Content Update 3.26.0 — Path of Exile: Secrets of the Atlas
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nice, solo player can now quit the game thank you ggg for nothing
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Dear GGG , if you want to push us for party play it's all right and is kind of fun to be honest , but please ... before you start buffing party bonuses and nerfing solo play , Fix the game optimization . we still can't play T16 legion farming with a 9800X3D CPU and have a high FPS , let alone play in 6 man party and juiced maps .
let's not talk about blight , I know some people completely disable their sound to overcome the issue , but come on ... Fix it . Even Nasa computers can't achieve good FPS in big party and extreme juiced maps . |
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The increased currency for party players is very questionable.
When juicing the cost of maps is 1/6th because 6 people are contributing. Parties also clear faster so make more currency per unit of time. None of this would effect me *EXCEPT* now parties can dominate the scarab and crafting mats market with their massively increased buying power. Pricing solo players out. To me this seems an obvious outcome. Also. Leech parties are a thing. People get invites to difficult maps where the carry and aurabot are the only looters making them twice as rich as before, the guests benefit in XP only. (Perhaps gold too) I like to play solo because I like to be able to see the mobs and one players particle effects are already sometimes more than wanted. |
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DO NOT PUSH THE CHANGE TO PARTY PLAY, REVERT THIS
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Oh my god GGG, can you guys not just take the massive W you were going towards…???
Please revert the party balance change or you will once again have Angered most of the playerbase for no good reason…!!!! |
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SSF login
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Good job GGG! Party change is great!
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95% of the "opinions" here are parroted anyway, look elsewhere
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pls give recomb the old power from 3.25 settlers back. It was good for 4 stats gear, hard for 5 stat gear and for mirror items its worthless, cause of synthesise bases.
It was a good and achievable way for people to get very decent/good gear. Last edited by eXtaler#0441 on Jun 12, 2025, 7:56:43 AM
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meh, we shall have to wait and see how nerfed it is, sounds bad but maybe still decent super early. lategame sanctum is now 100% os gamba tho, but i guess theyre accepting this for this league at least. the smaller rewards like occasional div and relics worth 1-2div are nothing at that stage compared to mappers dropping more divs than that in a single map. uncompetitive smaller / deterministic rewards => most people wont wanna rely on scripture rng. and i understand u need a cost of entry for optimized money strats for obvious reasons, and sanctum for sure had easier entry than juiced maps, but i think there could be more types of cost of entry than just map juicing. endgame viable farms outside of mapping, which gets pretty boring running the same map over and over again. and now one of the slightly fun ones, sanctum roguelike, is less viable, cuz of the reasons above
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