Mirror and RMT - Major Economy Disbalance
Why this is surprising to anyone? it's the same group, the same people behind the entire economy every league pretty much.
Unless you're playing SSF you're most likely never going to touch the godlike crafted items. Harvest did right by allowing the average dad joe at home with kids and limited time to create those items and guess what? it was only people that sits 8-16+ hours per day every league that were distrustful and really annoyed at harvest system calling it "item editor" as a way to downgrade and shade behind the actual elephant of the room but I think it's for their own benefit always has been and always will be. Trade league has always work the same, you're farming currency to sell then you buy the item you can afford because the RNG is awful, crafting systems are still lacking but the dev's pretend that the game doesnt need the actual old harvest crafting back for everyone.. Granted I didnt play the league, I didnt like it. But seems it was the pinnacle of crafting for every player even ultra casuals and dads. "Parade your victories, hide your defeats. Mortals are so insecure."
Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. poe0.2/10. Nuff said. |
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"Yes, only RMTers would bother to spend thousands of divines to craft an item to sell it. Edit: Also, guess who would snipe those extremely rare perfect items on trade site, selling for ingame currency (divines/1p Voices/Magebloods etc). Last edited by 6_din_49#4066 on Jun 4, 2025, 7:55:24 PM
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" Perhaps. Spending hundreds/thousands of divines to go from a 95% item to a 100% item just isn't worth the time or effort, especially as there is no real investment left. Sure, you could sell the item once - but you have no real guarantees as to how much you would get for the item. --- What all of these threads have in common, is that some people think it's impossible to earn several mirrors and thousands of divines without RMTing, which of course is just factually wrong. Hell, I played Settlers for 2 months and even I have ~2 mirrors worth of gear, 1 mirror in my currency tab, a bunch of mirror shards and several hundred divines - and I'm not even a good player - and have of course never bought or sold currency or items for real money. You just get more value out of buying a bunch of 95% items instead of one or two 100% items - in most cases. --- Anyhow, mirror worthy items wouldn't exist at all for 99.9% of players if you couldn't endlessly mirror an item, and hardly anyone would let you mirror one of their items if mirroring wasn't endless, because the item would lose value. Sure, there's probably a lot of RMTing going on in the high end crafting/mirroring scene, but people asking for changes to mirrors should probably think a bit harder about the alternatives. Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Jun 4, 2025, 7:34:45 PM
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" Yes to all of this. Furthermore, removing mirrors only makes another currency the reserve, like Locks. You can repeat that process each league until there are no currency items left and RMT will still exist. |
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" I love the whole "just learn how to make enough currency to get a mirror" argument. You do realize you can do the exact same thing someone in a "get rich video" or a rich streamer does and get different results, right? You can watch them from day 1 in a league and replicate what they do and still end up poor. I always find it amusing though when they magically appear in the next video or stream with 20x the currency they had previously and just hit us with a "well this stuff sold off stream / camera so thats where that came from." Meanwhile the stuff you're trying to sell sits for weeks on end while they somehow magically reach a mirror. |
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Absolutely not. Eliminate the RMT, don't ruin the game for the rest of us. Dropping a mirror is a chase item and many people would subconsciously desire playing less and less because there isn't that huge pop of an item to drop/chase.
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" You know whats the secret to make a mirror(or more) in every league? PLay a lot, stick to one strategy instead jumping to 20 diffrent ones, and you will get your mirror soon enough. You dont need to replicate any "super uber hidden forbiden strat". Just go mapping, juice the mechanic you like, play efficiently, and you can make mirror in 50-75h of grind. Or just learn the market, start flipping and make mirror in 10h (In settlers, thanks to Faustus and TFT I was getting like 50div/h flipping) |
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" Oh look. The "just play the game and properly juice your stuff" quote. Where have we seen that before? |
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" https://www.poewiki.net/wiki/Gilded_Fossil |
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" You are absolutely right. There's a decent amount of regular players, especially bow users who just grind out their 1-2 mirror items every single league. As for myself, I just had a lot of fun with my build and decided to craft the following ring which took me 41 locks and some change (approx. 8 mirrors). I will gladly share my strategies. I grinded most currency through non-void Valdos since the way I set up my build allows me to run almost all Valdo modifiers (and all T17 modifiers at the same time) while still having ~200% movement speed. I'd set up bookmarks for livesearches of every item that'd possible throw a reasonable profit per time invested, bulk open valdo boxes and fill the downtime with some chill mapping that allows me to portal at any time like twist of fate conquerers while everything sells.
Some bookmarks
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Twist of Fate
![]() 1x escalation, 4x risk, no Kirac Rush boss, vaal all maps, alch invitation for 70% quant and vaal ~90-95% of the initial currency for the build came from the following strategies and Kingsmarch(100% solo, no MF, no flipping, no profit-crafting) and were farmed with the build:
Invitation boss rushing
![]() Remove scarabs and twist of fate nodes, spec into shrines instead; no scarabs or Kirac used
deli mirror loot tiles on 8mod strand
![]() 1x mania, 4x paranoid; Kirac's domination(shrines)
low effort T17
![]() 2x adversaries, 1x lineage, 1x hordes, 1x hunted traitors Roll maps for 3-4 currency and scarab modifiers combined, regular chisels, no Kirac
bloodlines alva T17
![]() Expensive 1x bloodlines, 3x risk, 1x glittering Kirac's domination(shrines) Roll maps for 70% packsize and at least 1x currency 1x scarab modifer before using packsize chisels Requires ridiculous screen clear as the maps reach 200% packsize. Adding blight would technically better but the amount of monsters causes a client crash. :^)
risk rush T17
![]() 5x risks Roll maps for 150quant with regular chisels, no Kirac Rush to the boss, click quant altars on the way and kill it for a chance of 3 uber fragments. |
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