Dominus's Abilities Speculations
When Dominus gets hit he drops an item. This will continue until the player accidentally or purposefully clicks on an item. Dominus will gain a frenzy charge every time he is hit. When player clicks on an item Dominus leaves and goes to hide out in act 4.
I think this would be an awesome fight :-) |
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" You made me chuckle. |
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Hopefully something sadistic like aoe puncture combined with venerability on hit.
IGN: Arlianth
Check out my LA build: 1782214 |
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" And in his right hand he wields the Lag Spike, which is like Maligaro's Spike only better - on attack it releases dozens of mobs, each one with its own graphics. Last edited by Incompetent#3573 on May 23, 2013, 9:23:00 PM
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can switch modes: grounded and levitating mode. dominus has whispers of doom
grounded mode - tends to activate when he doesn't have charges
levitating mode - tends to activate when he has multiple charges
unlike players, whenever dominus gains a charge, a minion (tanky fire melee for endurance, fast cold melee for frenzy, lightning archer ranged) is created. killing this minion dispels the charge. when dominus activates discharge, all his minions explode as if they had minion instability (they do not do explosion damage if killed normally) Last edited by PlaceholderText#0668 on May 24, 2013, 2:12:58 AM
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The chance to Vaal +1% maximum resists on an amulet is less than 1/300.
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" lol :D You loose control for 5 sec, while Dominus tries to navigate your char into a lava pit. btw, not entirely offtopic: Dominus is the final boss of Act 3? But there will be also an act 4, someday, or...?? When night falls
She cloaks the world In impenetrable darkness |
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AoE claw attacks
R.I.P. my beloved P.o.E.
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conversion traps n also summons lightning warp totems
Smoother than Smooth.
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" This. :D Seriously though, I hope he is brutal beyond belief, with good challenging mechanics. IGN : Jovial
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