Please, rework ALL uniques

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Warrax#2850 wrote:
Hopefully OP and people who responded knows about next patch, otherwise this would just feel like another thread by someone who has the audace to not read anything but still complains.


Laughed out loud when I remembered the 0.2 patch announcement.
For those with goldfish memory — GGG already promised the same “100 exciting uniques” back then. 95 of them became litteraly vendor trash.
Don’t be fooled — if they keep sticking to their "vision," the next patch will be just another minor update full of overnerfs.
[img]https://i.ibb.co/HDhPxJkY/GGG.png[/img]
Last edited by ShaDarkLord#6528 on May 27, 2025, 11:56:31 AM
They should take a look at [ancient as mammoth's sht] Diablo II unique items design. Many of those are good and interesting not because they are super strong or have 1 extraordinary affix (this was actually Diablo III invention), but because they have either out of place affix (for example, Faster Cast Rate on gloves or belt which normally doesnt belong there) or one of unique affixes (only for unique items category) like Cannot be Frozen, Crushing Blow, so on.

This way D2 uniques simply add additional layer of building a character without trying to add something extremely unusual just for the sake of such addition.
I have some tabs full of interesting unigues.

BUT

The thing is, I CANT use them, cause I cant sacrifice Life + trifecta on items.
SSF player✔️
ARE YOU NOT ENTERTAINED!?

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