Jamanra Has Too Much Life For Struggling Builds

https://www.youtube.com/watch?v=xymk6zDrsoE

I ran out of mana 6 minutes into the fight and then was just left with nothing to do.

Like what does the game actually want from me? What do the devs want from me? I made a couple mistakes here and there but like there's nothing else I can do right now to make myself stronger so I can maybe clear this fight. I'm just stuck now I guess, because if I can only do about 70% of his lifebar by trying as hard as I can, then I guess I cannot beat him.

As you can see I am running like, basically all the skeletons and skeletal warriors and I have Raging Spirits on Solar Orb. Nothing I have does a lot of damage at this point in the game. I have armor bases, so I can tank some phys stuff that I am sure would one-shot other people, and I have some +life on my gear, but when it comes to mana I'm just being absolutely destroyed by Necromantic Conduit, and once I run out that's it for the fight, it's game over. I just can't do anything, I can't recover even with Clarity.

I am sure my build is somewhat suboptimal but I have all the passives in the tree that I could get to increase minion damage and health and respawn time and then I have +1 to all minion gems on my sceptre, and everything's level 7 or 8. I'm playing the game the way I am meant to and I'm just not being rewarded for it. And that's kind of my point.

If you are engaging with the game's mechanics, with the boss mechanics, and you can't clear it, that's a problem. I thought that was the entire point of Path of Exile, that you have player choice to play the way you want to play.
Last bumped on Apr 19, 2025, 7:29:38 AM
Struggling builds? Or just non functional builds?

What am I watching?


Need more context. Gear/Tree

You say you have raging spirits on solar orb and it takes you 40 seconds to decide to actually use them.

So from just the first minute of watching, it looks like you ... dont know how to play this build??
Mash the clean
Last edited by Mashgesture#2912 on Apr 17, 2025, 2:56:51 AM
I don't think it matters, this is a feedback thread not a 'help me' thread...

The entire point is that even if I have badly spent points, if I have bad gear, I should still be able to progress.

Part of POE2's overall design focus is to make Path of Exile more accessible, after all, and players newer than me won't even be able to get as far as I have, and if they reach the boss I'm currently on they'd be even more doomed.
"
Majorita#4109 wrote:

The entire point is that even if I have badly spent points, if I have bad gear, I should still be able to progress.



Absolutely 100% no you should not.


Mash the clean
"
Majorita#4109 wrote:
The entire point is that even if I have badly spent points, if I have bad gear, I should still be able to progress.


That is incredibly antithetical to Path of Exile. These challenges aren't supposed to be beaten solely on mechanical skill, they are there to test your build as well.
I disagree so long as we're talking about the campaign. The campaign should be something you can beat with anything because that's how you progress to endgame. Endgame is where you should be actually encouraged to fine tune your build, and good builds perform better than bad builds.

But I'm talking about Act 2 here. And I think if the devs want to make the game more accessible, which they do, they have said publicly they want to reduce the gap between experienced players and new players - i.e. make the game more accessible - then they need to consider all builds, and all players.

That means weak builds should be able to clear every single fight in the campaign.
Minion builds probably need some love. IDK. but it's hard to say what's going wrong here without seeing your stats, gear..

I see the point you're trying to make, close the gap between new and experienced players. but what I tend to see with these cases is not a matter of inexperience, but an unwillingness to learn from the problems at hand.

you're taking incredible damage from this boss. he does lightning damage mostly, so how about getting 50-70% light res. socket some runes, collect some topaz rings, vendor some items with resistance. there's a few ways to mitigate that damage. that's where I would start.

then find out where your dps options are. do you need more spell damage? a better rotation of skills? I don't play this build but I imagine there's some way to find more DPS. might need to go farm the dreadnaught for a bit? on hardcore I didn't fight this guy until about lvl 35 I think.

you can be of the opinion that the boss should just fall down with whatever you have when you meet him, but that's literally not a game made for thinking, learning, challenge-overcoming adults. that's a game for children, which is not the target audience.

the game should not challenge you until maps? can't disagree more. we already have people complaining that the difficulty spike upon reaching maps is too much (although they might mean the campaign loot isn't preparing them for maps which is true if you don't farm at all in the campaign).
Last edited by rhorains#6760 on Apr 17, 2025, 3:30:02 AM
Well, let me put it like this. If I can't beat the boss then I can't progress. If I can't progress then... I'm stuck. Like, that's just it, I'm stuck. What am I meant to do?

You just don't get enough currency or items in general in POE2 to 'just' farm, and if you're picking up like OK items as you go you're going to hit a point where unless you find something really really good, you're not going to be upgrading a whole lot.

So what am I meant to do if I get to the point where I just can't progress? The game needs to be easier or people are just going to stop playing when they get to a point they can't push through.

Anyway...

If you really want to see my build then I can show you but it's probably pretty much what you'd expect from any normal minion build, I haven't made any large mistakes.



I just dropped my ascendancy because Necromantic Conduit literally reads 'Lose 5% of maximum mana per second' and it's just not working out for what it gives me. So that's great, I'm playing without my ascendancy.

I am all-in on minion damage, I have like enough int for my skill gems, and then enough dex for a couple support gems, and then as much strength I can manage for gear since I primarily have picked up armor base items and stuff with +life on it so I can be tanky.

Here's my current gear, such as it is:

https://www.youtube.com/watch?v=4B_IwL-CoPw

And then here's my gems:

Lvl 2 Skeletal Warriors, Last Gasp + Meat Shield
Lvl 9 Skeletal Frost Mage, Encumbrance
Lvl 7 Skeletal Sniper, Magnified Effect + Corrosion
Lvl 9 Skeletal Arsonist, Ignition

You might think that having low level warriors is a problem and it is, but if the game doesn't give me a better sceptre then there's just nothing I can do about it. I usually blow them up anyway with Arsonist so it's fine.

I was using Flame Orb here for Raging Spirits but I decided to try Flame Wall instead. It seems better.

I have Raging Spirits, Clarity and now Vitality because even though I did pretty well in the above video apparently it was just a fluke and now the boss is owning me.

And then I have Raise Zombie, Unearth, but both of those are almost pointless because there's never any corpses to use hardly ever, and even when I have corpses they all vanish almost instantly because they get used up so quick relative to how much demand I have for corpses.

And then there's Contagion which I have with Swift Affliction which I keep for when there are very large amounts of enemies because it absolutely destroys crowds better than literally the entire rest of my build.
okay. yes maybe hunt a level 9 gem on dreadnaught, and pick up every scepter that drops and identify/transmute the whites, if you need transmutes then disenchant blues. eventually you'll get a better scepter.

a lot of your gear is from the middle of act 1. so I would say keep farming dreadnaught and replace most of that with better bases.

I will agree that we need better campaign drops, more access to regals/exalts, shouldn't need to farm a campaign map 15-20 times to get 25% stronger lol.

but such is the state of the current game, it's good to make threads like this to bring the attention to it. I guess I'm just of the opinion that since it is possible to farm, then we should do that, but they should also focus on improving crafting and loot at least in the campaign, and probably buff your build.
Ill edit this as you have a lot better choices in your tree/pathing


But you should not have that scepter at this point. End of act II anything that even has damage/cast/attack at a higher item level is better than a level 3 raise skeleton skill.

And your entire gear set is just blank for the most part, I dont know how everything is not at least rare, much less socketed.

Mash the clean
Last edited by Mashgesture#2912 on Apr 17, 2025, 4:09:25 AM

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