Content Update 3.26.0 — Path of Exile: Secrets of the Atlas
hype is real
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sorry if this was asked already but we are 45 pages deep. Were scion nodes changed at all to reflect changes made to the parent node they borrow from (such as the reservation for guardian)?
Last edited by Lokiramza#4158 on Jun 9, 2025, 12:18:47 AM
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still waiting for sanctum nerfs
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tyty is a broccoli tytyWIDEbroccoli
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New: The Avian Pursuit Divination Card now awards 1,500 Vivid Lifeforce.
this was like 1d+ per card in past now its 10c per increase the numbers to like 15000 so each card a div or under currently its to low |
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I really dont understand the Ambush Scarab change unless its because having to many blocks other mechanics and they get a buff to drops to compensate. since strongboxes is a pretty bad strategy.
I wonder if all of the scarabs that is getting buffed here is only getting buffed because its under used. Still so far no changes to Rogue exiles wonder if thats getting nerfed right at the last second. |
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Still time to nerf Volacanic Fissure of Snaking.. Molten Strike of the Zenith... Penance Brand... Lightning Strike (yes more)...
Time to buff Assassin... And still time to actually buff spells... 20% increased damage or DoT damage on shit spells stuck at 10M dps can't compete with mechanically stronger skills that do 100-500M with a bit of investment. I DON'T UNDERSTAND. WAKE UP. --------------------------------------- Sanctum nerfs where ? Melee slam nerfs when ? Bull spells when ? Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks and valdo's boxes simply isn't fun. Last edited by Senju_Hyoketsu#6098 on Jun 9, 2025, 1:14:46 AM
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Dear GGG,
Could You please reconsider how zana petal memory endgame mechanic works. Right now it looks like it's going to work like Sentinels. Stop dealing dmg -> group up mobs -> buff 1 -> buff 2 -> buff 3 -> kill grouped up and buffed mobs. Well, there is a massive problem with that. A lot of builds cannot stop dealing damage on demand. Perma Minions, RFs, Deaths Oaths, Loopers, CWS/CWDT, to some extent Temp Minions, Brands, Totems, Winter Orbs, etc. From what I understand this is not some optional side content. This is the new bread and butter of Atlas Endgame. So the build diversity will inherently suffer a lot. Wouldn't it make 100x more sense for any petals gathered in current map to apply on random packs on the next map in memory chain. Kind of like Affliction infected random packs. I know it's super late and the league starts soon. Just throwing a wild idea out there because I really wanted to try Carrion Golems of Scavenging since it looks like You buffed them. But I can't. They will automatically kill anything that appears on the screen. So I can't buff anything, ever. Can't imagine I am going to be the only one with this dilemma. |
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Is there really not going to be any nerfs to the old recombinator?
I'm hoping it is changed behind the scenes and we just don't know. Did not seem like it in the reveal or Q&A though. RIP. |
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" No you can't. you can only change their items, not even passsives tree at least from what i know so far |
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