLakitu#4381 on Sep 30, 2025, 11:03:23 PM
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Posted byAngryLakitu#4381on Sep 30, 2025, 10:41:21 PM
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No rare minimap icon=bad
No 3 tablets in a 5mod map=bad
I liked having a safety portal as there are so many one shot mechanics in the game and half i can't see when screen is filled with explosions and abyss pits and burning ground or ant ice circles.
I actually enjoyed the towers and the way i could tailor the maps to what my build and pc is capable of, this is no longer possible.
I have always hated the death penalties in poe2 and this patch just finished the league for me, and i was actually having fun which i hadn't had before..
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Posted byBadebillet#1863on Sep 30, 2025, 10:41:38 PM
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